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CGCall.h
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CGCall.h
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#ifndef _CGCALL_H_
#define _CGCALL_H_
#include <DS/DSCall.h>
#include "CGBasicTypes.h"
#include "CGWriter.h"
class CGCall : public DSCall
{
public:
CGCall(DSObject* = NULL,
DSString* = NULL, // Label
DSProcedureRef = NULL,
DSActualParamList* = NULL);
CGCall(DSObject*,
DSString&,
DSProcedureRef = NULL,
DSActualParamList* = NULL);
CGCall(DSObject*,
const char *,
DSProcedureRef = NULL,
DSActualParamList* = NULL);
~CGCall(void);
DSObject *New(DSObject * = NULL) const; // virtueller Konstruktor
DSResult Write(DSWriter *, DSCardinal) const;
private:
DSResult WriteImplementation(CGWriter *) const;
DSResult WriteLabel(CGWriter *) const;
};
#endif