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CGOperandState.cpp
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CGOperandState.cpp
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/****************************************************************************
* Modul: $RCSfile: CGOperandState.cpp,v $
*
* $Author: md $
* $Date: 1998/01/14 10:59:58 $
* $Revision: 1.3 $
*
* Aufgabe: Dieses Modul enthaelt Hilfsfunktionen
* Funktionen:
****************************************************************************/
#ifdef USE_PRAGMA
#pragma interface
#endif
/****************************************************************************
* Konstanten
****************************************************************************/
/****************************************************************************
* Include-Anweisungen
****************************************************************************/
#include <DS/DSState.h>
#include "CGFile.h"
#include "CGOperandState.h"
#ifdef DEBUG
#include <dmalloc.h>
#endif
/****************************************************************************
* Externe Variablen
****************************************************************************/
/****************************************************************************
* Globale Variablen
****************************************************************************/
/****************************************************************************
* Konstruktoren
****************************************************************************/
CGOperandState::CGOperandState(DSObject *father,
DSStateRef sig_ref) :
DSOperandState(father, sig_ref)
{
}
/****************************************************************************
* Destruktor
****************************************************************************/
CGOperandState::~CGOperandState(void)
{
}
DSObject *CGOperandState::New(DSObject *father) const
{
return new CGOperandState(father);
}
/****************************************************************************
* Write(): Oberfunktion der Codegenerierung fuer OperandState
* -> writer
* -> what
* Ergebnis: DS_OK oder DS_ERROR
* Seiteneffekte: Anlegen und Fuellen der .h und .cc-Files
****************************************************************************/
DSResult CGOperandState::Write(DSWriter *writer, DSCardinal what) const
{
DSResult result;
(void)what;
result = WriteImplementation((CGWriter *)writer);
if (result != DS_OK) return result;
return DS_OK;
}
/****************************************************************************
* WriteImplementation(): schreibt einen als State gespeicherten Operanden
* -> writer
* -> what
* Ergebnis: DS_OK,falls Aktion erfolgreich war, sonst DS_ERROR
* Seiteneffekte: Zieldatei wird gefuellt
****************************************************************************/
DSResult CGOperandState::WriteImplementation(CGWriter *writer) const
{
DSStateRef state;
DSResult result;
CGFile *out;
CGPos pos;
out = writer->CGGetFilePointer();
assert(out);
pos = writer->CGGetIndentPos();
state = GetStateRef();
assert(state);
assert(state->GetParent());
writer->CGSetIndentPos(0);
state->GetParent()->Write(writer, CG_WRITE_IDENTIFIER);
InsertString(*out, "::", 0, CG_NO_EOL);
InsertString(*out, PREFIX_STATE_TYPE_ID, 0, CG_NO_EOL);
InsertString(*out, state->GetFirstName(), 0, CG_NO_EOL);
writer->CGSetIndentPos(pos);
return result;
}