From 113467c183ff9262932b1bbcfacd3a6e7e20497c Mon Sep 17 00:00:00 2001 From: Matthew Carpenter Date: Wed, 10 Jan 2024 10:14:21 -0500 Subject: [PATCH] Adding an Archive of v2.7 of the Mythras sheet in an archives directory as a handful of people have expressed interest in it --- Mythras/archives/v2.7/Mythras.css | 2887 ++++ Mythras/archives/v2.7/Mythras.html | 16533 +++++++++++++++++++++++ Mythras/archives/v2.7/translation.json | 899 ++ 3 files changed, 20319 insertions(+) create mode 100644 Mythras/archives/v2.7/Mythras.css create mode 100644 Mythras/archives/v2.7/Mythras.html create mode 100644 Mythras/archives/v2.7/translation.json diff --git a/Mythras/archives/v2.7/Mythras.css b/Mythras/archives/v2.7/Mythras.css new file mode 100644 index 00000000000..f08dec9b449 --- /dev/null +++ b/Mythras/archives/v2.7/Mythras.css @@ -0,0 +1,2887 @@ +/* Sheet Styles */ +/* Generic Styles*/ +hr { + margin: 5px; +} + +.sheet-invisible { + visibility: hidden; +} + +.sheet-text-align-center { + text-align: center; +} + +.sheet-text-align-left { + text-align: left; +} + +.sheet-background-red { + background:#F2DEDE; +} + +.sheet-background-orange { + background:#FFEBCC; +} + +.sheet-background-yellow { + background:#FCF8E3; +} + +.sheet-background-gray { + background:#D3D3D3; +} + +.sheet-background-blue { + background:#D9EDF7; +} + +.sheet-background-green { + background:#DFF0D8; +} +.sheet-fading-background { + background-image: linear-gradient(to right, rgba(220,220,220,1), rgba(220,221,222,.1)); +} + +/* Superscripts */ +span.sheet-sup { + vertical-align: super; + font-size: smaller; +} + +/* Remove margin from selects in webkit browsers, same for textareas */ +button { + margin: 0px; + padding-top: 0px; + padding-bottom: 0px; + padding-left: 5px; + padding-right: 5px; + height: 1.5rem; + font-size: 1rem; + vertical-align: middle; +} +button[type=roll].sheet-d100::before { + font-family: 'dicefontd10'; + font-size: 175%; + vertical-align: text-bottom; +} +button[type=roll].sheet-d12::before { + font-family: 'dicefontd12'; + content: "l"; + font-size: 150%; + vertical-align: middle; +} +span.sheet-d12-font { + font-family: 'dicefontd12'; + font-size: 150%; + vertical-align: middle; +} +span.sheet-font-pictos { + font-family: 'Pictos'; +} +button[type=roll].sheet-info-btn::before { + font-family: 'pictos custom'; + content: 'q'; + font-size: 125%; +} +button[type=roll].sheet-reduced-size { + margin-top: 0; + margin-bottom: 0px; + margin-left: 0px; + margin-right: 0px; + padding: 0px; + height: 1.5em; + font-size: .92em; + vertical-align: middle; +} +button[type=action].sheet-reduced-size { + margin-top: 0px; + margin-bottom: 0px; + margin-left: 0px; + margin-right: 0px; + padding: 0px; + height: 1.5em; + font-size: .92em; + vertical-align: middle; +} + +button[type=roll].sheet-no-dice { + padding-left: 2px; + padding-right: 2px; + height: 16px; + vertical-align: middle; +} + +button[type=roll].sheet-memorized { + padding-left: 2px; + padding-right: 2px; + height: 16px; +} + +input[type="checkbox"].sheet-display-memorized:checked + button.sheet-memorized::before { + font-family: 'Pictos'; + content: 'S'; +} +input[type="checkbox"].sheet-display-memorized:not(:checked) + button.sheet-memorized::before { + content: ''; +} + +button[type=roll].sheet-no-dice::before { content: ''; } + +select { + margin: 0px; + padding: 0px; + height: 1.5em; +} + +textarea { + margin: 0px; + padding: 0px; +} +input { + margin: 0px; + padding: 0px; + height: 1.5em; +} + + +input[type="number"]:disabled::-webkit-inner-spin-button, +input[type="number"]:disabled::-webkit-outer-spin-button { + -webkit-appearance: none; +} +input[type='number']:disabled { + -moz-appearance: textfield; +} + +input[type="number"]::-webkit-inner-spin-button, +input[type="number"]::-webkit-outer-spin-button { + -webkit-appearance: none; +} + +input[type='number'] { + -moz-appearance: textfield; + text-align: center; +} + +/* Tweak repeating section buttons so they have a bottom margin and dont overflow when in edit mode. */ +div[class^="repcontrol"] { + margin-bottom: 5px; +} +div[class="repcontainer editmode"] ~ div[class^="repcontrol"] button[class="btn repcontrol_add"] { + display: inline-block!important; + visibility: hidden; +} +/* Make repeating section inline-block for display modes */ +fieldset.sheet-inlined~.repcontainer[data-groupname^="repeating_"] > .repitem { + display: inline-block; +} + +/* Make the delete buttons appear above the detail toggles */ +.repcontainer .itemcontrol { + z-index: 9999; +} + +/* Layout CSS */ +div.sheet-wrapper { + min-width: 850px; +} + +div.sheet-spacer { + margin-bottom: 5px; +} + +div.sheet-bottom-border { + border-bottom: 1px solid black; +} + +div.sheet-rep-row { + padding-bottom: 2px; +} + +.sheet-full-width { + width: 100%; +} + +.sheet-number-width { + width: 47px; +} +div.sheet-number-width { + display: inline-block; + width: 47px; +} + +.sheet-hpad-5 { + padding-left: 5px; + padding-right: 5px; +} + +input[type="text"].sheet-number-width { + width: 47px; +} +input[type="number"].sheet-number-width { + width: 47px; +} + +.sheet-number-width-sm { + width: 22px; +} +div.sheet-number-width-sm { + display: inline-block; + width: 22px; +} +input[type="text"].sheet-number-width-sm { + width: 22px; +} +input[type="number"].sheet-number-width-sm { + width: 25px; +} + +.sheet-damage-width { + width: 94px; +} +.sheet-button-width { + width: 20px; +} +.sheet-enable-width { + width: 100px; +} +input.sheet-total { + font-weight: bold; + text-align: center; +} +input[type="number"].sheet-full-width { + width: 100%; +} +input[type='number'].sheet-total { + font-weight: bold; +} + +.sheet-float-left { + float: left; +} +.sheet-float-right { + float: right; +} +.sheet-clear-float { + clear: both; +} + +div.sheet-cell { + display: table-cell; +} + +div.sheet-section { + border-radius: 10px; + border: 1px solid black; + padding-bottom: 4px; + padding-left: 4px; + padding-right: 4px; + margin: 0px; +} + +.sheet-section-title-partner { + float: right; + padding-top: 4px; +} + +.sheet-header-bar { + background: #636466; + color: white; +} + +.sheet-header { + font-weight: bold; + text-align: center; +} + +.sheet-disabled { + background: #F5F5F5; + cursor: not-allowed; +} +input[type="number"].sheet-disabled { + background: #F5F5F5; + cursor: not-allowed; + -moz-appearance: textfield; +} +input[type="number"].sheet-disabled::-webkit-inner-spin-button, +input[type="number"].sheet-disabled::-webkit-outer-spin-button { + -webkit-appearance: none; +} + +.sheet-bold { + font-weight: bold; +} + +.sheet-underlined { + text-decoration: underline;; +} + +.sheet-italic { + font-style: italic; +} + +.sheet-hidden { + display: none; +} + +input[type="checkbox"].sheet-in-header-toggle { + margin-top: 7px; + margin-right: 3px; +} + +span.sheet-in-header-toggle { + margin-top: 5px; + margin-right: 3px; +} + +/* Section Collapse */ +input[type="checkbox"].sheet-section-toggle +{ + opacity: 0; + width: 100%; + position: relative; + top: 0px; + left: 0px; + margin: -10px; + cursor: pointer; + z-index: 1; +} +h3.sheet-section-toggle { + display: inline-block; + position: relative; + width: 100%; + margin-left: -100%; + padding-left: 16px; +} + +input[type="checkbox"].sheet-section-toggle + h3::after { + margin-right: 4px; + line-height: 14px; + text-align: center; + display: inline-block; + vertical-align: middle; + margin-bottom: 4px; + content: "►"; +} + +input[type="checkbox"].sheet-section-toggle:checked + h3::after { + content: "▼"; +} + +input[type="checkbox"].sheet-section-toggle:not(:checked) ~ div.sheet-section-toggle { + display: none; +} + +/* Details Collapse */ +input[type="checkbox"].sheet-details-toggle +{ + opacity: 0; + width: 16px; + height: 16px; + position: relative; + top: 5px; + left: 6px; + margin: -10px; + cursor: pointer; + z-index: 1; + font-family: Pictos; +} + +input[type="checkbox"].sheet-details-toggle + span::before { + margin-right: 4px; + line-height: 14px; + text-align: center; + display: inline-block; + vertical-align: middle; + content: "&"; + width: 14px; + height: 14px; + font-size: 12px; + font-family: Pictos; +} + +input[type="checkbox"].sheet-details-toggle:checked + span::before { + content: "_"; + font-family: Pictos; +} + +input[type="checkbox"].sheet-details-toggle:not(:checked) ~ div.sheet-details { + display: none; +} +/* Logo Styles */ +div.sheet-logo { + width: 175px; +} +/* Recalc Button Styles */ +/* TODO is this still used */ +button[type="action"].sheet-logo { + width: 175px; +} +/* Campaign Settings Styles */ +/* Settings */ +input.sheet-campaign-settings-toggle:not(:checked) ~ div.sheet-campaign-settings { + display: none; +} +input.sheet-campaign-settings-toggle:checked ~ div.sheet-campaign-settings { + display: initial; +} + +input.sheet-default-style-toggle:not(:checked) ~ div .sheet-default-style, +input.sheet-classic-fantasy-style-toggle:not(:checked) ~ div .sheet-classic-fantasy-style, +input.sheet-luther-arkwright-style-toggle:not(:checked) ~ div .sheet-luther-arkwright-style, +input.sheet-m-space-style-toggle:not(:checked) ~ div .sheet-m-space-style, +input.sheet-m-space-style-toggle:not(:checked) ~ input[type="radio"].sheet-m-space-style, +input.sheet-m-space-style-toggle:not(:checked) ~ span.sheet-m-space-style, +input.sheet-odd-soot-style-toggle:not(:checked) ~ div .sheet-odd-soot-style, +input.sheet-odd-soot-style-toggle:not(:checked) ~ input[type="radio"].sheet-odd-soot-style, +input.sheet-odd-soot-style-toggle:not(:checked) ~ span.sheet-odd-soot-style, +input.sheet-thennla-style-toggle:not(:checked) ~ div .sheet-thennla-style { + display: none; +} + +input.sheet-default-style-toggle:checked ~ div .sheet-default-style, +input.sheet-classic-fantasy-style-toggle:checked ~ div .sheet-classic-fantasy-style, +input.sheet-luther-arkwright-style-toggle:checked ~ div .sheet-luther-arkwright-style, +input.sheet-m-space-style-toggle:checked ~ div .sheet-m-space-style, +input.sheet-m-space-style-toggle:checked ~ input[type="radio"].sheet-m-space-style, +input.sheet-m-space-style-toggle:checked ~ span.sheet-m-space-style, +input.sheet-odd-soot-style-toggle:checked ~ div .sheet-odd-soot-style, +input.sheet-odd-soot-style-toggle:checked ~ input[type="radio"].sheet-odd-soot-style, +input.sheet-odd-soot-style-toggle:checked ~ span.sheet-odd-soot-style, +input.sheet-thennla-style-toggle:checked ~ div .sheet-thennla-style { + display: initial; +} + +input.sheet-extended-conflict-toggle:not(:checked) ~ div .sheet-extended-conflict { + display: none; +} + +input.sheet-battle-units-enabled-toggle:not(:checked) ~ .sheet-battle-units-enabled { + display: none; +} + +input.sheet-simplified-combat-toggle:not(:checked) ~ div .sheet-simplified-combat { + display: none; +} +input.sheet-simplified-combat-toggle:checked ~ div .sheet-complex-combat { + display: none; +} + +input.sheet-sns-vehicles-toggle ~ .sheet-sns-vehicles { + display: none; +} +input.sheet-sns-vehicles-toggle:checked ~ .sheet-sns-vehicles { + display: initial; +} +input.sheet-mythras-vehicles-toggle ~ .sheet-mythras-vehicles { + display: none; +} +input.sheet-mythras-vehicles-toggle:checked ~ .sheet-mythras-vehicles { + display: initial; +} +input.sheet-mspace-vehicles-toggle ~ .sheet-mspace-vehicles { + display: none; +} +input.sheet-mspace-vehicles-toggle:checked ~ .sheet-mspace-vehicles { + display: initial; +} + +input.sheet-linguistics-enabled-toggle:not(:checked) ~ div .sheet-linguistics-enabled { + display: none; +} +input.sheet-linguistics-enabled-toggle:checked ~ div .sheet-languages-enabled { + display: none; +} + +input.sheet-dependencies-enabled-toggle ~ div .sheet-dependencies-enabled { + display: none; +} +input.sheet-dependencies-enabled-toggle:checked ~ div .sheet-dependencies-enabled { + display: initial; +} + +input.sheet-peculiarities-enabled-toggle ~ div .sheet-peculiarities-enabled { + display: none; +} +input.sheet-peculiarities-enabled-toggle:checked ~ div .sheet-peculiarities-enabled { + display: initial; +} + +input.sheet-rank-enabled-toggle:not(:checked) ~ div .sheet-rank-enabled { + display: none; +} +input.sheet-rank-enabled-toggle:checked ~ div .sheet-info-career { + width: 17.75%; +} + +input.sheet-spirits-enabled-toggle:not(:checked) ~ div .sheet-spirits-enabled { + display: none; +} +input.sheet-spirits-enabled-toggle:checked ~ div .sheet-info-species { + width: 15.75%; +} +input.sheet-spirits-enabled-toggle:checked ~ div .sheet-info-name { + width: 15.75%; +} + +input.sheet-tenacity-enabled-toggle:not(:checked) ~ div .sheet-tenacity-enabled { + display: none; +} + +input.sheet-magic-points-enabled-toggle:not(:checked) ~ div .sheet-magic-points-enabled { + display: none; +} + +input.sheet-power-points-enabled-toggle:not(:checked) ~ div .sheet-power-points-enabled { + display: none; +} + +input.sheet-prana-points-enabled-toggle:not(:checked) ~ div .sheet-prana-points-enabled { + display: none; +} + +input.sheet-reach-enabled-toggle:not(:checked) ~ div .sheet-reach-enabled { + display: none; +} + +input.sheet-fire-rate-enabled-toggle:not(:checked) ~ div .sheet-fire-rate-enabled { + display: none; +} + +input.sheet-boating-standard-toggle ~ div .sheet-boating-standard { + display: none; +} +input.sheet-boating-standard-toggle:checked ~ div .sheet-boating-standard { + display: initial; +} + +input.sheet-status-standard-toggle ~ div .sheet-status-standard { + display: none; +} +input.sheet-status-standard-toggle:checked ~ div .sheet-status-standard { + display: initial; +} + +input.sheet-strangeness-standard-toggle:not(:checked) ~ div .sheet-strangeness-standard { + display: none; +} + +input.sheet-the-soot-standard-toggle:not(:checked) ~ div .sheet-the-soot-standard { + display: none; +} + +input.sheet-superstition-standard-toggle ~ div .sheet-superstition-standard { + display: none; +} +input.sheet-superstition-standard-toggle:checked ~ div .sheet-superstition-standard { + display: initial; +} + +input.sheet-ms-psionics-enabled-toggle:not(:checked) ~ div .sheet-ms-psionics-enabled { + display: none; +} + +input.sheet-os-magic-enabled-toggle:not(:checked) ~ div .sheet-os-magic-enabled { + display: none; +} + +input.sheet-roman-magic-enabled-toggle:not(:checked) ~ div .sheet-roman-magic-enabled { + display: none; +} + +input.sheet-arcane-magic-enabled-toggle:not(:checked) ~ div .sheet-arcane-magic-enabled { + display: none; +} + +input.sheet-divine-magic-enabled-toggle:not(:checked) ~ div .sheet-divine-magic-enabled { + display: none; +} + +input.sheet-superpowers-enabled-toggle:not(:checked) ~ div .sheet-superpowers-enabled { + display: none; +} + +input.sheet-fae-powers-enabled-toggle:not(:checked) ~ div .sheet-fae-powers-enabled { + display: none; +} + +input.sheet-folk-magic-enabled-toggle:not(:checked) ~ div .sheet-folk-magic-enabled { + display: none; +} + +input.sheet-work-songs-enabled-toggle:not(:checked) ~ div .sheet-work-songs-enabled { + display: none; +} + +input.sheet-alchemy-enabled-toggle:not(:checked) ~ div .sheet-alchemy-enabled { + display: none; +} + +input.sheet-animism-enabled-toggle:not(:checked) ~ div .sheet-animism-enabled { + display: none; +} + +input.sheet-artifice-enabled-toggle:not(:checked) ~ div .sheet-artifice-enabled { + display: none; +} + +input.sheet-mysticism-enabled-toggle:not(:checked) ~ div .sheet-mysticism-enabled { + display: none; +} + +input.sheet-mythras-psionics-enabled-toggle:not(:checked) ~ div .sheet-mythras-psionics-enabled { + display: none; +} + +input.sheet-sorcery-enabled-toggle:not(:checked) ~ div .sheet-sorcery-enabled { + display: none; +} + +input.sheet-theism-enabled-toggle:not(:checked) ~ div .sheet-theism-enabled { + display: none; +} + +input.sheet-affiliations-enabled-toggle:not(:checked) ~ div .sheet-affiliations-enabled { + display: none; +} + +input.sheet-social-conflict-enabled-toggle:not(:checked) ~ div .sheet-social-conflict-enabled { + display: none; +} + +/* Sheet Types */ +input.sheet-type-toggle-battle-unit:not(:checked) ~ div.sheet-type-battle-unit, +input.sheet-type-toggle-json:not(:checked) ~ div.sheet-type-json, +input.sheet-type-toggle-pc:not(:checked) ~ div.sheet-type-pc, +input.sheet-type-toggle-ship:not(:checked) ~ div.sheet-type-ship, +input.sheet-type-toggle-vehicle:not(:checked) ~ div.sheet-type-vehicle, +input.sheet-type-toggle-solar-system:not(:checked) ~ div.sheet-type-solar-system { + display: none; +} + +/* Battle Unit Styles */ +div.sheet-unit-label { + display: inline-block; + width: 80px; +} +div.sheet-unit-field { + display: inline-block; + width: 172px; +} +div.sheet-unit-field-long { + display: inline-block; + width: 83%; +} +div.sheet-unit-damage { + display: inline-block; + width: 150px; +} +div.sheet-unit-skill-column { + display: inline-block; + float: left; + margin-right: 1px; + width: 49.5%; +} +div.sheet-unit-skill { + display: inline-block; + width: 123px; +} + +/* Character Styles */ +/* Tab Toggles */ +input.sheet-page-toggle { + position: relative; + z-index: 9999; + cursor: pointer; + opacity: 0; + width: 100px; + margin-bottom: 2px; +} +span.sheet-page-toggle { + display: inline-block; + position: relative; + width: 100px; + text-align: center; + background: black; + color: lightgray; + font-weight: bold; + border-radius: 4px; + cursor: pointer; + margin-left: -100px; +} + +input.sheet-page-toggle-core:checked + span.sheet-page-toggle-core, +input.sheet-page-toggle-equipment:checked + span.sheet-page-toggle-equipment, +input.sheet-page-toggle-magic:checked + span.sheet-page-toggle-magic, +input.sheet-page-toggle-background:checked + span.sheet-page-toggle-background, +input.sheet-page-toggle-notes:checked + span.sheet-page-toggle-notes, +input.sheet-page-toggle-stats:checked + span.sheet-page-toggle-stats, +input.sheet-page-toggle-help:checked + span.sheet-page-toggle-help, +input.sheet-page-toggle-compact:checked + span.sheet-page-toggle-compact, +input.sheet-page-toggle-mooks:checked + span.sheet-page-toggle-mooks, +input.sheet-page-toggle-all:checked + span.sheet-page-toggle-all { + background: black; + color: firebrick; +} + +div.sheet-page { + visibility: hidden; + opacity: 0; + max-height: 0; + overflow: hidden; +} +input.sheet-page-toggle-core:checked ~ div.sheet-page-core, +input.sheet-page-toggle-magic:checked ~ div.sheet-page-magic, +input.sheet-page-toggle-equipment:checked ~ div.sheet-page-equipment, +input.sheet-page-toggle-background:checked ~ div.sheet-page-background, +input.sheet-page-toggle-notes:checked ~ div.sheet-page-notes, +input.sheet-page-toggle-stats:checked ~ div.sheet-page-stats, +input.sheet-page-toggle-help:checked ~ div.sheet-page-help, +input.sheet-page-toggle-mooks:checked ~ div.sheet-page-mooks, +input.sheet-page-toggle-compact:checked ~ div.sheet-page-compact, +input.sheet-page-toggle-all:checked ~ div.sheet-page-core, +input.sheet-page-toggle-all:checked ~ div.sheet-page-magic, +input.sheet-page-toggle-all:checked ~ div.sheet-page-equipment, +input.sheet-page-toggle-all:checked ~ div.sheet-page-background, +input.sheet-page-toggle-all:checked ~ div.sheet-page-notes { + visibility: visible; + opacity: 1; + max-height: 99999999999px; + overflow: visible; +} +/* Detailed Styles */ +/* Spirit Values */ +input.sheet-spirit-toggle:not(:checked) ~ div .sheet-spirit-value { + display: none; +} +input.sheet-spirit-toggle:checked ~ div .sheet-nonspirit-value { + display: none; +} + +input.sheet-spirit-toggle:not(:checked) ~ div .sheet-spirit-value-inline { + display: none; +} +input.sheet-spirit-toggle:checked ~ div .sheet-nonspirit-value-inline { + display: none; +} + +input.sheet-spirit-attr-toggle ~ div.sheet-spirit-attr { + display: none; +} +input.sheet-spirit-attr-toggle:checked ~ div.sheet-spirit-attr { + display: initial; +} +input.sheet-spirit-attr-toggle ~ div.sheet-nonspirit-attr { + display: initial; +} +input.sheet-spirit-attr-toggle:checked ~ div.sheet-nonspirit-attr { + display: none; +} + +/* Traits */ +div.sheet-traits { + margin-bottom: 5px; +} + +/* Info */ +div.sheet-info { + margin-bottom: 5px; +} +div.sheet-info-firstrow { + display: inline-block; + width: 97.75%; +} +div.sheet-info-row { + display: inline-block; + width: 100%; +} +div.sheet-info-name { + display: inline-block; + width: 21.5%; +} +div.sheet-info-species { + display: inline-block; + width: 21.5%; +} +div.sheet-info-form { + display: inline-block; + width: 11%; +} +div.sheet-info-hit-locations { + display: inline-block; + width: 20.25%; +} +div.sheet-info-career { + display: inline-block; + width: 26.5%; +} +div.sheet-info-traits { + display: inline-block; + width: 100%; +} +div.sheet-info-age { + display: inline-block; + width: 10%; +} +div.sheet-info-gender { + display: inline-block; + width: 18%; +} +div.sheet-info-frame { + display: inline-block; + width: 18%; +} +div.sheet-info-weight { + display: inline-block; + width: 16%; +} +div.sheet-info-height { + display: inline-block; + width: 16%; +} +div.sheet-info-handedness { + display: inline-block; + width: 19.5%; +} +div.sheet-info-homeland { + display: inline-block; + width: 33%; +} +div.sheet-info-culture { + display: inline-block; + width: 33%; +} +div.sheet-info-social-class { + display: inline-block; + width: 33%; +} + +div.sheet-info-exp-rolls { + display: inline-block; + width: 8%; +} +div.sheet-info-rank { + display: inline-block; + width: 8%; +} + +/* Characteristics */ +div.sheet-characteristics { + margin-bottom: 5px; +} + +div.sheet-char-row { + display: inline-block; + width: 88.75%; +} + +div.sheet-char-number { + display: inline-block; + text-align: center; + width: 33%; +} + +div.sheet-char-number-header { + display: inline-block; + text-align: center; + width: 33%; +} + +div.sheet-char-symbol { + display: inline-block; + text-align: center; +} + +div.sheet-char-label { + display: inline-block; + font-weight: bold; + width: 27%; +} + +/* Conditions */ +div.sheet-conditions { + margin-bottom: 5px; +} +textarea.sheet-conditions { + height: 55px; +} + +/* Initiative */ +input.sheet-init-dice { + width: 75px; +} + +/* Attributes */ +div.sheet-attributes { + width: 32%; + float: left; + margin-right: 5px; + margin-bottom: 5px; +} + +div.sheet-attribute-row { + display: inline-block; + width: 93.25%; +} + +div.sheet-attribute-number { + display: inline-block; + text-align: center; + width: 19%; +} + +div.sheet-attribute-symbol { + display: inline-block; + text-align: center; +} + +div.sheet-attribute-label { + display: inline-block; + width: 33%; +} + +div.sheet-attribute-total { + display: inline-block; + text-align: center; + width: 42%; +} + +input.sheet-attribute-table-lookup { + width: 50% +} + +/* Hit Locations */ +input[type="checkbox"].sheet-location-display-toggle:not(:checked) + div.sheet-loction-display { + display: none; +} +div.sheet-hit-locations { + margin-bottom: 5px; +} + +div.sheet-hit-locations-row { + display: inline-block; + width: 95%; +} + +input[type="number"].sheet-hit-locations-table-number { + text-align: center; + width: 20px; +} + +div.sheet-hit-locations-number { + display: inline-block; + text-align: center; + width: 13%; +} + +div.sheet-hit-locations-symbol { + display: inline-block; + text-align: center; +} + +div.sheet-hit-locations-label { + display: inline-block; + text-align: center; + width: 36%; +} + +div.sheet-hit-locations-block { + display: inline-block; + text-align: center; + width: 4%; +} + +div.sheet-hit-locations-hp { + display: inline-block; + text-align: center; + width: 29%; +} +textarea.sheet-hit-locations-note { + height: 195px; + width: calc(100% - 2px); +} +textarea.sheet-hit-locations-note-7 { + height: 75px; + width: calc(100% - 2px); +} +textarea.sheet-hit-locations-note-8 { + height: 55px; + width: calc(100% - 2px); +} +textarea.sheet-hit-locations-note-9 { + height: 35px; + width: calc(100% - 2px); +} + +/* Movement */ +div.sheet-movement { + margin-bottom: 5px; +} + +div.sheet-movement-row { + display: inline-block; + width: 97.75%; +} + + +/* Encumbrance */ +div.sheet-encumbrance { + width: 52.5%; + margin-right: 5px; + float: left; +} + +div.sheet-encumbrance-row { + display: inline-block; + width: 95.5%; +} + +div.sheet-encumbrance-number { + display: inline-block; + text-align: center; + width: 11%; +} + +div.sheet-encumbrance-load { + display: inline-block; + text-align: center; + width: 24%; +} + +div.sheet-encumbrance-skills { + display: inline-block; + text-align: center; + width: 29%; +} + +div.sheet-encumbrance-move { + display: inline-block; + text-align: center; + width: 21%; +} + +/* Fatigue */ +div.sheet-fatigue { + float: left; + width: 44.5%; + margin-bottom: 5px; +} + +div.sheet-fatigue-row { + display: inline-block; + width: 100%; +} + +div.sheet-fatigue-label { + display: inline-block; + text-align: center; + width: 36.75%; +} + +div.sheet-fatigue-recovery { + display: inline-block; + text-align: center; + width: 24%; +} + +/* Combat Skills */ +div.sheet-combatskill-column { + float: left; + width: 49.5%; +} + +div.sheet-combatskill-name { + display: inline-block; + width: 34%; +} +div.sheet-combatskill-checkbox { + display: inline-block; + text-align: center; + width: 4.5%; +} +div.sheet-combatskill-spacer { + display: inline-block; + width: 1%; +} +div.sheet-combatskill-number { + display: inline-block; + text-align: center; + width: 11.5%; +} +div.sheet-combatskill-button { + display: inline-block; + text-align: center; + width: 5%; +} + + +/* Combat Styles */ +div.sheet-combatstyle { + margin-bottom: 5px; +} + +div.sheet-combatstyle-row { + display: inline-block; + width: 97.75%; +} + +div.sheet-combatstyle-name { + display: inline-block; + width: 17.5%; +} + +div.sheet-combatstyle-checkbox { + display: inline-block; + text-align: center; + width: 2.25%; +} + +div.sheet-combatstyle-number { + display: inline-block; + text-align: center; + width: 5.8125%; +} + +div.sheet-combatstyle-traits { + display: inline-block; + text-align: center; + width: 17.5%; +} + +div.sheet-combatstyle-button { + display: inline-block; + text-align: center; + width: 2.375%; +} + +div.sheet-combatstyle-weapons { + display: inline-block; + text-align: center; + width: 34%; +} + +select.sheet-combatstyle-char { + width: 7%; +} + +/* Social Conflict */ +div.sheet-social-conflict { + margin-bottom: 5px; +} +div.sheet-social-conflict-skill-col { + width: 26%; + display: inline-block; + margin-right: 5px; +} +div.sheet-social-conflict-attribute-col { + width: 26%; + display: inline-block; + margin-right: 5px; +} +div.sheet-social-conflict-resolution-pool-col { + width: 45.5%; + display: inline-block; +} +div.sheet-social-attribute-row { + display: inline-block; + width: 91%; +} +div.sheet-social-attribute-label { + display: inline-block; + width: 49%; +} +div.sheet-social-attribute-number { + display: inline-block; + width: 23%; +} +div.sheet-resolution-pool-row { + display: inline-block; + width: 95%; +} +div.sheet-resolution-pool-label { + display: inline-block; + text-align: center; + width: 41%; +} +div.sheet-resolution-pool-number { + display: inline-block; + text-align: center; + width: 13%; +} +input[type="number"].sheet-resolution-pool-table-number { + text-align: center; + width: 20px; +} +div.sheet-resolution-pool-symbol { + text-align: center; + display: inline-block; +} +div.sheet-resolution-pool-total { + display: inline-block; + text-align: center; + width: 29%; +} + + +/* Armor */ +div.sheet-armor { + margin-bottom: 5px; +} +div.sheet-armor-field { + display: inline-block; + width: 15%; +} +div.sheet-armor-ap { + display: inline-block; + text-align: center; + width: 6.5%; +} +div.sheet-armor-enc { + display: inline-block; + text-align: center; + width: 4%; +} +div.sheet-armor-notes { + display: inline-block; + width: 42%; +} + +/* Weapons */ +input.sheet-reach-enabled-toggle:not(:checked) ~ div .sheet-weapon-effects { + width: 52.75%; +} +input.sheet-reach-enabled-toggle:not(:checked) ~ div .sheet-weapon-effects-core { + width: 55.5%; +} + +div.sheet-weapons { + margin-bottom: 5px; +} + +div.sheet-npc-weapons { + width: 510px; + float: left; + margin-bottom: 5px; +} + +input[type="checkbox"].sheet-display-shields:not(:checked) ~ div.sheet-display-shields { + display: none; +} + +input[type="checkbox"].sheet-display-melee-weapons:not(:checked) ~ div.sheet-display-melee-weapons { + display: none; +} + +input[type="checkbox"].sheet-display-ranged-weapons:not(:checked) ~ div.sheet-display-ranged-weapons { + display: none; +} + +input[type="checkbox"].sheet-display-firearms:not(:checked) ~ div.sheet-display-firearms { + display: none; +} + +div.sheet-weapons-row { + display: inline-block; + width: 97.75%; +} + +div.sheet-weapon-name { + display: inline-block; + text-align: center; + width: 13.5%; +} +div.sheet-npc-weapon-name { + display: inline-block; + text-align: center; + width: 90px; +} + +div.sheet-weapon-damage-mod{ + display: inline-block; + text-align: center; + width: 2.5%; +} + +div.sheet-npc-weapon-damage-mod{ + display: inline-block; + text-align: center; + width: 20px; +} + +div.sheet-weapon-damage { + display: inline-block; + text-align: center; + width: 7.5%; +} +div.sheet-npc-weapon-damage { + display: inline-block; + text-align: center; + width: 55px; +} + +div.sheet-weapon-button { + display: inline-block; + text-align: center; + width: 2.375%; +} +div.sheet-npc-weapon-button { + display: inline-block; + text-align: center; + width: 17px; +} + +div.sheet-weapon-size { + display: inline-block; + text-align: center; + width: 4.5%; +} +div.sheet-npc-weapon-size { + display: inline-block; + text-align: center; + width: 40px; +} + +div.sheet-weapon-reach { + display: inline-block; + text-align: center; + width: 8.5%; +} +div.sheet-npc-weapon-reach { + display: inline-block; + text-align: center; + width: 70px; +} + +div.sheet-npc-weapon-notes { + display: inline-block; + text-align: center; + width: 135px; +} + +div.sheet-weapon-force { + display: inline-block; + text-align: center; + width: 5%; +} + +div.sheet-weapon-range { + display: inline-block; + text-align: center; + width: 9%; +} + +div.sheet-weapon-fire-rate { + display: inline-block; + text-align: center; + width: 5%; +} + +div.sheet-weapon-armor { + display: inline-block; + text-align: center; + width: 3%; +} + +div.sheet-npc-weapon-fire-rate { + display: inline-block; + text-align: center; + width: 55px; +} + +div.sheet-weapon-ammo { + display: inline-block; + text-align: center; + width: 6.5%; +} + +div.sheet-npc-weapon-ammo { + display: inline-block; + text-align: center; + width: 40px; +} + +div.sheet-weapon-load { + display: inline-block; + text-align: center; + width: 6%; +} + +div.sheet-npc-weapon-load { + display: inline-block; + text-align: center; + width: 32px; +} + +div.sheet-weapon-firearm-load { + display: inline-block; + text-align: center; + width: 10%; +} + +div.sheet-weapon-number { + display: inline-block; + text-align: center; + width: 4%; +} +div.sheet-npc-weapon-number { + display: inline-block; + text-align: center; + width: 25px; +} +div.sheet-weapon-hp { + display: inline-block; + text-align: center; + width: 6.5%; +} +div.sheet-weapon-effects { + display: inline-block; + text-align: center; + width: 44.75%; +} +div.sheet-weapon-effects-core { + display: inline-block; + text-align: center; + width: 46.5%; +} + +div.sheet-weapon-ranged-effects { + display: inline-block; + text-align: center; + width: 21.5%; +} +div.sheet-weapon-ranged-effects-core { + display: inline-block; + text-align: center; + width: 23.25%; +} + +div.sheet-weapon-firearm-traits { + display: inline-block; + text-align: center; + width: 30.5%; +} + +/* Skills */ +div.sheet-skill { + float: left; + width: 48.5%; + margin-right: 5px; + margin-bottom: 5px; +} + +div.sheet-skill2 { + float: left; + width: 100%; + margin-bottom: 5px; +} + +div.sheet-skill-row { + display: inline-block; + width: 95.5%; +} + +div.sheet-skill-name { + display: inline-block; + width: 36%; +} + +div.sheet-language-name { + display: inline-block; + width: 42%; +} + +textarea.sheet-known-languages { + height: 3em; +} + +div.sheet-dependency-name { + display: inline-block; + width: 35.75%; +} + +div.sheet-passion-name { + display: inline-block; + width: 41.75%; +} + +div.sheet-skill-checkbox { + display: inline-block; + text-align: center; + width: 5%; +} + +div.sheet-skill-number { + display: inline-block; + text-align: center; + width: 12%; +} + +div.sheet-skill-button { + display: inline-block; + text-align: center; + width: 5%; +} + +select.sheet-skill-char { + width: 14%; +} + +input.sheet-skill-char { + width: 14%; +} + +textarea.sheet-skill-note { + height: 3em; +} + +/* Magic */ +div.sheet-magic { + margin-bottom: 5px; +} + +input[type="checkbox"].sheet-display-theism:not(:checked) ~ div.sheet-display-theism { + display: none; +} + +input[type="checkbox"].sheet-display-sorcery:not(:checked) ~ div.sheet-display-sorcery { + display: none; +} + +input[type="checkbox"].sheet-display-mysticism:not(:checked) ~ div.sheet-display-mysticism { + display: none; +} + +input[type="checkbox"].sheet-display-mythras-psionics:not(:checked) ~ div.sheet-display-mythras-psionics { + display: none; +} + +input[type="checkbox"].sheet-display-ms-psionics:not(:checked) ~ div.sheet-display-ms-psionics { + display: none; +} + +input[type="checkbox"].sheet-display-os-magic:not(:checked) ~ div.sheet-display-os-magic { + display: none; +} + +input[type="checkbox"].sheet-display-alchemy:not(:checked) ~ div.sheet-display-alchemy { + display: none; +} + +input[type="checkbox"].sheet-display-animism:not(:checked) ~ div.sheet-display-animism { + display: none; +} + +input[type="checkbox"].sheet-display-artifice:not(:checked) ~ div.sheet-display-artifice { + display: none; +} + +input[type="checkbox"].sheet-display-superpowers:not(:checked) ~ div.sheet-display-superpowers { + display: none; +} + +input[type="checkbox"].sheet-display-fae-powers:not(:checked) ~ div.sheet-display-fae-powers { + display: none; +} + +input[type="checkbox"].sheet-display-folk-magic:not(:checked) ~ div.sheet-display-folk-magic { + display: none; +} + +input[type="checkbox"].sheet-display-arcane-magic:not(:checked) ~ div.sheet-display-arcane-magic { + display: none; +} + +input[type="checkbox"].sheet-display-divine-magic:not(:checked) ~ div.sheet-display-divine-magic { + display: none; +} + +input[type="checkbox"].sheet-display-roman-magic:not(:checked) ~ div.sheet-display-roman-magic { + display: none; +} + +div.sheet-magic-row { + display: inline-block; + width: 97.75%; +} + +div.sheet-magic-name { + display: inline-block; + width: 17.5%; +} + +div.sheet-magic-checkbox { + display: inline-block; + text-align: center; + width: 2.25%; +} + +div.sheet-magic-number { + display: inline-block; + text-align: center; + width: 5.8125%; +} + +div.sheet-magic-button { + display: inline-block; + text-align: center; + width: 2.375%; +} + +div.sheet-cursing-roll { + display: inline-block; + text-align: center; + width: 52%; +} + +div.sheet-pharmacy-roll { + display: inline-block; + text-align: center; + width: 52%; +} + +div.sheet-shape-shifting-roll { + display: inline-block; + text-align: center; + width: 17%; +} + +div.sheet-divination-label { + display: inline-block; + text-align: center; + width: 7%; +} + +div.sheet-divination-select { + display: inline-block; + text-align: center; + width: 13%; +} + +div.sheet-divination-roll { + display: inline-block; + text-align: center; + width: 10%; +} + +div.sheet-necromancy-roll { + display: inline-block; + text-align: center; + width: 25.75%; +} + +textarea.sheet-magic-note { + height: 3em; +} + +div.sheet-boost-name { + display: inline-block; + text-align: center; + width: 17.5%; +} + +div.sheet-boost-button { + display: inline-block; + text-align: center; + width: 2.5%; +} + +div.sheet-boost-cost { + display: inline-block; + text-align: center; + width: 5%; +} + +div.sheet-boost-description { + display: inline-block; + text-align: center; + width: 73%; +} + +div.sheet-spell-row { + display: inline-block; + width: 97.5%; +} + +div.sheet-spell-name { + display: inline-block; + text-align: center; + width: 17.5%; +} + +div.sheet-spell-resist { + display: inline-block; + text-align: center; + width: 11%; +} + +div.sheet-spell-description { + display: inline-block; + text-align: center; + width: 79%; +} + +div.sheet-odd-soot-spell-description { + display: inline-block; + text-align: center; + width: 52%; +} + +div.sheet-spell-button { + display: inline-block; + text-align: center; + width: 2.5%; +} +textarea.sheet-spell-macro { + height: 4em; +} + +div.sheet-arcane-magic-field { + display: inline-block; + text-align: center; + width: 16.25%; +} + +div.sheet-divine-magic-field { + display: inline-block; + text-align: center; + width: 16.25%; +} + +div.sheet-animism-number { + display: inline-block; + text-align: center; + width: 15.50%; +} +div.sheet-animism-spirit-ap { + display: inline-block; + text-align: center; + width: 12%; +} +div.sheet-animism-button { + display: inline-block; + text-align: center; + width: 2.5%; +} +div.sheet-fetish-row { + display: inline-block; + width: 100%; +} +div.sheet-fetish-row { + display: inline-block; + width: 100%; +} +div.sheet-npc-fetish-row { + display: inline-block; + width: 96%; +} + +div.sheet-fetish-name { + display: inline-block; + text-align: center; + width: 17.5%; +} +div.sheet-fetish-type { + display: inline-block; + text-align: center; + width: 11%; +} +div.sheet-fetish-description { + display: inline-block; + text-align: center; + width: 70%; +} +div.sheet-fetish-skill-column { + display: inline-block; + margin-right: 1px; + width: 33%; +} +div.sheet-fetish-skill { + display: inline-block; + width: 145px; +} +div.sheet-fetish-powers-column { + display: inline-block; + width: 66%; +} + +div.sheet-artifice-number { + display: inline-block; + text-align: center; + width: 24.5%; +} + +div.sheet-alchemy-techniques { + display: inline-block; + text-align: center; + width: 52%; +} + +div.sheet-alchemical-tradition-number { + display: inline-block; + text-align: center; + width: 25.75%; +} + +div.sheet-mediation-number { + display: inline-block; + text-align: center; + width: 25.75%; +} +div.sheet-path-number { + display: inline-block; + text-align: center; + width: 52%; +} +div.sheet-talent-type { + display: inline-block; + text-align: center; + width: 18%; +} +div.sheet-talent-description { + display: inline-block; + text-align: center; + width: 60.5%; +} +div.sheet-formula-type { + display: inline-block; + text-align: center; + width: 12%; +} +div.sheet-formula-description { + display: inline-block; + text-align: center; + width: 66.5%; +} +div.sheet-la-discipline-number { + display: inline-block; + text-align: center; + width: 25.75%; +} +div.sheet-ms-power-select { + display: inline-block; + text-align: center; + width: 25.75%; +} +div.sheet-invocation-intensity { + display: inline-block; + text-align: center; + width: 52%; +} +div.sheet-shaping-number { + display: inline-block; + text-align: center; + width: 25.75%; +} +div.sheet-sorceryspell-description { + display: inline-block; + text-align: center; + width: 76%; +} +div.sheet-devotion-number { + display: inline-block; + text-align: center; + width: 12.5%; +} + +/* Equipment */ +div.sheet-equipment { + float: left; + width: 48.5%; + margin-right: 5px; + margin-bottom: 5px; +} + +div.sheet-equipment-row { + display: inline-block; + width: 95.5%; +} + +div.sheet-equipment-item { + display: inline-block; + text-align: center; + width: 44.75%; +} + +div.sheet-equipment-btn { + display: inline-block; + text-align: center; + width: 4%; +} + +div.sheet-equipment-location { + display: inline-block; + text-align: center; + width: 27%; +} + + +div.sheet-equipment-number { + display: inline-block; + text-align: center; + width: 10%; +} + +textarea.sheet-equipment-traits { + height: 3em; +} +textarea.sheet-equipment-description { + height: 4em; +} +textarea.sheet-equipment-macro { + height: 3em; +} + +/* Wealth */ +div.sheet-wealth { + float: left; + width: 48.5%; + margin-bottom: 5px; +} + +div.sheet-wealth-currency { + display: inline-block; + text-align: center; + width: 52%; +} + +div.sheet-wealth-number { + display: inline-block; + text-align: center; + width: 15%; +} + +div.sheet-income-label { + display: inline-block; + text-align: center; + width: 10%; +} + +div.sheet-income-number { + display: inline-block; + text-align: center; + width: 13%; +} + +/* Affiliations */ +div.sheet-affiliations { + margin-bottom: 5px; +} + +div.sheet-affiliations-row { + display: inline-block; + width: 97.5%; +} + +div.sheet-affiliations-name { + display: inline-block; + width: 17.5%; +} + +div.sheet-affiliations-checkbox { + display: inline-block; + text-align: center; + width: 2.25%; +} + +div.sheet-affiliations-number { + display: inline-block; + text-align: center; + width: 5.8125%; +} + +div.sheet-affiliations-button { + display: inline-block; + text-align: center; + width: 2.375%; +} + +div.sheet-affiliations-notes { + display: inline-block; + text-align: center; + width: 52%; +} + +/* Notes */ +div.sheet-background { + float: left; + width: 98.75%; + margin-bottom: 5px; +} + +div.sheet-background-column1 { + float: left; + width: 49.625%; + margin-right: 5px; +} + +div.sheet-background-column2 { + float: left; + width: 49.625%; +} + +div.sheet-backgrounds { + margin-bottom: 5px; +} + +/* Notes */ +div.sheet-notes { + float: left; + width: 98.75%; + margin-bottom: 5px; +} + + +/* Quick Stats */ +div.sheet-stats-info-label { + display: inline-block; + width: 30%; +} +div.sheet-stats-info-value { + display: inline-block; + width: 69%; +} +div.sheet-stats-char-label { + display: inline-block; + width: 40px; +} +div.sheet-stats-attribute-label { + display: inline-block; + width: 95px; +} +select.sheet-stats-char-select { + width: 55px; +} +div.sheet-stats-passion-label { + display: inline-block; + width: 175px; +} +/* Mook & Compact Styles */ +input[type="checkbox"].sheet-mook-section-toggle +{ + opacity: 0; + width: 100%; + position: relative; + top: 0px; + left: 0px; + margin: -10px; + cursor: pointer; + z-index: 1; +} + +h5.sheet-mook-section-toggle { + display: inline-block; + position: relative; + left: 5px; + width: calc(100% + 5px); + margin-left: -100%; + padding-left: 6px; +} +input[type="checkbox"].sheet-mook-section-toggle + h5::after { + margin-right: 3px; + margin-left: 3px; + line-height: 10px; + text-align: center; + display: inline-block; + vertical-align: middle; + margin-bottom: 3px; + content: "►"; +} + +input[type="checkbox"].sheet-mook-section-toggle:checked + h5::after { + content: "▼"; +} +div.sheet-mook-section-toggle { + margin-left: -10px; +} +input[type="checkbox"].sheet-mook-section-toggle:not(:checked) ~ div.sheet-mook-section-toggle { + display: none; +} + +div.sheet-compact-characteristic-section { + float: left; + width: 110px; + margin-right: 5px; +} +div.sheet-compact-health-section { + float: left; + margin-right: 5px; +} +textarea.sheet-compact-conditions { + height: 75px; + width: calc(100% - 2px); +} +div.sheet-compact-attribute-section { + float: left; + margin-right: 5px; +} +div.sheet-compact-fatigue-label { + display: inline-block; + width: 65px; +} +div.sheet-compact-fatigue-value { + display: inline-block; + width: 135px; +} +div.sheet-compact-encumbrance-label { + display: inline-block; + width: 95px; +} +div.sheet-compact-encumbrance-value { + display: inline-block; + width: 105px; +} +textarea.sheet-compact-notes { + height: 115px; + width: calc(100% - 2px); +} +div.sheet-compact-equipment-section { + float: left; + width: 420px; + margin-right: 5px; +} +div.sheet-compact-money-section { + float: left; + width: 420px; + margin-right: 5px; +} + +/* Mooks */ +div.sheet-mook-page-width { + width: 850px; +} + +div.sheet-mook-characteristic-section { + float: left; + width: 110px; + margin-right: 5px; + margin-bottom: 5px; +} +div.sheet-mook-char-name-col { + display: inline-block; + width: 80px; + text-align: left; +} +div.sheet-mook-char-value-col { + display: inline-block; + width: 25px; +} + +div.sheet-mook-attribute-section { + float: left; + margin-right: 5px; + margin-bottom: 5px; +} + +div.sheet-mook-attr-name-col { + display: inline-block; + width: 110px; +} +div.sheet-mook-attr-value-col { + display: inline-block; + width: 36px; + text-align: center; + font-weight: bold; +} + +textarea.sheet-mook-notes { + height: 137px; + width: calc(100% - 1px); +} + +div.sheet-mook-health-hitrange-col { + display: inline-block; + width: 45px; +} + +div.sheet-mook-health-location-col { + display: inline-block; + width: 134px; +} + +div.sheet-mook-health-block-col { + display: inline-block; + width: 12px; +} + +div.sheet-mook-health-armor-col { + display: inline-block; + width: 22px; +} + +div.sheet-mook-health-hp-col { + display: inline-block; + width: 36px; + font-weight: bold; +} + +div.sheet-mook-health-notes-col { + display: inline-block; + width: 170px; + font-weight: bold; +} + +select.sheet-mook-fatigue-width { + width: 32px; +} + +fieldset.sheet-nocontrols~.repcontrol { + display: none; +} + +div.sheet-mook-skilllabel-col { + display: inline-block; + width: 12%; + vertical-align: top; +} +div.sheet-mook-skilllist-col { + display: inline-block; + width: 86.25%; +} +div.sheet-mook-btn { + display: inline-block; +} + +/* Ship Styles */ +div.sheet-ship-label { + display: inline-block; + width: 95px; +} +div.sheet-ship-field { + display: inline-block; + width: 157px; +} +div.sheet-ship-field-long { + display: inline-block; + width: 416px; +} +textarea.sheet-ship-crew { + height: 25px; +} +div.sheet-ship-weapons { + width: 522px; + float: left; + margin-bottom: 5px; +} + +/* Solar System Styles */ +div.sheet-system-label { + display: inline-block; + width: 80px; +} +div.sheet-system-field { + display: inline-block; + width: 204px; +} + +/* Vehicle Styles */ +/* M-Space Vehicle Styles */ +input.sheet-msvehicle-sails-toggle ~ div.sheet-sails { + display: none; +} +input.sheet-msvehicle-sails-toggle:checked ~ div.sheet-sails { + display: inline-block; +} + +input.sheet-msvehicle-gas-bag-toggle ~ div.sheet-gas-bag { + display: none; +} +input.sheet-msvehicle-gas-bag-toggle:checked ~ div.sheet-gas-bag { + display: inline-block; +} + +input.sheet-msvehicle-terrestrial-toggle ~ div.sheet-terrestrial { + display: none; +} +input.sheet-msvehicle-terrestrial-toggle:checked ~ div.sheet-terrestrial { + display: inline-block; +} + +input.sheet-msvehicle-spaceship-toggle ~ div.sheet-spaceship { + display: none; +} +input.sheet-msvehicle-spaceship-toggle:checked ~ div.sheet-spaceship { + display: inline-block; +} + +div.sheet-msvehicle-single-column { + margin-right: 5px; + margin-bottom: 5px; +} +div.sheet-msvehicle-half-column { + width: 257px; + margin-bottom: 5px; + float: left; +} +div.sheet-msvehicle-third-column { + width: 120px; + padding-top: 2px; + padding-bottom: 2px; + margin-bottom: 5px; + float: left; +} +div.sheet-msvehicle-label { + display: inline-block; + width: 75px; +} +div.sheet-msvehicle-field { + display: inline-block; + width: 95px; +} +div.sheet-msvehicle-table { + display: inline-block; + width: 55px; +} +input[type="number"].sheet-msvehicle-table-number { + text-align: center; + width: 25px; +} + +div.sheet-vehicle-app-name { + display: inline-block; + width: 206px; +} +div.sheet-vehicle-module-name { + display: inline-block; + width: 126px; +} +div.sheet-vehicle-attribute-name { + display: inline-block; + width: 237px; +} +div.sheet-vehicle-number { + display: inline-block; + text-align: center; + width: 47px; +} +div.sheet-vehicle-weapon-traits { + display: inline-block; + text-align: center; + width: 143px; +} +/* Mythras Vehicle Styles */ +div.sheet-mythras-vehicle-label { + display: inline-block; + width: 91px; +} +div.sheet-mythras-vehicle-field { + display: inline-block; + width: 167px; +} +div.sheet-mythras-vehicle-field-long { + display: inline-block; + width: 433px; +} +div.sheet-mythras-vehicle-system-roll { + display: inline-block; + width: 35px; +} +div.sheet-mythras-vehicle-system-name { + display: inline-block; + width: 150px; +} +div.sheet-mythras-vehicle-system-hits { + display: inline-block; + width: 95px; +} +div.sheet-mythras-vehicle-weapons { + width: 530px; + float: left; + margin-bottom: 5px; +} + +/* Footer Styles */ +div.sheet-infomsg { + border: 1px black solid; + background: #d9edf7; +} + +/* Roll Templates */ +/* Default Roll Template Styles */ +.sheet-rolltemplate-default div.sheet-header { + width: 100%; + text-align: center; + color: lightgray; + background: black; + font-size: 120%; +} +.sheet-rolltemplate-default div.sheet-subheader { + width: 100%; + text-align: center; + color: lightgray; + background: black; + font-size: 75%; +} +.sheet-rolltemplate-default table { + width: 100%; + border: 1px solid black; + color: black; + background: #FFFFFF; +} +.sheet-rolltemplate-default td { + padding: 1px; + border-bottom: 1px solid black; +} +.sheet-rolltemplate-default td.sheet-template_label { + font-weight: bold; + float: left; + text-align: left; +} +.sheet-rolltemplate-default td.sheet-template_value { + text-align: center; +} +.sheet-rolltemplate-default .inlinerollresult { + display: inline-block; + text-align: center; + border: 1px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-default .inlinerollresult.fullcrit { + border: 1px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-default .inlinerollresult.fullfail { + border: 1px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-default .inlinerollresult.importantroll { + border: 1px solid black; + background: #BEBEBE; +} + +/* effect roll template styles */ +.sheet-rolltemplate-effect div.sheet-header { + width: 100%; + text-align: center; + color: lightgray; + background: black; + font-size: 120%; +} +.sheet-rolltemplate-effect div.sheet-subheader { + width: 100%; + text-align: center; + color: lightgray; + background: black; + font-size: 75%; +} +.sheet-rolltemplate-effect div.sheet-content { + border: 1px black solid; + padding: 2px; + background: white; +} +.sheet-rolltemplate-effect .sheet-italics { + font-style: italic; +} +.sheet-rolltemplate-effect .inlinerollresult { + display: inline-block; + text-align: center; + padding: 0px; + border: none; + background: white; +} +.sheet-rolltemplate-effect .inlinerollresult.fullcrit { + border: none; + background: white; +} +.sheet-rolltemplate-effect .inlinerollresult.fullfail { + border: none; + background: white; +} +.sheet-rolltemplate-magic .inlinerollresult.importantroll { + border: none; + background: white; +} + +/* Hit Location Roll Template Styles */ +.sheet-rolltemplate-hit-location { + border: 1px black solid; +} + +.sheet-rolltemplate-hit-location div.sheet-header { + width: 100%; + border: 1px black solid; + text-align: center; + color: lightgray; + background: black; + font-size: 110%; +} +.sheet-rolltemplate-hit-location div.sheet-subheader { + width: 100%; + border: 1px black solid; + text-align: center; + color: lightgray; + background: black; + font-size: 75%; +} +.sheet-rolltemplate-hit-location .sheet-bold { + font-weight: bold; +} +.sheet-rolltemplate-hit-location div.sheet-table { + display: table; + background: white; + color: black; + width: 100%; +} +.sheet-rolltemplate-hit-location div.sheet-table-header { + display: table-row; + background: dimgray; + color: lightgray; +} +.sheet-rolltemplate-hit-location div.sheet-table-row { + display: table-row; +} +.sheet-rolltemplate-hit-location div.sheet-table-row:nth-child(odd) { + background: linear-gradient(to right, gainsboro, white); +} +.sheet-rolltemplate-hit-location div.sheet-table-cell { + display: table-cell; + text-align: center; + +} +.sheet-rolltemplate-hit-location span.sheet-font-pictos { + font-family: 'Pictos'; +} + +.sheet-rolltemplate-hit-location .inlinerollresult { + display: inline-block; + text-align: center; + padding: 0px; + border: none; + color: inherit; + background: inherit; + font-weight: inherit; +} +.sheet-rolltemplate-hit-location .inlinerollresult.fullcrit { + border: none; + color: inherit; + background: inherit; + font-weight: inherit; +} +.sheet-rolltemplate-hit-location .inlinerollresult.fullfail { + border: none; + color: inherit; + background: inherit; + font-weight: inherit; +} +.sheet-rolltemplate-hit-location .inlinerollresult.importantroll { + border: none; + color: inherit; + background: inherit; + font-weight: inherit; +} + +/* Magic Roll Template Styles */ +.sheet-rolltemplate-magic div.sheet-header { + width: 100%; + text-align: center; + color: lightgray; + background: black; + font-size: 120%; +} +.sheet-rolltemplate-magic div.sheet-subheader { + width: 100%; + text-align: center; + color: lightgray; + background: black; + font-size: 75%; +} +.sheet-rolltemplate-magic table { + width: 100%; + border: 1px solid black; + color: black; + background: #FFFFFF; +} +.sheet-rolltemplate-magic td { + padding: 1px; + border-bottom: 1px solid black; +} +.sheet-rolltemplate-magic td.sheet-template_label { + font-weight: bold; +} +.sheet-rolltemplate-magic td.sheet-template_value { + text-align: center; +} +.sheet-rolltemplate-magic .inlinerollresult { + display: inline-block; + text-align: center; + border: 1px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-magic .inlinerollresult.fullcrit { + border: 1px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-magic .inlinerollresult.fullfail { + border: 1px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-magic .inlinerollresult.importantroll { + border: 1px solid black; + background: #BEBEBE; +} + +/* Social Hit Roll Template Styles */ +.sheet-rolltemplate-resolution-pool { + border: 1px black solid; +} + +.sheet-rolltemplate-resolution-pool div.sheet-header { + width: 100%; + text-align: center; + color: lightgray; + background: black; + font-size: 110%; +} +.sheet-rolltemplate-resolution-pool div.sheet-subheader { + width: 100%; + text-align: center; + color: lightgray; + background: black; + font-size: 75%; +} +.sheet-rolltemplate-resolution-pool div.sheet-content { + border: 1px black solid; + padding: 2px; + background: white; +} +.sheet-rolltemplate-resolution-pool div.sheet-table { + display: table; + background: white; + color: black; + width: 100%; +} +.sheet-rolltemplate-resolution-pool div.sheet-table-header { + display: table-row; + background: dimgray; + color: lightgray; +} +.sheet-rolltemplate-resolution-pool div.sheet-table-row { + display: table-row; +} +.sheet-rolltemplate-resolution-pool div.sheet-table-row:nth-child(odd) { + background: linear-gradient(to right, gainsboro, white); +} +.sheet-rolltemplate-resolution-pool div.sheet-table-cell { + display: table-cell; + text-align: center; + +} + +.sheet-rolltemplate-resolution-pool .inlinerollresult { + display: inline-block; + text-align: center; + padding: 0px; + border: none; + color: inherit; + background: inherit; + font-weight: inherit; +} +.sheet-rolltemplate-resolution-pool .inlinerollresult.fullcrit { + border: none; + color: inherit; + background: inherit; + font-weight: inherit; +} +.sheet-rolltemplate-resolution-pool .inlinerollresult.fullfail { + border: none; + color: inherit; + background: inherit; + font-weight: inherit; +} +.sheet-rolltemplate-resolution-pool .inlinerollresult.importantroll { + border: none; + color: inherit; + background: inherit; + font-weight: inherit; +} + +/* Skill Roll Template Styles */ +.sheet-rolltemplate-skill div.sheet-header { + width: 100%; + text-align: center; + color: lightgray; + background: black; + font-size: 120%; +} + +.sheet-rolltemplate-skill div.sheet-subheader { + width: 100%; + text-align: center; + color: lightgray; + background: black; + font-size: 75%; +} + +.sheet-rolltemplate-skill div.sheet-difficulty { + width: 100%; + text-align: center; + color: black; + background: red; + font-weight: bold; +} + +.sheet-rolltemplate-skill table { + width: 100%; + border: 1px solid black; + color: black; + background: #FFFFFF; +} +.sheet-rolltemplate-skill td { + padding: 1px; + border-bottom: 1px solid black; +} +.sheet-rolltemplate-skill td.sheet-template_label { + font-weight: bold; +} +.sheet-rolltemplate-skill td.sheet-template_value { + text-align: center; +} +.sheet-rolltemplate-skill .inlinerollresult { + display: inline-block; + text-align: center; + border: 1px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-skill .inlinerollresult.fullcrit { + border: 1px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-skill .inlinerollresult.fullfail { + border: 1px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-skill .inlinerollresult.importantroll { + border: 1px solid black; + background: #BEBEBE; +} + +/* System Location Roll Template Styles */ +.sheet-rolltemplate-system { + border: 1px black solid; +} + +.sheet-rolltemplate-system div.sheet-header { + width: 100%; + border: 1px black solid; + text-align: center; + color: lightgray; + background: black; + font-size: 110%; +} +.sheet-rolltemplate-system div.sheet-subheader { + width: 100%; + border: 1px black solid; + text-align: center; + color: lightgray; + background: black; + font-size: 75%; +} +.sheet-rolltemplate-system div.sheet-table { + display: table; + background: white; + color: black; + width: 100%; +} +.sheet-rolltemplate-system div.sheet-table-header { + display: table-row; + background: dimgray; + color: lightgray; +} +.sheet-rolltemplate-system div.sheet-table-row { + display: table-row; +} +.sheet-rolltemplate-system div.sheet-table-row:nth-child(odd) { + background: linear-gradient(to right, gainsboro, white); +} +.sheet-rolltemplate-system div.sheet-table-cell { + display: table-cell; + text-align: center; + +} +.sheet-rolltemplate-system span.sheet-font-pictos { + font-family: 'Pictos'; +} +.sheet-rolltemplate-system span.sheet-rollvalue .inlinerollresult { + display: inline-block; + padding: 0px; + border: 1px solid black; + background: #BEBEBE; + color: black; + min-width: 1.5em; +} +.sheet-rolltemplate-system .inlinerollresult { + display: inline-block; + text-align: center; + padding: 0px; + border: none; + color: inherit; + background: inherit; + font-weight: inherit; +} +.sheet-rolltemplate-system .inlinerollresult.fullcrit { + border: none; + color: inherit; + background: inherit; + font-weight: inherit; +} +.sheet-rolltemplate-system .inlinerollresult.fullfail { + border: none; + color: inherit; + background: inherit; + font-weight: inherit; +} +.sheet-rolltemplate-system .inlinerollresult.importantroll { + border: none; + color: inherit; + background: inherit; + font-weight: inherit; +} + +/* Weapon Roll Template Styles */ +.sheet-rolltemplate-weapon div.sheet-header { + width: 100%; + text-align: center; + color: lightgray; + background: black; + font-size: 120%; +} +.sheet-rolltemplate-weapon div.sheet-subheader { + width: 100%; + text-align: center; + color: lightgray; + background: black; + font-size: 75%; +} +.sheet-rolltemplate-weapon table { + width: 100%; + border: 1px solid black; + color: black; + background: #FFFFFF; +} +.sheet-rolltemplate-weapon td { + padding: 1px; + border-bottom: 1px solid black; +} +.sheet-rolltemplate-weapon td.sheet-template_label { + font-weight: bold; +} +.sheet-rolltemplate-weapon td.sheet-template_value { + text-align: center; +} +.sheet-rolltemplate-weapon .inlinerollresult { + display: inline-block; + text-align: center; + border: 1px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-weapon .inlinerollresult.fullcrit { + border: 1px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-weapon .inlinerollresult.fullfail { + border: 1px solid black; + background: #BEBEBE; +} +.sheet-rolltemplate-weapon .inlinerollresult.importantroll { + border: 1px solid black; + background: #BEBEBE; +} diff --git a/Mythras/archives/v2.7/Mythras.html b/Mythras/archives/v2.7/Mythras.html new file mode 100644 index 00000000000..909d3e6230a --- /dev/null +++ b/Mythras/archives/v2.7/Mythras.html @@ -0,0 +1,16533 @@ + + + + + + + + + + + +
+ + + + +
+

Settings

+ (Version ) +
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
+ Sheet Type:
+
+ +Character +Battle Unit +Ship +Vehicle +Solar System +
+ + +
+ + Show Name in Roll Templates: + +   + + Whisper Rolls to GM: + + + + Rolls Show 101+ Reduced: + +
+ +Display Campaign Settings?  + + + +
If your sheet values are not correct after upgrading to v2.0, click here --->
+ + +
+

Campaign Settings

+ + Setting: + +
+ +
+

System

+
+ Affiliations Enabled: + +
+ + Battle Units Enabled: + +
+ + Vehicles: + +
+ + Extended Conflict Resolution Enabled: + +
+ + Simplified Combat Enabled: + +
+ + Social Conflict Enabled: + +
+ + Spirit Mechanics Enabled: + +
+ + +
+

Attributes

+
+ Action Points Calculation: + +
+ + Add Rank to Luck: + +
+ + Magic Points Enabled: + +
+ + Power Points Enabled: + +
+ + Prana Points Enabled: + +
+ + Tenacity Enabled: + +
+ +
+

Weapons

+
+ Reach Enabled: + +
+ +
+

Skills

+
+ Herculean Skill Modifier: + +
+ + Boating is a Standard Skill: + +
+ + Status is a Standard Skill: + +
+ + Strangeness is a Standard Skill: + +
+ + Superstition is a Standard Skill: + +
+ + The Soot is a Standard Skill: + +
+ + Linguistics Enabled: + +
+ + Dependencies Enabled: + +
+ + Peculiarities Enabled: + +
+ +
+

Magic

+
+ + M-Space Psionics Enabled: + +
+ + Odd Soot Magic Enabled: + +
+ + Roman Magic Enabled: + +
+ + Arcane Magic Enabled: + +
+ + Divine Magic Enabled: + +
+ + Superpowers Enabled: + +
+ + Fae Powers Enabled: + +
+ + Folk Magic Enabled: + +
+ + Work Songs Enabled: + +
+ + Folk Magic Range: + +
+ + Alchemy Enabled: + +
+ + Animism Enabled: + +
+ + Artifice Enabled: + +
+ + Mysticism Enabled: + +
+ + Mythras Psionics Enabled: + +
+ + Sorcery Enabled: + +
+ + Theism Enabled: + +
+ + Max Devotional Pool Based On: + +
+
+ +
+ + + + +
+
+
+
Unit Name:
+
+
Unit Traits:
+
+
+
+
Unit Type:
+
+
Multiplier:
+
+
+
+
Commander:
+
+
Formation:
+
+ +
+
+
+
+
Skill
+
vs101+
+
%
+
+
Command
:
+
Competency
:
+
Morale
:
+
+
+
+
Strength:
+
/
+
+
+
Frontage:
+
+
+
+
Depth:
+
+
+
+
Damage:
+
+
+
+
+ Notes: +
+
+ +
+
+
+ +
+ + +
+ + Core +Magic +Equipment +Background +Notes +| +Compact +Mooks +Build + +
+ + + +
+
+
+

Character Info

+
+
Name:
+
+
+
+
SpeciesRace:
+
+
+
+
Form:
+
+ +
+
+
+
HomelandParalell DesignatorHome World:
+
+
+
+
Culture:
+
+
+
+
CareerClass:
+
+
+
+
Social Class:
+
+
+
+
Frame:
+
+
+
+
Weight:
+
kg
+
+
+
Height:
+
cm
+
+
+
Age:
+
+
+
+
Gender:
+
+
+
+
Handedness:
+
+
+
+
Rank:
+
+
+
+
+

Characteristics

+
STR:
+ + =
+
CON:
+ + =
+
SIZ:
+ + =
+
DEX:
+ + =
+
INT:
+ + =
+
POW:
+ + =
+
CHA:
+ + =
+
+
+

Traits

+
+
+
+
+
+

AttributesSpirit Attributes

+ +
Action Points:
+ =
+ + +
Damage Mod:
+ =
+
Exp Modifier:
+ =
+
Healing Rate:
+ =
+
Initiative:
+ =
+ +
Luck Points:
+ =
+
Magic Points:
+ =
+
+
Move Rate:
+ = +
    +
  • Species Fly:
  • +
  • Species Swim:
  • +
+
+
Power Points:
+ =
+
Prana Points:
+ =
+
Tenacity:
+ =
+
+
+ +
+
+

Import from Encounter Generator

+
Encounter Generator JSON:
+
+
Instructions:
+
    +
  1. Visit the Enouncter Generator at http://skoll.xyz/mythras_eg/
  2. +
  3. Find your desired enemy and click to visit the template page.
  4. +
  5. Note the number at the end of the URL.
  6. +
  7. Go to this url but replace #### with the number noted in step three: http://skoll.xyz/mythras_eg/generate_enemies_json/?id=####
  8. +
  9. Paste the contents of the page into the textarea above.
  10. +
  11. Go back to the Sheet tab to enjoy your imported character.
  12. +
+
Notes:
+
    +
  • Once you have generated JSON for one enemy you simply refresh the page to generate a new one.
  • +
  • After import some fields may require additional work for full functionality. For example, misc skills the importer couldn't identify, will be recorded as professional skills. These may need to be re-located if they are not, in fact, professional skills. In addition, professional skills will be logged with no base value. All points will be allocated to experience. You may wish to set the base characteristics to ensure characteristic modifiers work on these skills. If so, remember to deduct the new base value from the experience field. Spells and other magic powers will also require further configuration so their roll button will present accurate information. As a general rule, anything with it's details section open, after import, could be further configured. This additional work is at the GMs discretion and is likely not needed for most NPCs.
  • +
+
+
+
+
+

Health & Armor:

+
+
+ AP:+= + ENC: +
+
HP:+=
+
+
+
Hit Locations:
+ +
+ +
+ - +
+ AP:+= + ENC: + HP:++= +
+ +
+ - +
+ AP:+= + ENC: + HP:++= +
+ +
+ - +
+ AP:+= + ENC: + HP:++= +
+ +
+ - +
+ AP:+= + ENC: + HP:++= +
+ +
+ - +
+ AP:+= + ENC: + HP:++= +
+ +
+ - +
+ AP:+= + ENC: + HP:++= +
+ +
+ - +
+ AP:+= + ENC: + HP:++= +
+ +
+ - +
+ AP:+= + ENC: + HP:++= +
+ +
+ - +
+ AP:+= + ENC: + HP:++= +
+ +
+ - +
+ AP:+= + ENC: + HP:++= +
+ +
+ - +
+ AP:+= + ENC: + HP:++= +
+ +
+ - +
+ AP:+= + ENC: + HP:++= +
+
+
+ +
+

Standard Skills

+
Athletics:
++=
+
Boating:
++=
+
Brawn:
++=
+
Conceal:
++=
+
Customs:
++=
+
Dance:
++=
+
Deceit:
++=
+
Drive:
++=
+
Endurance:
++=
+
Evade:
++=
+
First Aid:
++=
+
Home Parallel:
++=
+
Influence:
++=
+
Insight:
++=
+
Locale:
++=
+
Native Tongue:
++=
+
Perception:
++=
+
Ride:
++=
+
Sing:
++=
+
Status:
++=
+
Stealth:
++=
+
Strangeness:
++=
+
Superstition:
++=
+
Swim:
++=
+
The Soot:
++=
+
Unarmed:
++=
+
Willpower:
++=
+
+
+
+ +++= +
+
+
+ +
+

Professional Skills

+
Skills:
+
+
+
+ +++= +
+
+
Languages:
+
+
+
+
+ ++= +
+
+
+
Linguistics:
Learned: ++=
+
Known Languages:
+
+ +
+ +
+

Passions & Dependencies & Peculiarities

+ Passions: +
+
+
+ +
+
+
+
Dependencies:
+
+
+
+ +
+
+
+
+ Peculiarities: +
+
+
+ +
+
+
+
+ +
+ + +
+

Combat Styles

+
+
Combat Style
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
Traits
+
Weapons
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Char 1: + + Char 2: + + Base Value: Training & Experience: Other: +
+
Very Easy: Easy:
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
+
+ + +
+ +
+
+
+
Name
+
SpeciesRace
+
Form
+
Hit Locations
+
CareerClass
+
Rank
+
Exp Rolls
+
+
+
+
+
+ +
+
+ +
+
Simplified Combat
+
+
+
+
+
+
+
Age
+
Gender
+
Frame
+
Weight
+
Height
+
Handedness
+
+
+
+
+
+
kg
+
cm
+
+
+
+
HomelandParalell DesignatorHome World
+
CultureParalell Type/Development
+
Social Class
+
+
+
+
+
+
+
+
+
+ + +
+ +

Traits / Abilities / Gifts

+
+
+
+
+
+
+ +
+
+ +
+

Characteristics

+
+
+
+
Temp
+
Total
+
+
+
+
STR:
+
+
+
+
+
Base:
+
Training:
+
Ageing:
+
Other:
+
+
+ +
+
+
CON:
+
+
+
+
+
Base:
+
Training:
+
Ageing:
+
Other:
+
+
+ +
+
+
SIZ:
+
+
+
+
+
Base:
+
Other:
+
+
+ +
+
+
DEX:
+
+
+
+
+
Base:
+
Training:
+
Ageing:
+
Other:
+
+
+ +
+
+
INT:
+
+
+
+
+
INTINS
+
Base:
+
Training:
+
Ageing:
+
Other:
+
+
+ +
+
+
POW:
+
+
+
+
+
Base:
+
Training:
+
Ageing:
+
Other:
+
+
+ +
+
+
CHA:
+
+
+
+
+
Base:
+
Training:
+
Ageing:
+
Other:
+
+
+
+
+ + +
+

Conditions

+ +
+
+ + +
+

AttributesSpirit Attributes

+
+
+
Attribute
+
Temp
+
Total
+
+
+
+
+
Action Points:
+
+
+
/
+
+
+
+
Swiftness Gift: (+1 AP)
+
Base:
+
Fatigue:
+
Other:
+
+
+ +
+
+
Conflict Pool:
+
+
+
/
+
+
+
+
STR:
+
DEX:
+
CON:
+
SIZ:
+
INT:
+
POW:
+
CHA:
+
+
+ +
+
+
:
+
+
+ +
+
+
+ +
+
+
Damage Mod:
+
+
+ +
+
+
+
Calculate with: + +
+
Base:
+
Other: steps
+
+
+ +
+
+
Exp Modifier:
+
+
+ +
+
+
+
Calculate with: + +
+
Base:
+
Other:
+
+
+ +
+
+
Healing Rate:
+
+
+ +
+
+
+
Calculate with: + +
+
Double Base Healing Rate
+
Base:
+
Other:
+
+
+ +
+
+
:
+
+
+ +
+
+
+
Base:
+
Add 1/10 Athletics:
+
Armor Penalty:
+
Fatigue:
+
Other:
+
Initiative Roll:
+
+
+ +
+
+
Intensity:
+
+
+ +
+
+
+ +
+
+
Luck Points:
+
+
+
/
+
+
+
+
Calculate with: + +
+
Base:
+
Other:
+
+
+ +
+
+
Magic Points:
+
+
+
/
+
+
+
+
Base:
+
Other:
+
+
+ +
+
+
Move Rate:
+
+
+ +
+
+
+
Species:
+
Species Fly:
+
Species Swim:
+
Encumbrance: + +
+
Fatigue: + +
+
Other:
+
+
+ +
+
+
Power Points:
+
+
+
/
+
+
+
+
Base:
+
Other:
+
+
+ +
+
+
Prana Points:
+
+
+
/
+
+
+
+
Base:
+
Other:
+
+
+ +
+
+
Tenacity:
+
+
+
/
+
+
+
+
Base:
+
+
Apply Dependencies Penalty:
+
Dependencies:
+
+
Other:
+
+
+
+ +

* Temp Damage Mod represents the steps up or down the damage modifier table

+
+
+ +
+ +
+
+

Health & Armor

+
+
+
Temp Armor (All): Temp HP (All):
+
Calculate with: + +
+
+
+
+
Location
+
b
+
AP
+
HP
+
+ +
+
+
-
+
+
+
+
+
+
/
+
+
+
+
+
Armor Equipped:
+
Armor Type:
+
Armor ENC:
+
Armor AP:
+
Other AP:
+
Base HP: +
+
Other HP:
+
Base HP:
+
Other HP:
+
+
+ + +
+
+
-
+
+
+
+
+
/
+
+
+
+
Armor Equipped:
+
Armor Type:
+
Armor ENC:
+
Armor AP:
+
Other AP:
+
Base HP: +
+
Other HP:
+
+
+ + +
+
+
-
+
+
+
+
+
/
+
+
+
+
Armor Equipped:
+
Armor Type:
+
Armor ENC:
+
Armor AP:
+
Other AP:
+
Base HP: +
+
Other HP:
+
+
+ + +
+
+
-
+
+
+
+
+
/
+
+
+
+
Armor Equipped:
+
Armor Type:
+
Armor ENC:
+
Armor AP:
+
Other AP:
+
Base HP: +
+
Other HP:
+
+
+ + +
+
+
-
+
+
+
+
+
/
+
+
+
+
Armor Equipped:
+
Armor Type:
+
Armor ENC:
+
Armor AP:
+
Other AP:
+
Base HP: +
+
Other HP:
+
+
+ + +
+
+
-
+
+
+
+
+
/
+
+
+
+
Armor Equipped:
+
Armor Type:
+
Armor ENC:
+
Armor AP:
+
Other AP:
+
Base HP: +
+
Other HP:
+
+
+ + +
+
+
-
+
+
+
+
+
/
+
+
+
+
Armor Equipped:
+
Armor Type:
+
Armor ENC:
+
Armor AP:
+
Other AP:
+
Base HP: +
+
Other HP:
+
+
+ + +
+
+
-
+
+
+
+
+
/
+
+
+
+
Armor Equipped:
+
Armor Type:
+
Armor ENC:
+
Armor AP:
+
Other AP:
+
Base HP: +
+
Other HP:
+
+
+ + +
+
+
-
+
+
+
+
+
/
+
+
+
+
Armor Equipped:
+
Armor Type:
+
Armor ENC:
+
Armor AP:
+
Other AP:
+
Base HP: +
+
Other HP:
+
+
+ + +
+
+
-
+
+
+
+
+
/
+
+
+
+
Armor Equipped:
+
Armor Type:
+
Armor ENC:
+
Armor AP:
+
Other AP:
+
Base HP: +
+
Other HP:
+
+
+ + +
+
+
-
+
+
+
+
+
/
+
+
+
+
Armor Equipped:
+
Armor Type:
+
Armor ENC:
+
Armor AP:
+
Other AP:
+
Base HP: +
+
Other HP:
+
+
+ + +
+
+
-
+
+
+
+
+
/
+
+
+
+
Armor Equipped:
+
Armor Type:
+
Armor ENC:
+
Armor AP:
+
Other AP:
+
Base HP: +
+
Other HP:
+
+
+ +
+ Wounds + +
+ +
+ Wounds + +
+ +
+ Wounds + +
+ +
+ Wounds + +
+ +
+ Wounds + +
+
+
+
+ +
+ +
+ +
+
+

Encumbrance

Average Species SIZ: Equip Pack +
+
+
+
+
Temp
+
Current
+
Carrying Load
+
DEX & STR Skills
+
Base Move
+
+
+
+
+
+
+ +
+
+
+
+
Encumbrance from Armor:
+
Calculate effective ENC from armor as 1/4 actual
+
Effective Encumbrance from Armor:
+
Armor Penalty:
+
Encumbrance from Melee Weapons:
+
Encumbrance from Ranged Weapons:
+
Encumbrance from Loadout:
+
Encumbrance from Pack:
+
Encumbrance from Currency:
+
Burdened: greater than
+
Overloaded: greater than
+
Max:
+
+
+
+ + +
+

Fatigue

+
+
+
Current Level
+
Skill Grade
+
Recovery In
+
+
+
+ +
+ +
+ +
+
hours
+
+
+
+
+ +
+ + +
+
+ +

Movement

+
Walk    Run¹    Sprint¹    Climb  Rough  Steep  Sheer   Fly +
+ +
+
+ Running Jump²  Horizontal¹  Vertical¹ cm   Standing Jump  Horizontal  Vertical cm   Swim³   +
+
+
+ ¹ Critical success on Athletics roll grants +1 movement +
+
+ ² These jump values assume a 5m run-up. +
+
+ ³ Critical success on Swim roll grants +1 movement. +
+
+
+
+
+
+ +
+
+
+ + +
+ +

Combat

+
+
+
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
+ +
+ +
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
+
+ +
+
+
+
Binding
+
+
+
+
+
+
+
+
+ +
+
Brawn
+
+
+
+
+
+
+
+
+ +
+
Endurance
+
+
+
+
+
+
+
+
+ +
+
Evade
+
+
+
+
+
+
+
+
+ +
+
Willpower
+
+
+
+
+
+
+
+
+
+
+ +
+
+
Combat Style
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
Traits
+
Weapons
+
+ +
+
+
Unarmed
+
+
+
+
+
+
+
+
+
+
+
+
Base Value: (STR+DEX) Training & Experience: Other:
+
Very Easy: Easy: Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Char 1: + + Char 2: + + Base Value: Training & Experience: Other: +
+
Very Easy: Easy:
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+ +
+ +
+
+ +
Melee Weapon
+
+
Damage
+
DM
+
Size
+
Reach
+
AP
+
HP
+
Notes
+
+
+
+
+
+
+
+
+
/
+
+
+
+ + +
+
+ +
Ranged Weapon
+
+
Damage
+
DM
+
Force
+
Range
+
Rate
+
Ammo
+
Load
+
Size
+
AP
+
HP
+
Notes
+
+
+
+
+
+
+
+
+
/
+
+
+
+
/
+
+
+
+
+
+
+ + + + +
+
+ +
+
+
+ + +
+ +
+

Standard Skills

+
+ +
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+ +
+
+
Athletics
+
+
+
+
+
+
+
+
+
+
Base Value: (STR+DEX)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Boating
+
+
+
+
+
+
+
+
+
+
Base Value: (STR+CON)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Brawn
+
+
+
+
+
+
+
+
+
+
Base Value: (STR+SIZ)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Conceal
+
+
+
+
+
+
+
+
+
+
Base Value: (DEX+POW)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Customs
+
+
+
+
+
+
+
+
+
+
Base Value: (INT+INT)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Dance
+
+
+
+
+
+
+
+
+
+
Base Value: (DEX+CHA)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Deceit
+
+
+
+
+
+
+
+
+
+
Base Value: (INT+CHA)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Drive
+
+
+
+
+
+
+
+
+
+
Base Value: (DEX+POW)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Endurance
+
+
+
+
+
+
+
+
+
+
Base Value: (CON+CON)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Evade
+
+
+
+
+
+
+
+
+
+
Base Value: (DEX+DEX)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
First Aid
+
+
+
+
+
+
+
+
+
+
Base Value: (INT+DEX)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Home Parallel
+
+
+
+
+
+
+
+
+
+
Base Value: (INT+INT)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Influence
+
+
+
+
+
+
+
+
+
+
Base Value: (CHA+CHA)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Insight
+
+
+
+
+
+
+
+
+
+
Base Value: (INT+POW)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Locale
+
+
+
+
+
+
+
+
+
+
Base Value: (INT+INT)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Native Tongue
+
+
+
+
+
+
+
+
+
+
Base Value: (INT+CHA)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Perception
+
+
+
+
+
+
+
+
+
+
Base Value: (INT+POW)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Ride
+
+
+
+
+
+
+
+
+
+
Base Value: (DEX+POW)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Sing
+
+
+
+
+
+
+
+
+
+
Base Value: (CHA+POW)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Status
+
+
+
+
+
+
+
+
+
+
Base Value:
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Stealth
+
+
+
+
+
+
+
+
+
+
Base Value: (DEX+INT)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Strangeness
+
+
+
+
+
+
+
+
+
+
Base Value:
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Superstition
+
+
+
+
+
+
+
+
+
+
Base Value: ((21-INT)+POW)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Swim
+
+
+
+
+
+
+
+
+
+
Base Value: (STR+CON)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
The Soot
+
+
+
+
+
+
+
+
+
+
Base Value:
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Unarmed
+
+
+
+
+
+
+
+
+
+
Base Value: (STR+DEX)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Willpower
+
+
+
+
+
+
+
+
+
+
Base Value: (POW+POW)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Char 1: + + Char 2: + + Base Value: +
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
⚓ = Encumbered, ! = Fumbled, ✔ = Trained
+
+
+ + +
+ +
+

Professional Skills

+
+
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Char 1: + + Char 2: + + Base Value: +
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
+
Language
+
!
+
+
Temp
+
vs101+
+
%
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Base Value: (INT+CHA)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
+
+
Linguistics
+
+
+
+
+
+
+
+
+
Learned:
+
Base Value: (INT+CHA)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
Known Languages:
+
+
+
+
+ +
+

Passions & Dependencies & Peculiarities

+
+
+
Passion
+
Score
+
Temp
+
vs101+
+
%
+
+
+
+
+
+
+
+
+
+
+
+
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
+
+
Dependency
+
+
Score
+
Temp
+
vs101+
+
%
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
♢ = Increased for XP
+
+
+
+
Peculiarity
+
Score
+
Temp
+
vs101+
+
%
+
+
+
+
+
+
+
+
+
+
+
+
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
+
+
+
+ + + +
+
+
+ + +
+

Magic

+ TheismSorceryPsionicsMysticismArtificeAnimismAlchemyFolk MagicSuperpowersFae PowersDivine MagicArcane MagicRoman MagicMagicPsionicsDisplay: +
+ + +
+ +

Psionics

+
+ +
+
Power
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
Sphere
+
Arc
+
+
+
+
+
+
+
+
+
+
+
+
+
+ +
+
+ +
+
+
+
Base Value: (POW+POW) Training & Experience: Other: Cost:
+
Description:
+
+
Very Easy: Easy:
Hard: Formidable: Herculean:
+
+
+
+
+
+ + +
+ +

Magic

+
+ +
+
Spell
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
Description
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Base Value: (POW+POW) Training & Experience: Other:
+
Very Easy: Easy: Hard: Formidable: Herculean:
+
+ Cost: + Range: + Duration: +
+
+
+
+
+
+ + +
+ +

Roman Magic

+
+ +
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
+
+
+
+
Cursing
+
+
+
+
+
+
+
+
+
+
+
Learned: Base Value: (POW+CHA) Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
Divination
+
+
+
+
+
+
+
+
Affects:
+
+ +
+
Impact:
+
+ +
+
+
+
+
Learned: Base Value: (POW+INT) Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
Necromancy
+
+
+
+
+
+
+
+
+
+
+
+
Learned: Base Value: (INT+CHA) Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
Pharmacy
+
+
+
+
+
+
+
+
+
+
+
Learned: Base Value: (INT+INT) Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
Shape Shifting
+
+
+
+
+
+
+
+
+ +
+
+
+
+
+
Learned: Base Value: (CON+POW) Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
Theology
+
+
+
+
+
+
+
+
+
+
Learned: Base Value: (POW+POW) Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
+ + +
+ +

Arcane Magic

+
+
+ +
+
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
+
Arcane Casting
+
+
+
+
+
+
+
+
+
+
Learned:
+
Base Value: (INT+POW)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
+
Arcane Knowledge
+
+
+
+
+
+
+
+
+
+
Learned:
+
Base Value: (INT+INT)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
Max Intensity
+
Magnitude
+
Casting Class
+
Rank
+
Armor Penalty
+
Apply Penalty
+
+
+
+
+
+ +
+
+
+
+ +
+
+
+ +

Rank 0 Spells (Cantrips)

Known: / +
+
+
Spell
+
+
Description
+
+
+
+
+
+
+
+
+
+
+ Reversible: +
+
+ Cost: + Area: + Time: +
+
+ Duration: + Range: + Resist: +
+ Macro + +
+
+
+
+ +

Rank 1 Spells

Cost Reduction: Memorized: / +
+
+
+
Spell
+
+
Description
+
+
+
+
+
+
+
+
+
+
+
+ School: + Reversible: +
+
+ Cost: MP + XP + Area: + Time: +
+
+ Duration: + Range: + Resist: +
+ Macro: + +
+
+
+
+ +

Rank 2 Spells

Cost Reduction: Memorized: / +
+
+
+
Spell
+
+
Description
+
+
+
+
+
+
+
+
+
+
+
+ School: + Reversible: +
+
+ Cost: MP + XP + Area: + Time: +
+
+ Duration: + Range: + Resist: +
+ Macro: + +
+
+
+
+ +

Rank 3 Spells

Cost Reduction: Memorized: / +
+
+
+
Spell
+
+
Description
+
+
+
+
+
+
+
+
+
+
+
+ School: + Reversible: +
+
+ Cost: MP + XP + Area: + Time: +
+
+ Duration: + Range: + Resist: +
+ Macro: + +
+
+
+
+ +

Rank 4 Spells

Cost Reduction: Memorized: / +
+
+
+
Spell
+
+
Description
+
+
+
+
+
+
+
+
+
+
+
+ School: + Reversible: +
+
+ Cost: MP + XP + Area: + Time: +
+
+ Duration: + Range: + Resist: +
+ Macro: + +
+
+
+
+ +

Rank 5 Spells

Cost Reduction: Memorized: / +
+
+
+
Spell
+
+
Description
+
+
+
+
+
+
+
+
+
+
+
+ School: + Reversible: +
+
+ Cost: MP + XP + Area: + Time: +
+
+ Duration: + Range: + Resist: +
+ Macro: + +
+
+
+
+
+
+ + +
+ +

Divine Magic

+
+
+ +
+
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
+
Channel
+
+
+
+
+
+
+
+
+
+
Learned:
+
Base Value: (INT+CHA)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
+
Piety
+
+
+
+
+
+
+
+
+
+
Learned:
+
Base Value: (CHA+POW)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
Max Intensity
+
Magnitude
+
Casting Class
+
Rank
+
Armor Penalty
+
Apply Penalty
+
+
+
+
+
+ +
+
+
+
+ +
+
+
+ + +

Rank 1 Spells

Cost Reduction: Memorized: / +
+
+
+
Spell
+
+
Description
+
+
+
+
+
+
+
+
+
+
+
+ School: + Reversible: +
+
+ Cost: MP + XP + Area: + Time: +
+
+ Duration: + Range: + Resist: +
+ Macro: + +
+
+
+
+ +

Rank 2 Spells

Cost Reduction: Memorized: / +
+
+
+
Spell
+
+
Description
+
+
+
+
+
+
+
+
+
+
+
+ School: + Reversible: +
+
+ Cost: MP + XP + Area: + Time: +
+
+ Duration: + Range: + Resist: +
+ Macro: + +
+
+
+
+ +

Rank 3 Spells

Cost Reduction: Memorized: / +
+
+
+
Spell
+
+
Description
+
+
+
+
+
+
+
+
+
+
+
+ School: + Reversible: +
+
+ Cost: MP + XP + Area: + Time: +
+
+ Duration: + Range: + Resist: +
+ Macro: + +
+
+
+
+ +

Rank 4 Spells

Cost Reduction: Memorized: / +
+
+
+
Spell
+
+
Description
+
+
+
+
+
+
+
+
+
+
+
+ School: + Reversible: +
+
+ Cost: MP + XP + Area: + Time: +
+
+ Duration: + Range: + Resist: +
+ Macro: + +
+
+
+
+ +

Rank 5 Spells

Cost Reduction: Memorized: / +
+
+
+
Spell
+
+
Description
+
+
+
+
+
+
+
+
+
+
+
+ School: + Reversible: +
+
+ Cost: MP + XP + Area: + Time: +
+
+ Duration: + Range: + Resist: +
+ Macro: + +
+
+
+
+
+
+ + +
+ +

Superpowers

+
+
+
Power
+
+
Activation
+
+
+
+
+
+
+
+
+
+ Description: + +
+
+
+
+
+
Boost
+
+
Cost
+
Description
+
+
+
+
+
+
+
+
+
Limitations
+
+
+ +
+
+
+
+ + +
+ +

Fae Powers

+
+ +
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
Intensity
+
Max Simultaneous Powers
+
+
+
Fata
+
+
+
+
+
+
+
+
+
+
+
+
Learned:
+
Base Value: (POW+CHA)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
Power
+
+
Description
+
+ +
+
+
+
+
+
+
+
+
+ + Duration: + + Range: + + Resist: + +
+
+ Cost: +
+ Macro + +
+
+
+
+
+ +
+ +

Folk Magic

+
+ +
+
+
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
+
Folk MagicRites
+
+
+
+
+
+
+
+
+
+
Learned:
+
Base Value: (POW+CHA)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
+
Sing
+
+
+
+
+
+
+
+
+
+
Base Value: (CHA+POW)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
+
Spell
+
+
Description
+
+ +
+
+
+
+
+
+
+
+
+ Concentration: +
+
+ Resist: + + Duration: + + Range: + +
+ Macro + +
+
+
+
+
+ +
+
Work Song
+
+
Description
+
+ +
+
+
+
+
+
+
+
+ Macro + +
+
+
+
+
+
+ + +
+ +

Alchemy

+
+ +
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
Known Techniques
+
+
+
+
Craft (Alchemy)
+
+
+
+
+
+
+
+
+
+
+
Learned: Base Value: (DEX+INT) Training & Experience: Other:
+
Very Easy: Easy: Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+ + +
+
Alchemical Tradition
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
Intensity
+
Mundane Intensity
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Base Value: (INT+INT) Training & Experience: Other:
+
Very Easy: Easy: Hard: Formidable: Herculean:
+
Tradition Techniques:
+
+
Notes:
+
+
+
+
+
+ + +
+
Forumula
+
+
Type
+
Description
+
+
+
+
+
+
+
+ +
+
+
+
+
+ Tradition: + + Duration: + + Resist: + +
+ Macro: + +
+
+
+
+
+ + +
+ +

Animism

+
+
+ +
+
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
+
Trance
+
+
+
+
+
+
+
+
+
+
Learned:
+
Base Value: (CON+POW)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
+
Binding
+
+
+
+
+
+
+
+
+
+
Learned:
+
Base Value: (POW+CHA)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
+
Rank
+
Max # of Spirits
+
Max POW of Spirits
+
Spirit AP
+
Spirit IB
+
+
Spirit Damage
+
+
+
+
+ +
+
+
+
/
+
+
+
+
+
+
+
+
+
Fetish / Spirit
+
Type
+
Description
+
+
+
+
+
+
+
+
+
+
+ : + POW: + CHA: + Intensity: +
+
+ Action Points: + Init. Bonus: + Magic Points: / + Tenacity: / + Spirit Damage: +
+
+
+
Skill
+
vs101+
+
%
+
+
+
Spectral Combat
+
+
Willpower
+
+
Skill
+
vs101+
+
%
+
+
Folk Magic
+
Shaping
+
Invocation
+
Exhort
+
Devotion
+
Other Skills:
+
+
+
+
Spirit Abilities:
+
+
Spells / Miracles:
+
+
+
+
Encounter Generator JSON:
+ +
+
+
+
+
+
+ + +
+ +

Artifice

+
+
+ +
+
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
+
Artifice
+
+
+
+
+
+
+
+
+
+
Learned:
+
Base Value: (INT+DEX)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+ +
+
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
+
Gnosis
+
+
+
+
+
+
+
+
+
+
Learned:
+
Base Value: (INT+POW)
+
Training & Experience: Other:
+
Very Easy: Easy:
+
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
Extended Task Rounds
+
Max Complexity
+
Max Shaping Points
+
Max Intensity
+
+
+
+
+
+
+
+
+ +
+
+
Spell
+
+
Description
+
+
+
+
+
+
+
+
+
+
+ Macro + +
+
+
+
★ = Memorized
+
+
+ + +
+ +

Mysticism

+
+ +
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
Max Cumulative Intensity
+
Max Practiced Talents
+
+
+
+
Meditation
+
+
+
+
+
+
+
+
+
+
+
+
Learned: Base Value: (INT+CON) Training & Experience: Other:
+
Very Easy: Easy:
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+ +
+
Path
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
Max Intensity
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Base Value: (POW+CON) Training & Experience: Other:
+
Very Easy: Easy:
Hard: Formidable: Herculean:
+
Path Talents:
+
+
Notes:
+
+
+
+
+
+ +
+
Practiced Talent
+
+
Type
+
Description
+
+
+
+
+
+
+
+ +
+
+
+
+ Macro + +
+
+
+
+
+ + +
+ +

Psionics

+
+ +
+
Discipline
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
Max Intensity
+
Max Active Talents
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
Base Value: (POW+POW) Training & Experience: Other:
+
Very Easy: Easy:
Hard: Formidable: Herculean:
+
Discipline Talents:
+
+
Notes:
+
+
+
+
+
+ +
+
Talent
+
+
Description
+
+
+
+
+
+
+
+
+
+
+ Discipline: + +
+
+ Range: + + Duration: + + Area: +
+
+ Cost: + Resist: + + Damage: +
+ Macro: + +
+
+
+
+
+ + +
+ +

Sorcery

+
+ +
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
Max Shaping Points
+
Max Memorized Spells
+
+
+
+
Shaping
+
+
+
+
+
+
+
+
+
+
+
+
Learned: Base Value: (INT+POW) Training & Experience: Other:
+
Very Easy: Easy:
Hard: Formidable: Herculean:
+
Notes:
+
+
+ + + + + + + + + + +
+
+ Components:  + Duration  + Magnitude  + Range  + Targets  +
+
+ Ablation  + Focus  + Fortune  + Precision  + Swiftness  +
+
+
+
+ +
+
Invocation
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
Max Intensity
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Char 1: + + Char 2: + + Base Value: Training & Experience: Other: +
+
Very Easy: Easy:
Hard: Formidable: Herculean:
+
Invocation Spells:
+
+
Notes:
+
+
+
+
+
+ +
+
+
Spell
+
+
Description
+
+
+
+
+
+
+
+
+
+
+
+ Invocation: + + Concentration: Resist: + +
+ Macro + +
+
+
+
★ = Memorized
+
+
+ + +
+ +

Theism

+
+ +
+
+
Skill
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
+
Exhort
+
+
+
+
+
+
+
+
+
+
Learned:
+
Base Value: (INT+CHA)
+
Training & Experience: Other:
+
Very Easy: Easy:
Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+ +
+
Devotion
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
Intensity
+
Magnitude
+
Rank
+
Devotional Pool
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ +
+
/
+
+
+
Base Value: (POW+CHA) Training & Experience: Other:
+
Very Easy: Easy:
Hard: Formidable: Herculean:
+
Devotion Miracles:
+
+
Notes:
+
+
+
+
+
+
+
Miracle
+
+
Description
+
+
+
+
+
+
+
+
+
+
+ Devotion: + + Miracle Rank: + +
+
+ Damage: + Cost: + Time: + Resist: + +
+
+ Area: + + Duration: + + Range: + +
+ Macro: + +
+
+
+
+
+ +
+
+ + +
+ +
+ +

Armor

+
+
+
Location
+
Type
+
Equipped
+
AP
+
ENC
+
Notes
+
+ +
+
+
+
+
/
+
+
+
+ +
+
+
+
+
/
+
+
+
+ +
+
+
+
+
/
+
+
+
+ +
+
+
+
+
/
+
+
+
+ +
+
+
+
+
/
+
+
+
+ +
+
+
+
+
/
+
+
+
+ +
+
+
+
+
/
+
+
+
+ +
+
+
+
+
/
+
+
+
+ +
+
+
+
+
/
+
+
+
+ +
+
+
+
+
/
+
+
+
+ +
+
+
+
+
/
+
+
+
+ +
+
+
+
+
/
+
+
+
+
+
+
+ +
+ +
+
+ +

Weapons

+
+ + Display: Melee Weapons Ranged Weapons + +
+ +
+ +
+
Melee Weapon
+
Damage
+
DM
+
Size
+
Reach
+
AP
+
HP
+
ENC
+
Notes
+
+
+ +
+
+
+
+
+
/
+
+
+
+
+ + +
+
+ +
Ranged Weapon
+
Damage
+
DM
+
Force
+
Range
+
Rate
+
Ammo
+
Load
+
Size
+
AP
+
HP
+
ENC
+
Notes
+
+
+ +
+
+
+
+
+
/
+
+
+
+
/
+
+
+
+
+
+
+
+ +
+ +
+
+

Equipment

+
+
+
Item
+
+
Location
+
ENC
+
Qty
+
+
+
+
+
+
+ +
+
+
+
+
+
Traits:
+
+
Description:
+
+
Macro:
+
+
+
+
Notes:
+ +
+
+
+

Money & Wealth

+
+
+
Currency
+
Value
+
ENC
+
Qty
+
+
+
+
+
+
+
+
+
+
+
Income:
+
+
Day
+
+
Month
+
+
Season
+
+
Year
+
+
+
+
Other:
+ +
+
+
+ +
+
+ + +
+ +
+

Affiliations

+
+
+
Affiliation
+
+
!
+
+
Temp
+
vs101+
+
%
+
+
Notes
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Base Value: Training & Experience: Other: +
Very Easy: Easy: Hard: Formidable: Herculean:
+
Notes:
+
+
+
+
+
+
+ +
+

Background

+
+
+
+ Cults, Brotherhoods & Orders + Circles + +
+
+ Community + +
+
+ Family + +
+
+
+
+ Contacts + +
+
+ Allies + +
+
+ Enemies + +
+
+
+
+
+ + +
+
+

Notes

+ +
+
+ + + +
+ +
+ +
Traits / Abilities / Gifts
+
+
+ + +
+
+
+ +
+
+ +
+
+ +
+ Characteristics +
+
+
STR:
+
+
+
+
CON:
+
+
+
+
SIZ:
+
+
+
+
DEX:
+
+
+
+
INT:
+
+
+
+
POW:
+
+
+
+
CHA:
+
+
+
+ +
+ Conditions +
+
+
+ +
+
+
AttributesSpirit Attributes
+
+
+
+
Action Points:
+
+ / +
+
+
+
Conflict Pool:
+
+ / +
+
+
+
:
+
+ +
+
+
+
Damage Mod:
+
+ +
+
+
+
Exp Modifier:
+
+ +
+
+
+
Healing Rate:
+
+ +
+
+
+
:
+
+ +
+
+
+
Intensity:
+
+ +
+
+
+
Luck Points:
+
+ / +
+
+
+
Magic Points:
+
+ / +
+
+
+
Move Rate:
+
Walk:
+ +
+
+
+
Swim:
+ +
+
+
+
Fly:
+ +
+
+
+
Power Points:
+
+ / +
+
+
+
Prana Points:
+
+ / +
+
+
+
Tenacity:
+
+ / +
+
+
+
+ + +
+
+
+
Location
+
b
+
AP
+
+ +
HP
+
+ +
+
-
+
+
+
+
+ / +
+
+ +
+
-
+
+
+
+
+ / +
+
+ +
+
-
+
+
+
+
+ / +
+
+ +
+
-
+
+
+
+
+ / +
+
+ +
+
-
+
+
+
+
+ / +
+
+ +
+
-
+
+
+
+
+ / +
+
+ +
+
-
+
+
+
+
+ / +
+
+ +
+
-
+
+
+
+
+ / +
+
+ +
+
-
+
+
+
+
+ / +
+
+ +
+
-
+
+
+
+
+ / +
+
+ +
+
-
+
+
+
+
+ / +
+
+ +
+
-
+
+
+
+
+ / +
+
+ +
+
-
+
+
+
+
+ / +
+
+ +
+ Wounds + +
+ +
+ Wounds + +
+ +
+ Wounds + +
+ +
+ Wounds + +
+ +
+ Wounds + +
+
+ +
+ +
+
+ Fatigue +
+
+
Current:
+
+ +
+
+
+
Recovery:
+
hours
+
+
+
+ + +
+
+ Encumbrance +
+
+
Equip Pack:
+
+
+
+
Carrying Load:
+
+
+
+
+ + +
+
+ Notes +
+
+ +
+
+
+
+ +
+ +
+
+ Characteristics +
+
+
STR:
+
+
+
+
CON:
+
+
+
+
SIZ:
+
+
+
+
DEX:
+
+
+
+
INT:
+
+
+
+
POW:
+
+
+
+
CHA:
+
+
+
+ +
+
+
AttributesSpirit Attributes
+
1
+
2
+
3
+
4
+
5
+
6
+
7
+
8
+
9
+
10
+
+
+
+
Action Points:
+
+
+
+
+
+
+
+
+
+
+ / +
+
+ +
+
:
+ +
+
+
Damage Mod:
+ +
+ + +
+
:
+ +
+
+
Intensity:
+ +
+ +
+
Magic Points:
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+
Move Rate:
+ Walk: Swim: Fly: +
+
+
Power Points:
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+
Prana Points:
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+
Tenacity:
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+
+
Fatigue:
+
+ +
+
+ +
+
+ +
+
+ +
+
+ +
+
+ +
+
+ +
+
+ +
+
+ +
+
+ +
+
+
+ +
+
Notes
+
+
+ +
+ + +
+
+
1d20
+
Location
+
b
+
AP
+
1
+
2
+
3
+
4
+
5
+
6
+
7
+
8
+
9
+
10
+ / +
HP
+
Wounds
+
+ +
+
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+ +
+
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+ +
+
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+ +
+
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+ +
+
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+ +
+
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+ +
+
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+ +
+
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+ +
+
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+ +
+
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+ +
+
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+ +
+
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+ +
+
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+ / +
+
+
+
+
+
+ +
+
+ +
+ +
Combat
+
+
+
Combat Skills:
+
+
+
+
+
+
+
+
+
+
+
+
Combat Styles:
+
+
+   + +
+
+
+ +
+ +
+
+ +
Melee Weapon
+
+
Damage
+
DM
+
Size
+
Reach
+
AP
+
HP
+
Notes
+
+
+
+
+
+
+
+
+
/
+
+
+
+ + +
+
+ +
Ranged Weapon
+
+
Damage
+
DM
+
Force
+
Range
+
Rate
+
Ammo
+
Load
+
Size
+
AP
+
HP
+
Notes
+
+
+
+
+
+
+
+
+
/
+
+
+
+
/
+
+
+
+
+
+
+ + + + + +
+
+ +
Skills
+
+ +
+
Standard:
+
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+ +
+
+
+ + +
+
+
Professional:
+
+
+   + +
+
+
+ +
+
+
Languages:
+
+
+   + +
+
+
+
Known Languages:
+
+
+ + +
+
+
Passions:
+
+
+   + +
+
+
+ + +
+
+
Dependencies:
+
+
+   + +
+
+
+ + +
+
+
Peculiarities:
+
+
+   + +
+
+
+ + +
+
+
Affiliations:
+
+
+   + +
+
+
+
+
+ + +
+ +
+
+ +
Psionics
+
+
+
Powers:
+
+
+   + +
+
+
+
+
+
+ + +
+ +
+
+ +
Magic
+
+
+
Spells:
+
+
+   + +
+
+
+
+
+
+ + +
+ +
+
+ +
Roman Magic
+
+
+
Cursing:
+
+
+
+
+
+ +
+
Divination:
+
+
+
+ Affects: Impact: +
+
+
+ +
+
Necromancy:
+
+
+
+
+
+
+ +
+
Pharmacy:
+
+
+
+
+
+ +
+
Shape Shifting:
+
+
+
+
+
+
+
+ +
+
Theology:
+
+
+
+
+
+
+
+ + +
+ +
+
+ +
Arcane Magic
+
+
+
Skills:
+
+
+
+
+
+
+
Rank 0 Spells:
+
+
+   + +
+
+
+
+
Rank 1 Spells:
+
+
+ +   + +
+
+
+ +
+
Rank 2 Spells:
+
+
+ +   + +
+
+
+ +
+
Rank 3 Spells:
+
+
+ +   + +
+
+
+ +
+
Rank 4 Spells:
+
+
+ +   + +
+
+
+ +
+
Rank 5 Spells:
+
+
+ +   + +
+
+
+ +
+
+
+ + +
+ +
+
+ +
Divine Magic
+
+
+
Skills:
+
+
+
+
+
+
+
Rank 1 Spells:
+
+
+ +   + +
+
+
+ +
+
Rank 2 Spells:
+
+
+ +   + +
+
+
+ +
+
Rank 3 Spells:
+
+
+ +   + +
+
+
+ +
+
Rank 4 Spells:
+
+
+ +   + +
+
+
+ +
+
Rank 5 Spells:
+
+
+ +   + +
+
+
+
+
+
+ + +
+ +
+
+ +
Superpowers
+
+
+
Powers:
+
+
+   + +
+
+
+
+
Boosts:
+
+
+   + +
+
+
+
+
Limitations:
+
+
+ + +
+
+
+
+
+
+ + +
+ +
+
+ +
Fae Powers
+
+
+
Skills:
+
+
+
+
+
+
Powers:
+
+
+   + +
+
+
+
+
+
+ + +
+ +
+
+ +
Folk Magic
+
+
+
Skills:
+
+
+
+
+
+
+
Spells:
+
+
+   + +
+
+
+
+
Work Songs:
+
+
+   + +
+
+
+
+
+
+ + +
+ +
+
+ +
Alchemy
+
+
+
Base Skill:
+
+
+
+
+
+
Traditions:
+
+
+   + +
+
+
+
+
Formulas:
+
+
+   + +
+
+
+
+
+
+ + +
+ +
+
+ +
Animism
+
+
+
Skills:
+
+
+
+
+
+
+
+
Fetish / Spirit
+
Type
+
Description
+
+
+
+
+
+
+
+
+
+
+ : + POW: + CHA: + Intensity: +
+
+ Action Points: + Init. Bonus: + Magic Points: / + Tenacity: / + Spirit Damage: +
+
+
+
Skill
+
vs101+
+
%
+
+
+
Spectral Combat
+
+
Willpower
+
+
Skill
+
vs101+
+
%
+
+
Folk Magic
+
Shaping
+
Invocation
+
Exhort
+
Devotion
+
Other Skills:
+
+
+
+
Spirit Abilities:
+
+
Spells / Miracles:
+
+
+
+
+
+
+
+
+
+ + +
+ +
+
+ +
Artifice
+
+
+
Skills:
+
+
+
+
+
+
+
Spells:
+
+
+ +   + +
+
+
+
+
+
+ + +
+ +
+
+ +
Mysticism
+
+
+
Base Skill:
+
+
+
+
+
+
Paths:
+
+
+   + +
+
+
+
+
Talents:
+
+
+   + +
+
+
+
+
+
+ + +
+ +
+
+ +
Psionics
+
+
+
Disciplines:
+
+
+   + +
+
+
+
+
Talents:
+
+
+   + +
+
+
+
+
+
+ + +
+ +
+
+ +
Sorcery
+
+
+
Base Skill:
+
+
+
+
+
+
Invocations:
+
+
+   + +
+
+
+
+
Spells:
+
+
+ +   + +
+
+
+
+
+
+ + +
+ +
+
+ +
Theism
+
+
+
Base Skill:
+
+
+
+
+
+
Devotions:
+
+
+   + +
+
+
+
+
Miracles:
+
+
+   + +
+
+
+
+
+
+ + +
+
+
+
Item
+
+
Location
+
ENC
+
Qty
+
+
+
+
+
+
+
+ +
+
+
+
+
+
Traits:
+
+
Description:
+
+
Macro:
+
+
+
+
Notes:
+ +
+ + +
+
+
Currency
+
Value
+
ENC
+
Qty
+
+
+
+
+
+
+
+
+
+
Other:
+ +
+ +
+
+ + + +
+
+
+
Ship Name:
+
+
Condition:
+
+ +
+
+
+
Size:
+
+ +
+
Hull Type:
+
+ +
+
+
+
Dimensions:
+
+
Capacity:
+
+
+
+
Crew:
+
+
+
+
Seaworthiness:
+
vs101+: %: 
+
Skill Modifier:
+
+ +
+
+ +
+
Movement:
+
+
Speed:
+
+
+
+
Hit Points:
+
/
+
Armor Points:
+
+
+
+
Repair Mod:
+
+
Range:
+
+
+
+ + +
+
+
Armament
+
Range
+
Damage
+
+
Load
+
Crew
+
AP
+
HP
+
Notes
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ +
+
Notes:
+
+
+
+ +
+ + + +
+
+

Stats

+
+
Name:
+
+
+
+
Sub Sector:
+
+
+
+
Hex:
+
+
+
+
Star Type:
+
+
+
+
Planets:
+
+
+
+
Habitable:
+
+
+
+
Starports:
+
+
+
+
Astroid Belt:
+
+
+
Notes:
+
+
+
+
+

Species

+
+
Name:
+
Description:
+
+
+
+
+

Worlds

+
+
Name:
+
Description:
+
+
+
+
+
+ +
+ + + +
+
+
+

Stats

+
+
Name:
+
+
Type:
+
Terrestrial Spaceship
+
+
+
Size:
+
+ +
+
Speed:
+
+ +
+
+
+
Hull:
+ +
Structure:
+ / +
Shields:
+ / +
+
+
Traits:
+
+
+
+ + +
+

Weapons

+
+
Weapon
+
Damage
+
+
Range
+
Rate
+
Ammo
+
Load
+
Traits
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ +
+

Systems

+ +
+
+
System
+
Hits
+
+
+
+
+
/
+
+
+
+
+
/
+
+
+
+
+
/
+
+
+
+
+
/
+
+
+
+
+
/
+
+
+
+
+
/
+
+
+
+
+
/
+
+
+
+
+
/
+
+
+
+
+
/
+
+
+
+
+
/
+
+
+
+ +
+ + +
+
+
+
+

Name

+
+
+
+

Type

+
+ +
+
+
+
+
+

Stats

+
+ +
Speed:
+
+
Armor:
+
+
Hit Points:
+
/
+ + +
Handling:
+
+
Shields:
+
/
+
Recovery:
+
+ +
Size:
+
+
Size Rating:
+
+
Hyperspace:
+
+
+
+ + +
+

Weapons

+
+
Weapon
+
Damage
+
+
Range
+
Rate
+
Ammo
+
Load
+
Traits
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ + +
+
+

Apps

+
+
App
+
+
+
+
+
+
+
+
+
+
+

Notes

+ +
+
+
+ + +
+

Attributes & Modules

+ + + + +
+
Attribute
+
+
+
+
Streamlined
+
+
+
+
Stealth
+
+
+
+
Condition
+
+
+
+
Visual Size (Sails Up)
+
+
+
+
Module
+
#
+
+
+
+
Module
+
HP
+
#
+
+
+
Airlock
+
+
+
+
Cargo Hold
+
+
+
+
-
+
Cargo Hold
+
+
+
+
+
Cockpit/Bridge
+
+
+
+
-
+
Cockpit/Bridge
+
+
+
+
+
Crew Quarters
+
+
+
+
-
+
Crew Quarters
+
+
+
+
+
Engines ()
+
+
+
+
-
+
Engines ()
+
+
+
+
+
-
+
Escape Pod
+
+
+
+
+
-
+
Extra Sensors
+
+
+
+
+
Environment
+
+
+
+
Hanger Bay
+
+
+
+
-
+
Hanger Bay
+
+
+
+
+
-
+
Hyperdrive
+
+
+
+
+
Lab
+
+
+
+
-
+
Lab
+
+
+
+
+
Maneuvering ()
+
+
+
+
-
+
Maneuvering ()
+
+
+
+
+
Open Space
+
+
+
+
-
+
Open Space
+
+
+
+
+
Passenger Quarters
+
+
+
+
-
+
Passenger Quarters
+
+
+
+
+
Rescue Utilities
+
+
+
+
Robot Arm
+
+
+
+
-
+
Robot Arm
+
+
+
+
+
Self Repair
+
+
+
+
-
+
Self Repair
+
+
+
+
+
Sensors
+
+
+
+
Sickbay
+
+
+
+
-
+
Sickbay
+
+
+
+
+
Storage
+
+
+
+
-
+
Tractor Beam
+
+
+
+
+
Weapons
+
+
+
+
-
+
Weapons
+
+
+
+
+
Lift Gas
+
+
+
+
Total Modules:
+
+
+
+
+ +
+ +
+ + +
+ + + +
+
+

We are currently working on v3.0 which will attempt to simplify the sheet for long term maintainability. Visit the Mythras Roll20 forum linked above to follow ongoing conversations and share you thoughts.

+
+
+ + + + + + + + +
{{name}}
+ {{#character}} +
({{character}})
+ {{/character}} + + {{#allprops() character}} + + {{/allprops() character}} +
{{key}}:{{value}}
+
+ + + +
{{name}}
+ {{#character}} +
({{character}})
+ {{/character}} +
+ {{#traits}} +
{{traits}}
+ {{/traits}} + {{#description}} +
{{description}}
+ {{/description}} +
+
+ + + +
{{name}}
+ {{#character}} +
({{character}})
+ {{/character}} +
+
+
Roll
+
Hit Location
+
b
+
U
+
HP
+
+
+
{{low_roll}}
+ {{#rollBetween() low_roll loc1_start loc1_end}} +
{{loc1_name}}
+
{{#rollTotal() loc1_block 1}}3{{/rollTotal() loc1_block 1}}
+
{{loc1_ap}}
+
{{loc1_hp}}/{{loc1_hp_max}}
+ {{/rollBetween() low_roll loc1_start loc1_end}} + {{#rollBetween() low_roll loc2_start loc2_end}} +
{{loc2_name}}
+
{{#rollTotal() loc2_block 1}}3{{/rollTotal() loc2_block 1}}
+
{{loc2_ap}}
+
{{loc2_hp}}/{{loc2_hp_max}}
+ {{/rollBetween() low_roll loc2_start loc2_end}} + {{#rollBetween() low_roll loc3_start loc3_end}} +
{{loc3_name}}
+
{{#rollTotal() loc3_block 1}}3{{/rollTotal() loc3_block 1}}
+
{{loc3_ap}}
+
{{loc3_hp}}/{{loc3_hp_max}}
+ {{/rollBetween() low_roll loc3_start loc3_end}} + {{#rollBetween() low_roll loc4_start loc4_end}} +
{{loc4_name}}
+
{{#rollTotal() loc4_block 1}}3{{/rollTotal() loc4_block 1}}
+
{{loc4_ap}}
+
{{loc4_hp}}/{{loc4_hp_max}}
+ {{/rollBetween() low_roll loc4_start loc4_end}} + {{#rollBetween() low_roll loc5_start loc5_end}} +
{{loc5_name}}
+
{{#rollTotal() loc5_block 1}}3{{/rollTotal() loc5_block 1}}
+
{{loc5_ap}}
+
{{loc5_hp}}/{{loc5_hp_max}}
+ {{/rollBetween() low_roll loc5_start loc5_end}} + {{#rollBetween() low_roll loc6_start loc6_end}} +
{{loc6_name}}
+
{{#rollTotal() loc6_block 1}}3{{/rollTotal() loc6_block 1}}
+
{{loc6_ap}}
+
{{loc6_hp}}/{{loc6_hp_max}}
+ {{/rollBetween() low_roll loc6_start loc6_end}} + {{#rollBetween() low_roll loc7_start loc7_end}} +
{{loc7_name}}
+
{{#rollTotal() loc7_block 1}}3{{/rollTotal() loc7_block 1}}
+
{{loc7_ap}}
+
{{loc7_hp}}/{{loc7_hp_max}}
+ {{/rollBetween() low_roll loc7_start loc7_end}} + {{#rollBetween() low_roll loc8_start loc8_end}} +
{{loc8_name}}
+
{{#rollTotal() loc8_block 1}}3{{/rollTotal() loc8_block 1}}
+
{{loc8_ap}}
+
{{loc8_hp}}/{{loc8_hp_max}}
+ {{/rollBetween() low_roll loc8_start loc8_end}} + {{#rollBetween() low_roll loc9_start loc9_end}} +
{{loc9_name}}
+
{{#rollTotal() loc9_block 1}}3{{/rollTotal() loc9_block 1}}
+
{{loc9_ap}}
+
{{loc9_hp}}/{{loc9_hp_max}}
+ {{/rollBetween() low_roll loc9_start loc9_end}} + {{#rollBetween() low_roll loc10_start loc10_end}} +
{{loc10_name}}
+
{{#rollTotal() loc10_block 1}}3{{/rollTotal() loc10_block 1}}
+
{{loc10_ap}}
+
{{loc10_hp}}/{{loc10_hp_max}}
+ {{/rollBetween() low_roll loc10_start loc10_end}} + {{#rollBetween() low_roll loc11_start loc11_end}} +
{{loc11_name}}
+
{{#rollTotal() loc11_block 1}}3{{/rollTotal() loc11_block 1}}
+
{{loc11_ap}}
+
{{loc11_hp}}/{{loc11_hp_max}}
+ {{/rollBetween() low_roll loc11_start loc11_end}} + {{#rollBetween() low_roll loc12_start loc12_end}} +
{{loc12_name}}
+
{{#rollTotal() loc12_block 1}}3{{/rollTotal() loc12_block 1}}
+
{{loc12_ap}}
+
{{loc12_hp}}/{{loc12_hp_max}}
+ {{/rollBetween() low_roll loc12_start loc12_end}} +
+
+
{{roll}}
+ {{#rollBetween() roll loc1_start loc1_end}} +
{{loc1_name}}
+
{{#rollTotal() loc1_block 1}}3{{/rollTotal() loc1_block 1}}
+
{{loc1_ap}}
+
{{loc1_hp}}/{{loc1_hp_max}}
+ {{/rollBetween() roll loc1_start loc1_end}} + {{#rollBetween() roll loc2_start loc2_end}} +
{{loc2_name}}
+
{{#rollTotal() loc2_block 1}}3{{/rollTotal() loc2_block 1}}
+
{{loc2_ap}}
+
{{loc2_hp}}/{{loc2_hp_max}}
+ {{/rollBetween() roll loc2_start loc2_end}} + {{#rollBetween() roll loc3_start loc3_end}} +
{{loc3_name}}
+
{{#rollTotal() loc3_block 1}}3{{/rollTotal() loc3_block 1}}
+
{{loc3_ap}}
+
{{loc3_hp}}/{{loc3_hp_max}}
+ {{/rollBetween() roll loc3_start loc3_end}} + {{#rollBetween() roll loc4_start loc4_end}} +
{{loc4_name}}
+
{{#rollTotal() loc4_block 1}}3{{/rollTotal() loc4_block 1}}
+
{{loc4_ap}}
+
{{loc4_hp}}/{{loc4_hp_max}}
+ {{/rollBetween() roll loc4_start loc4_end}} + {{#rollBetween() roll loc5_start loc5_end}} +
{{loc5_name}}
+
{{#rollTotal() loc5_block 1}}3{{/rollTotal() loc5_block 1}}
+
{{loc5_ap}}
+
{{loc5_hp}}/{{loc5_hp_max}}
+ {{/rollBetween() roll loc5_start loc5_end}} + {{#rollBetween() roll loc6_start loc6_end}} +
{{loc6_name}}
+
{{#rollTotal() loc6_block 1}}3{{/rollTotal() loc6_block 1}}
+
{{loc6_ap}}
+
{{loc6_hp}}/{{loc6_hp_max}}
+ {{/rollBetween() roll loc6_start loc6_end}} + {{#rollBetween() roll loc7_start loc7_end}} +
{{loc7_name}}
+
{{#rollTotal() loc7_block 1}}3{{/rollTotal() loc7_block 1}}
+
{{loc7_ap}}
+
{{loc7_hp}}/{{loc7_hp_max}}
+ {{/rollBetween() roll loc7_start loc7_end}} + {{#rollBetween() roll loc8_start loc8_end}} +
{{loc8_name}}
+
{{#rollTotal() loc8_block 1}}3{{/rollTotal() loc8_block 1}}
+
{{loc8_ap}}
+
{{loc8_hp}}/{{loc8_hp_max}}
+ {{/rollBetween() roll loc8_start loc8_end}} + {{#rollBetween() roll loc9_start loc9_end}} +
{{loc9_name}}
+
{{#rollTotal() loc9_block 1}}3{{/rollTotal() loc9_block 1}}
+
{{loc9_ap}}
+
{{loc9_hp}}/{{loc9_hp_max}}
+ {{/rollBetween() roll loc9_start loc9_end}} + {{#rollBetween() roll loc10_start loc10_end}} +
{{loc10_name}}
+
{{#rollTotal() loc10_block 1}}3{{/rollTotal() loc10_block 1}}
+
{{loc10_ap}}
+
{{loc10_hp}}/{{loc10_hp_max}}
+ {{/rollBetween() roll loc10_start loc10_end}} + {{#rollBetween() roll loc11_start loc11_end}} +
{{loc11_name}}
+
{{#rollTotal() loc11_block 1}}3{{/rollTotal() loc11_block 1}}
+
{{loc11_ap}}
+
{{loc11_hp}}/{{loc11_hp_max}}
+ {{/rollBetween() roll loc11_start loc11_end}} + {{#rollBetween() roll loc12_start loc12_end}} +
{{loc12_name}}
+
{{#rollTotal() loc12_block 1}}3{{/rollTotal() loc12_block 1}}
+
{{loc12_ap}}
+
{{loc12_hp}}/{{loc12_hp_max}}
+ {{/rollBetween() roll loc12_start loc12_end}} +
+
+
{{high_roll}}
+ {{#rollBetween() high_roll loc1_start loc1_end}} +
{{loc1_name}}
+
{{#rollTotal() loc1_block 1}}3{{/rollTotal() loc1_block 1}}
+
{{loc1_ap}}
+
{{loc1_hp}}/{{loc1_hp_max}}
+ {{/rollBetween() high_roll loc1_start loc1_end}} + {{#rollBetween() high_roll loc2_start loc2_end}} +
{{loc2_name}}
+
{{#rollTotal() loc2_block 1}}3{{/rollTotal() loc2_block 1}}
+
{{loc2_ap}}
+
{{loc2_hp}}/{{loc2_hp_max}}
+ {{/rollBetween() high_roll loc2_start loc2_end}} + {{#rollBetween() high_roll loc3_start loc3_end}} +
{{loc3_name}}
+
{{#rollTotal() loc3_block 1}}3{{/rollTotal() loc3_block 1}}
+
{{loc3_ap}}
+
{{loc3_hp}}/{{loc3_hp_max}}
+ {{/rollBetween() high_roll loc3_start loc3_end}} + {{#rollBetween() high_roll loc4_start loc4_end}} +
{{loc4_name}}
+
{{#rollTotal() loc4_block 1}}3{{/rollTotal() loc4_block 1}}
+
{{loc4_ap}}
+
{{loc4_hp}}/{{loc4_hp_max}}
+ {{/rollBetween() high_roll loc4_start loc4_end}} + {{#rollBetween() high_roll loc5_start loc5_end}} +
{{loc5_name}}
+
{{#rollTotal() loc5_block 1}}3{{/rollTotal() loc5_block 1}}
+
{{loc5_ap}}
+
{{loc5_hp}}/{{loc5_hp_max}}
+ {{/rollBetween() high_roll loc5_start loc5_end}} + {{#rollBetween() high_roll loc6_start loc6_end}} +
{{loc6_name}}
+
{{#rollTotal() loc6_block 1}}3{{/rollTotal() loc6_block 1}}
+
{{loc6_ap}}
+
{{loc6_hp}}/{{loc6_hp_max}}
+ {{/rollBetween() high_roll loc6_start loc6_end}} + {{#rollBetween() high_roll loc7_start loc7_end}} +
{{loc7_name}}
+
{{#rollTotal() loc7_block 1}}3{{/rollTotal() loc7_block 1}}
+
{{loc7_ap}}
+
{{loc7_hp}}/{{loc7_hp_max}}
+ {{/rollBetween() high_roll loc7_start loc7_end}} + {{#rollBetween() high_roll loc8_start loc8_end}} +
{{loc8_name}}
+
{{#rollTotal() loc8_block 1}}3{{/rollTotal() loc8_block 1}}
+
{{loc8_ap}}
+
{{loc8_hp}}/{{loc8_hp_max}}
+ {{/rollBetween() high_roll loc8_start loc8_end}} + {{#rollBetween() high_roll loc9_start loc9_end}} +
{{loc9_name}}
+
{{#rollTotal() loc9_block 1}}3{{/rollTotal() loc9_block 1}}
+
{{loc9_ap}}
+
{{loc9_hp}}/{{loc9_hp_max}}
+ {{/rollBetween() high_roll loc9_start loc9_end}} + {{#rollBetween() high_roll loc10_start loc10_end}} +
{{loc10_name}}
+
{{#rollTotal() loc10_block 1}}3{{/rollTotal() loc10_block 1}}
+
{{loc10_ap}}
+
{{loc10_hp}}/{{loc10_hp_max}}
+ {{/rollBetween() high_roll loc10_start loc10_end}} + {{#rollBetween() high_roll loc11_start loc11_end}} +
{{loc11_name}}
+
{{#rollTotal() loc11_block 1}}3{{/rollTotal() loc11_block 1}}
+
{{loc11_ap}}
+
{{loc11_hp}}/{{loc11_hp_max}}
+ {{/rollBetween() high_roll loc11_start loc11_end}} + {{#rollBetween() high_roll loc12_start loc12_end}} +
{{loc12_name}}
+
{{#rollTotal() loc12_block 1}}3{{/rollTotal() loc12_block 1}}
+
{{loc12_ap}}
+
{{loc12_hp}}/{{loc12_hp_max}}
+ {{/rollBetween() high_roll loc12_start loc12_end}} +
+
+
+ + + +
{{name}}
+ {{#character}} +
({{character}})
+ {{/character}} + + {{#damage}}{{#rollGreater() damage 0}} + + {{/rollGreater() damage 0}}{{/damage}} + {{#concentration}} + + {{/concentration}} + {{#allprops() character concentration description damage ablation focus fortune precision swiftness mp_cost xp_cost cost time}} + + {{/allprops() character concentration description damage ablation focus fortune precision swiftness mp_cost xp_cost cost time}} + {{#ablation}}{{#rollGreater() ablation 0}} + + {{/rollGreater() ablation 0}}{{/ablation}} + {{#focus}}{{#rollGreater() focus 0}} + + {{/rollGreater() focus 0}}{{/focus}} + {{#fortune}}{{#rollGreater() fortune 0}} + + {{/rollGreater() fortune 0}}{{/fortune}} + {{#precision}}{{#rollGreater() precision 0}} + + {{/rollGreater() precision 0}}{{/precision}} + {{#mp_cost}} + + {{/mp_cost}} + {{#cost}}{{#rollGreater() cost 0}} + + {{/rollGreater() cost 0}}{{/cost}} + {{#time}} + {{#rollGreater() time 0}} + + {{/rollGreater() time 0}} + {{#rollLess() time 1}} + + {{/rollLess() time 1}} + {{/time}} + {{#description}} + + {{/description}} +
Damage:{{damage}}
Concentration:{{#rollTotal() concentration 0}}No{{/rollTotal() concentration 0}}{{#rollTotal() concentration 1}}Yes{{/rollTotal() concentration 1}}
{{key}}:{{value}}
Ablation Points:{{ablation}}
Focus Points:{{focus}}
Fortune Points:{{fortune}}
Precision Points:{{precision}}
Cost:{{#rollGreater() mp_cost 0}}{{mp_cost}}{{/rollGreater() mp_cost 0}}{{#rollLess() mp_cost 1}}1{{/rollLess() mp_cost 1}} MP{{#rollGreater() xp_cost 0}} + {{xp_cost}} XP{{/rollGreater() xp_cost 0}}
Cost:{{cost}}
Time:{{time}}
Time:1
{{description}}
+
+ + + +
{{name}}
+ {{#character}} +
({{character}})
+ {{/character}} +
+
+
Roll
+
Resource
+
U
+
Pool
+
+
+
{{roll}}
+ {{#rollBetween() roll 1 4}} +
Composure
+
{{confidence}}
+
{{composure}}/{{composure_max}}
+ {{/rollBetween() roll 1 4}} + {{#rollBetween() roll 5 8}} +
Integrity
+
{{confidence}}
+
{{integrity}}/{{integrity_max}}
+ {{/rollBetween() roll 5 8}} + {{#rollBetween() roll 9 12}} +
Resolve
+
{{confidence}}
+
{{resolve}}/{{resolve_max}}
+ {{/rollBetween() roll 9 12}} +
+
+
+ + + +
{{name}}
+ {{#character}} +
({{character}})
+ {{/character}} +
{{#rollGreater() fatigue_skills 0}} {{#rollTotal() fatigue_skills 1}}Hard{{/rollTotal() fatigue_skills 1}}{{#rollTotal() fatigue_skills 2}}Formidable{{/rollTotal() fatigue_skills 2}}{{#rollTotal() fatigue_skills 3}}Herculean{{/rollTotal() fatigue_skills 3}}{{#rollTotal() fatigue_skills 4}}Hopeless{{/rollTotal() fatigue_skills 4}}{{#rollTotal() fatigue_skills 5}}No action allowed{{/rollTotal() fatigue_skills 5}}, due to fatigue {{/rollGreater() fatigue_skills 0}}
+
{{#rollTotal() encumbered 2}}{{#rollGreater() encumbrance_skills 0}} {{#rollTotal() encumbrance_skills 1}}+1 grade harder{{/rollTotal() encumbrance_skills 1}}{{#rollTotal() encumbrance_skills 2}}+2 grades harder{{/rollTotal() encumbrance_skills 2}}{{#rollTotal() encumbrance_skills 3}}Impossible{{/rollTotal() encumbrance_skills 3}}, due to ENC{{/rollGreater() encumbrance_skills 0}}{{/rollTotal() encumbered 2}}
+ {{#ship_condition_skills}} +
{{#rollGreater() ship_condition_skills 1}}{{#rollTotal() ship_condition_skills 2}}Hard{{/rollTotal() ship_condition_skills 2}}{{#rollTotal() ship_condition_skills 3}}Formidable{{/rollTotal() ship_condition_skills 3}}{{#rollTotal() ship_condition_skills 4}}Herculean{{/rollTotal() ship_condition_skills 4}}, due to ship condition{{/rollGreater() ship_condition_skills 1}}
+ {{/ship_condition_skills}} + + + + + + {{#rollLess() rolled 6}} + {{#rollBetween() rolled 1 very_easy_crit}} + + {{/rollBetween() rolled 1 very_easy_crit}} + {{#rollGreater() rolled very_easy_crit}} + + {{/rollGreater() rolled very_easy_crit}} + {{/rollLess() rolled 6}} + + {{#rollBetween() rolled 6 95}} + {{#rollBetween() rolled 1 very_easy_crit}} + + {{/rollBetween() rolled 1 very_easy_crit}} + {{#rollGreater() rolled very_easy_crit}} + {{#rollBetween() rolled very_easy_crit very_easy}} + + {{/rollBetween() rolled very_easy_crit very_easy}} + {{#rollGreater() rolled very_easy}} + + {{/rollGreater() rolled very_easy}} + {{/rollGreater() rolled very_easy_crit}} + {{/rollBetween() rolled 6 95}} + + {{#rollGreater() rolled 95}} + {{#rollGreater() very_easy 100}} + {{#rollLess() rolled 100}} + + {{/rollLess() rolled 100}} + {{#rollTotal() rolled 100}} + + {{/rollTotal() rolled 100}} + {{/rollGreater() very_easy 100}} + {{#rollLess() very_easy 101}} + {{#rollLess() rolled 99}} + + {{/rollLess() rolled 99}} + {{#rollGreater() rolled 98}} + + {{/rollGreater() rolled 98}} + {{/rollLess() very_easy 101}} + {{/rollGreater() rolled 95}} + + + + + + {{#rollLess() rolled 6}} + {{#rollBetween() rolled 1 easy_crit}} + + {{/rollBetween() rolled 1 easy_crit}} + {{#rollGreater() rolled easy_crit}} + + {{/rollGreater() rolled easy_crit}} + {{/rollLess() rolled 6}} + + {{#rollBetween() rolled 6 95}} + {{#rollBetween() rolled 1 easy_crit}} + + {{/rollBetween() rolled 1 easy_crit}} + {{#rollGreater() rolled easy_crit}} + {{#rollBetween() rolled easy_crit easy}} + + {{/rollBetween() rolled easy_crit easy}} + {{#rollGreater() rolled easy}} + + {{/rollGreater() rolled easy}} + {{/rollGreater() rolled easy_crit}} + {{/rollBetween() rolled 6 95}} + + {{#rollGreater() rolled 95}} + {{#rollGreater() easy 100}} + {{#rollLess() rolled 100}} + + {{/rollLess() rolled 100}} + {{#rollTotal() rolled 100}} + + {{/rollTotal() rolled 100}} + {{/rollGreater() easy 100}} + {{#rollLess() easy 101}} + {{#rollLess() rolled 99}} + + {{/rollLess() rolled 99}} + {{#rollGreater() rolled 98}} + + {{/rollGreater() rolled 98}} + {{/rollLess() easy 101}} + {{/rollGreater() rolled 95}} + + + + + + {{#rollLess() rolled 6}} + {{#rollBetween() rolled 1 standard_crit}} + + {{/rollBetween() rolled 1 standard_crit}} + {{#rollGreater() rolled standard_crit}} + + {{/rollGreater() rolled standard_crit}} + {{/rollLess() rolled 6}} + + {{#rollBetween() rolled 6 95}} + {{#rollBetween() rolled 1 standard_crit}} + + {{/rollBetween() rolled 1 standard_crit}} + {{#rollGreater() rolled standard_crit}} + {{#rollBetween() rolled standard_crit standard}} + + {{/rollBetween() rolled standard_crit standard}} + {{#rollGreater() rolled standard}} + + {{/rollGreater() rolled standard}} + {{/rollGreater() rolled standard_crit}} + {{/rollBetween() rolled 6 95}} + + {{#rollGreater() rolled 95}} + {{#rollGreater() standard 100}} + {{#rollLess() rolled 100}} + + {{/rollLess() rolled 100}} + {{#rollTotal() rolled 100}} + + {{/rollTotal() rolled 100}} + {{/rollGreater() standard 100}} + {{#rollLess() standard 101}} + {{#rollLess() rolled 99}} + + {{/rollLess() rolled 99}} + {{#rollGreater() rolled 98}} + + {{/rollGreater() rolled 98}} + {{/rollLess() standard 101}} + {{/rollGreater() rolled 95}} + + + + + + {{#rollLess() rolled 6}} + {{#rollBetween() rolled 1 hard_crit}} + + {{/rollBetween() rolled 1 hard_crit}} + {{#rollGreater() rolled hard_crit}} + + {{/rollGreater() rolled hard_crit}} + {{/rollLess() rolled 6}} + + {{#rollBetween() rolled 6 95}} + {{#rollBetween() rolled 1 hard_crit}} + + {{/rollBetween() rolled 1 hard_crit}} + {{#rollGreater() rolled hard_crit}} + {{#rollBetween() rolled hard_crit hard}} + + {{/rollBetween() rolled hard_crit hard}} + {{#rollGreater() rolled hard}} + + {{/rollGreater() rolled hard}} + {{/rollGreater() rolled hard_crit}} + {{/rollBetween() rolled 6 95}} + + {{#rollGreater() rolled 95}} + {{#rollGreater() hard 100}} + {{#rollLess() rolled 100}} + + {{/rollLess() rolled 100}} + {{#rollTotal() rolled 100}} + + {{/rollTotal() rolled 100}} + {{/rollGreater() hard 100}} + {{#rollLess() hard 101}} + {{#rollLess() rolled 99}} + + {{/rollLess() rolled 99}} + {{#rollGreater() rolled 98}} + + {{/rollGreater() rolled 98}} + {{/rollLess() hard 101}} + {{/rollGreater() rolled 95}} + + + + + + {{#rollLess() rolled 6}} + {{#rollBetween() rolled 1 formidable_crit}} + + {{/rollBetween() rolled 1 formidable_crit}} + {{#rollGreater() rolled formidable_crit}} + + {{/rollGreater() rolled formidable_crit}} + {{/rollLess() rolled 6}} + + {{#rollBetween() rolled 6 95}} + {{#rollBetween() rolled 1 formidable_crit}} + + {{/rollBetween() rolled 1 formidable_crit}} + {{#rollGreater() rolled formidable_crit}} + {{#rollBetween() rolled formidable_crit formidable}} + + {{/rollBetween() rolled formidable_crit formidable}} + {{#rollGreater() rolled formidable}} + + {{/rollGreater() rolled formidable}} + {{/rollGreater() rolled formidable_crit}} + {{/rollBetween() rolled 6 95}} + + {{#rollGreater() rolled 95}} + {{#rollGreater() formidable 100}} + {{#rollLess() rolled 100}} + + {{/rollLess() rolled 100}} + {{#rollTotal() rolled 100}} + + {{/rollTotal() rolled 100}} + {{/rollGreater() formidable 100}} + {{#rollLess() formidable 101}} + {{#rollLess() rolled 99}} + + {{/rollLess() rolled 99}} + {{#rollGreater() rolled 98}} + + {{/rollGreater() rolled 98}} + {{/rollLess() formidable 101}} + {{/rollGreater() rolled 95}} + + + + + + {{#rollLess() rolled 6}} + {{#rollBetween() rolled 1 herculean_crit}} + + {{/rollBetween() rolled 1 herculean_crit}} + {{#rollGreater() rolled herculean_crit}} + + {{/rollGreater() rolled herculean_crit}} + {{/rollLess() rolled 6}} + + {{#rollBetween() rolled 6 95}} + {{#rollBetween() rolled 1 herculean_crit}} + + {{/rollBetween() rolled 1 herculean_crit}} + {{#rollGreater() rolled herculean_crit}} + {{#rollBetween() rolled herculean_crit herculean}} + + {{/rollBetween() rolled herculean_crit herculean}} + {{#rollGreater() rolled herculean}} + + {{/rollGreater() rolled herculean}} + {{/rollGreater() rolled herculean_crit}} + {{/rollBetween() rolled 6 95}} + + {{#rollGreater() rolled 95}} + {{#rollGreater() herculean 100}} + {{#rollLess() rolled 100}} + + {{/rollLess() rolled 100}} + {{#rollTotal() rolled 100}} + + {{/rollTotal() rolled 100}} + {{/rollGreater() herculean 100}} + {{#rollLess() herculean 101}} + {{#rollLess() rolled 99}} + + {{/rollLess() rolled 99}} + {{#rollGreater() rolled 98}} + + {{/rollGreater() rolled 98}} + {{/rollLess() herculean 101}} + {{/rollGreater() rolled 95}} + + {{#rollTotal() show_reduced 1}} + + + + + {{#rollLess() rolled 6}} + {{#rollBetween() rolled 1 10}} + + {{/rollBetween() rolled 1 10}} + {{#rollGreater() rolled 10}} + + {{/rollGreater() rolled 10}} + {{/rollLess() rolled 6}} + + {{#rollBetween() rolled 6 95}} + {{#rollBetween() rolled 1 10}} + + {{/rollBetween() rolled 1 10}} + {{#rollGreater() rolled 10}} + {{#rollBetween() rolled 10 100}} + + {{/rollBetween() rolled 10 100}} + {{#rollGreater() rolled 100}} + + {{/rollGreater() rolled 100}} + {{/rollGreater() rolled 10}} + {{/rollBetween() rolled 6 95}} + + {{#rollGreater() rolled 95}} + {{#rollLess() rolled 99}} + + {{/rollLess() rolled 99}} + {{#rollGreater() rolled 98}} + + {{/rollGreater() rolled 98}} + {{/rollGreater() rolled 95}} + + {{/rollTotal() show_reduced 1}} + {{#allprops() character show_reduced rolled encumbered encumbrance_skills fatigue_skills ship_condition_skills very_easy very_easy_crit easy easy_crit standard standard_crit hard hard_crit formidable formidable_crit herculean herculean_crit description notes}} + + {{/allprops() character show_reduced rolled encumbered encumbrance_skills fatigue_skills ship_condition_skills very_easy very_easy_crit easy easy_crit standard standard_crit hard hard_crit formidable formidable_crit herculean herculean_crit description notes}} + {{#description}} + + {{/description}} + {{#notes}} + + {{/notes}} +
Very Easy:{{rolled}}≤{{very_easy}}!!
Easy:{{rolled}}≤{{easy}}!!
Standard:{{rolled}}≤{{standard}}!!
Hard:{{rolled}}≤{{hard}}!!
formidable:{{rolled}}≤{{formidable}}!!
Herculean:{{rolled}}≤{{herculean}}!!
101+ reduced:{{rolled}}≤100!
{{key}}:{{value}}
{{description}}
{{notes}}
+
+ + + +
{{name}}
+ {{#character}} +
({{character}})
+ {{/character}} +
+
+
Hull
+
Structure
+
Shields
+
+
+
{{hull}}
+
{{structure}}/{{structure_max}}
+
{{shields}}/{{shields}}
+
+
+
+
+
Roll
+
System
+
Hits
+
+
+
{{roll}}
+ {{#rollTotal() roll 1}} +
{{system1_name}}
+
{{system1_hits}}/{{system1_hits_max}}
+ {{/rollTotal() roll 1}} + {{#rollTotal() roll 2}} +
{{system2_name}}
+
{{system2_hits}}/{{system2_hits_max}}
+ {{/rollTotal() roll 2}} + {{#rollTotal() roll 3}} +
{{system3_name}}
+
{{system3_hits}}/{{system3_hits_max}}
+ {{/rollTotal() roll 3}} + {{#rollTotal() roll 4}} +
{{system4_name}}
+
{{system4_hits}}/{{system4_hits_max}}
+ {{/rollTotal() roll 4}} + {{#rollTotal() roll 5}} +
{{system5_name}}
+
{{system5_hits}}/{{system5_hits_max}}
+ {{/rollTotal() roll 5}} + {{#rollTotal() roll 6}} +
{{system6_name}}
+
{{system6_hits}}/{{system6_hits_max}}
+ {{/rollTotal() roll 6}} + {{#rollTotal() roll 7}} +
{{system7_name}}
+
{{system7_hits}}/{{system7_hits_max}}
+ {{/rollTotal() roll 7}} + {{#rollTotal() roll 8}} +
{{system8_name}}
+
{{system8_hits}}/{{system8_hits_max}}
+ {{/rollTotal() roll 8}} + {{#rollTotal() roll 9}} +
{{system9_name}}
+
{{system9_hits}}/{{system9_hits_max}}
+ {{/rollTotal() roll 9}} + {{#rollTotal() roll 10}} +
{{system10_name}}
+
{{system10_hits}}/{{system10_hits_max}}
+ {{/rollTotal() roll 10}} +
+
+
+ + + + +
{{name}}
+ {{#character}} +
({{character}})
+ {{/character}} + + + {{#size}} + + {{/size}} + {{#force}} + + {{/force}} + {{#impale_size}} + + {{/impale_size}} + {{#notes}} + + {{/notes}} +
Danage:{{damage}}
Size:{{size}}
Force:{{force}}
Impale Size:{{impale_size}}
{{notes}}
+
diff --git a/Mythras/archives/v2.7/translation.json b/Mythras/archives/v2.7/translation.json new file mode 100644 index 00000000000..421f06e9981 --- /dev/null +++ b/Mythras/archives/v2.7/translation.json @@ -0,0 +1,899 @@ +{ + "setting-order": "default,atvw,agony_and_ecstasy,classic_fantasy,luther_arkwright,mspace,monster_island,mythic_britain,mythic_constantinople,mythic_rome,odd_soot,thennla,worlds_united", + "vehicle-type-order": "default,disabled,mythras,mspace,ships", + "devotional-pool-type-order": "default,cult_rank,pow", + "ship-hull-order": "utility,galley,transport", + "hit-location-order": "custom,rabble,simple,spacer,arachnid,biped,centaurid,decapoda,decapodiform,dorsal_finned_aquatic,draconic,insect,octopodiform,pachyderm,quadruped,serpentine,tailed_arachnid,tailed_biped,tailed_quadruped,winged_biped,winged_insect,winged_quadruped", + "attribute-order": "action_points,conflict_pool,spirit_damage,damage_mod,exp_mod,healing_rate,initiative,intensity,luck_points,magic_points,move_rate,power_points,prana_points,tenacity", + "combat-skill-order": "binding,brawn,evade,endurance,willpower", + "mook-combat-skill-order": "binding,brawn,evade,endurance,unarmed,willpower", + "standard-skill-order": "athletics,boating,brawn,conceal,customs,dance,deceit,drive,endurance,evade,first_aid,home_parallel,influence,insight,locale,native_tongue,perception,ride,sing,status,stealth,superstition,swim,the_soot,unarmed,willpower", + "sphere-order": "matter,mind,sense", + "roman-magic-order": "cursing,divination,necromancy,pharmacy,shape_shifting,theology", + "arcane-caster-order": "bard,magic-user", + "divine-caster-order": "bard,cleric,druid,paladin,ranger", + "resist-order": "blank,brawn,endurance,evade,willpower,special", + "social-conflict-attribute-order": "confidence,damage,initiative", + "settings-u": "Settings", + "version-u": "Version", + "setting-u": "Setting", + "default-u": "Default", + "luther-arkwright-u": "Luther Arkwright", + "mythic-britain-u": "Mythic Britain", + "sheet-type-u": "Sheet Type", + "battle-unit-u": "Battle Unit", + "npc-u": "NPC", + "pc-u": "PC", + "ship-u": "Ship", + "core-u": "Core", + "magic-u": "Magic", + "equipment-u": "Equipment", + "notes-u": "Notes", + "name-u": "Name", + "species-u": "Species", + "traits-abilities-gifts-u": "Traits / Abilities / Gifts", + "rank-u": "Rank", + "experience-rolls-u": "Exp Rolls", + "age-u": "Age", + "gender-u": "Gender", + "frame-u": "Frame", + "weight-u": "Weight", + "height-u": "Height", + "handedness-u": "Handedness", + "homeland-u": "Homeland", + "culture-u": "Culture", + "social-class-u": "Social Class", + "career-u": "Career", + "characteristics-u": "Characteristics", + "temp-u": "Temp", + "total-u": "Total", + "str-u": "STR", + "con-u": "CON", + "siz-u": "SIZ", + "dex-u": "DEX", + "int-u": "INT", + "ins-u": "INS", + "pow-u": "POW", + "cha-u": "CHA", + "base-u": "Base", + "training-u": "Training", + "ageing-u": "Ageing", + "other-u": "Other", + "attributes-u": "Attributes", + "attribute-u": "Attribute", + "damage-modifier-u": "Damage Mod", + "experience-modifier-u": "Exp Modifier", + "healing-rate-u": "Healing Rate", + "luck-points-u": "Luck Points", + "magic-points-u": "Magic Points", + "move-rate-u": "Move Rate", + "initiative-bonus-u": "Init. Bonus", + "tenacity-u": "Tenacity", + "temp-damage-modifier-clarification-u": "Temp Damage Mod represents the steps up or down the damage modifier table", + "prana-points-u": "Prana Points", + "action-points-u": "Action Points", + "plus-one-ap-u": "+1 AP", + "swiftness-gift-u": "Swiftness Gift", + "fatigue-u": "Fatigue", + "mighty-gift-u": "Mighty Gift", + "str-siz-u": "STR+SIZ", + "str-siz-pow-u": "STR+SIZ+POW", + "str-siz-con-u": "STR+SIZ+CON", + "steps-u": "steps", + "healthy-gift-u": "Healthy Gift (Double Healing Rate)", + "add-rank-to-luck-u": "Add rank to luck", + "armor-u": "Armor", + "dependencies-u": "Dependencies", + "hit-locations-u": "Hit Locations", + "con-siz-u": "CON+SIZ", + "con-siz-pow-u": "CON+SIZ+POW", + "con-siz-str-u": "CON+SIZ+STR", + "ap-u": "AP", + "hp-u": "HP", + "location-u": "Location", + "block-u": "Block?", + "encumbrance-u": "Encumbrance", + "right-leg-u": "Right Leg", + "left-leg-u": "Left Leg", + "abdomen-u": "Abdomen", + "chest-u": "Chest", + "right-arm-u": "Right Arm", + "left-arm-u": "Left Arm", + "head-u": "Head", + "armor-equipped-u": "Armor Equipped", + "armor-type-u": "Armor Type", + "armor-enc-u": "Armor ENC", + "armor-ap-u": "Armor AP", + "other-ap-u": "Other AP", + "other-hp-u": "Other HP", + "base-hp-u": "Base HP", + "initiative-u": "Initiative", + "alacrity-gift-u": "Alacrity Gift (roll 1d6+6)", + "movement-u": "Movement", + "walk-u": "Walk", + "run-u": "Run", + "sprint-u": "Sprint", + "jump-u": "Jump", + "horizontal-short-u": "Horiz.", + "vertical-short-u": "Vert.", + "horizontal-u": "Horizontal", + "vertical-u": "Vertical", + "swim-u": "Swim", + "climb-u": "Climb", + "rough-u": "Rough", + "steep-u": "Steep", + "sheer-u": "Sheer", + "movement-one-clarification-u": "Critical success on Athletics roll grants +1 movement", + "movement-two-clarification-u": "These jump values assume a 5m run-up.", + "movement-three-clarification-u": "Critical success on Swim roll grants +1 movement.", + "current-u": "Current", + "carrying-load-u": "Carrying Load", + "dex-and-str-skills-u": "DEX & STR Skills", + "move-penalty-u": "Move Penalty", + "avg-species-siz-u": "Average Species SIZ", + "encumbrance-from-armor-u": "Encumbrance from Armor", + "effective-encumbrance-from-armor-u": "Effective Encumbrance from Armor", + "encumbrance-from-shields-u": "Encumbrance from Shields", + "encumbrance-from-melee-weapons-u": "Encumbrance from Melee Weapons", + "encumbrance-from-ranged-weapons-u": "Encumbrance from Ranged Weapons", + "encumbrance-from-firearms-u": "Encumbrance from Firearms", + "encumbrance-from-loadout-u": "Encumbrance from Loadout", + "encumbrance-from-pack-u": "Encumbrance from Pack", + "encumbrance-from-currency-u": "Encumbrance from Currency", + "burdened-u": "Burdened", + "overloaded-u": "Overloaded", + "max-u": "Max", + "current-level-u": "Current Level", + "recovery-in-u": "Recovery In", + "recovery-u": "Recovery", + "fresh-u": "9 - Fresh", + "winded-u": "8 - Winded", + "tired-u": "7 - Tired", + "wearied-u": "6 - Wearied", + "exhausted-u": "5 - Exhausted", + "debilitated-u": "4 - Debilitated", + "incapacitated-u": "3 - Incapacitated", + "semi-conscious-u": "2 - Semi-Conscious", + "comatose-u": "1 - Comatose", + "dead-u": "0 - Dead", + "standard-u": "Standard", + "hard-u": "Hard", + "formidable-u": "Formidable", + "herculean-u": "Herculean", + "hopeless-u": "Hopeless", + "no-action-allowed-u": "No Action Allowed", + "combat-styles-u": "Combat Styles", + "combat-skills-u": "Combat Skills", + "combat-style-u": "Combat Style", + "versus101plus-u": "vs101+", + "traits-u": "Traits", + "weapons-u": "Weapons", + "hours-u": "Hours", + "characteristic-short-u": "Char", + "base-value-u": "Base Value", + "training-and-experience-u": "Training & Experience", + "standard-skills-u": "Standard Skills", + "skill-u": "Skill", + "skill-grade-u": "Skill Grade", + "shield-u": "Shield", + "damage-mod-short-u": "DM", + "damage-u": "Damage", + "combat-effects-u": "Combat Effects", + "max-hp-u": "Max HP", + "size-u": "Size", + "reach-u": "Reach", + "enc-u": "ENC", + "force-u": "Force", + "range-u": "Range", + "load-u": "Load", + "impale-size-short-u": "IS", + "display-u": "Display", + "shields-u": "Shields", + "melee-weapons-u": "Melee Weapons", + "melee-weapon-u": "Melee Weapon", + "ranged-weapons-u": "Ranged Weapons", + "ranged-weapon-u": "Ranged Weapon", + "firearms-u": "Firearms", + "firearm-u": "Firearm", + "fire-rate-u": "Fire Rate", + "ammo-u": "Ammo", + "money-and-wealth-u": "Money & Wealth", + "income-u": "Income", + "day-u": "Day", + "month-u": "Month", + "season-u": "Season", + "year-u": "Year", + "currency-u": "Currency", + "value-u": "Value", + "quantity-short-u": "Quantity", + "item-u": "Item", + "centimetres-short-u": "cm", + "kilograms-short-u": "kg", + "armor-penalty-u": "Armor Penalty", + "base-move-u": "Base Move", + "greater-than-u": "greater than", + "athletics-u": "Athletics", + "very-easy-u": "Very Easy", + "easy-u": "Easy", + "one-grade-harder-u": "1 grade harder", + "two-grades-harder-u": "2 grades harder", + "impossible-u": "Impossible", + "passions-u": "Passions", + "and-dependencies-u": "& Dependencies", + "score-u": "Score", + "dependency-u": "Dependency", + "passion-u": "Passion", + "professional-skills-u": "Professional Skills", + "language-u": "Language", + "resistance-u": "Resistance", + "brawn-u": "Brawn", + "endurance-u": "Endurance", + "evade-u": "Evade", + "willpower-u": "Willpower", + "boating-u": "Boating", + "conceal-u": "Conceal", + "customs-u": "Customs", + "dance-u": "Dance", + "deceit-u": "Deceit", + "drive-u": "Drive", + "first-aid-u": "First Aid", + "influence-u": "Influence", + "insight-u": "Insight", + "locale-u": "Locale", + "perception-u": "Perception", + "ride-u": "Ride", + "sing-u": "Sing", + "stealth-u": "Stealth", + "superstition-u": "Superstition", + "home-parallel-u": "Home Parallel", + "unarmed-u": "Unarmed", + "native-tongue-u": "Native Tongue", + "medium-u": "Medium", + "strenuous-u": "Strenuous", + "halved-u": "Halved", + "normal-u": "Normal", + "all-u": "All", + "equipment-and-wealth-u": "Equipment", + "due-to-fatigue-u": "due to fatigue", + "due-to-enc-u": "due to ENC", + "reduced-u": "reduced", + "cults-brotherhoods-and-orders-u": "Cults, Brotherhoods and Orders", + "contacts-u": "Contacts", + "family-u": "Family", + "community-u": "Community", + "theism-u": "Theism", + "sorcery-u": "Sorcery", + "mysticism-u": "Mysticism", + "animism-u": "Animism", + "folk-magic-u": "Folk Magic", + "spell-u": "Spell", + "description-u": "Description", + "macro-u": "Macro", + "learned-u": "Learned", + "follower-u": "Follower", + "spirit-worshipper-u": "Spirit Worshipper", + "shaman-u": "Shaman", + "high-shaman-u": "High Shaman", + "spirit-lord-u": "Spirit Lord", + "type-u": "Type", + "fetish-spirit-u": "Fetish / Spirit", + "max-number-of-spirits-u": "Max # of Spirits", + "max-pow-of-spirits-u": "Max POW of Spirits", + "spirit-ap-u": "Spirit AP", + "spirit-initiative-bonus-short-u": "Spirit IB", + "spirit-damage-u": "Spirit Damage", + "trance-u": "Trance", + "binding-u": "Binding", + "allies-u": "Allies", + "enemies-u": "Enemies", + "meditation-u": "Meditation", + "path-u": "Path", + "paths-u": "Paths", + "practiced-talent-u": "Practiced Talent", + "max-cumulative-intensity-u": "Max Cumulative Intensity", + "max-practiced-talents-u": "Max Practiced Talents", + "max-intensity-u": "Max Intensity", + "path-talents-u": "Path Talents", + "shaping-u": "Shaping", + "invocation-u": "Invocation", + "invocations-u": "Invocations", + "invocation-spells-u": "Invocation Spells", + "max-shaping-points-u": "Max Shaping Points", + "max-memorized-spells-u": "Max Memorized Spells", + "memorized-u": "Memorized", + "intensity-u": "Intensity", + "magnitude-u": "Magnitude", + "devotional-pool-u": "Devotional Pool", + "exhort-u": "Exhort", + "devotion-u": "Devotion", + "devotions-u": "Devotions", + "lay-member-u": "Lay Member", + "initiate-u": "Initiate", + "acolyte-u": "Acolyte", + "priest-u": "Priest", + "high-priest-u": "High Priest", + "concentration-u": "Concentration", + "resist-u": "Resist", + "devotion-miracles-u": "Devotion Miracles", + "cost-u": "Cost", + "time-u": "Time", + "area-u": "Area", + "duration-u": "Duration", + "metres-u": "Metres", + "decametres-u": "Decametres", + "kilometres-u": "Kilometres", + "instant-u": "Instant", + "minutes-u": "Minutes", + "days-u": "Days", + "months-u": "Months", + "miracle-u": "Miracle", + "encumbered-u": "Encumbered", + "fumbled-u": "Fumbled", + "trained-u": "Trained", + "increased-for-xp-u": "Increased for XP", + "yes-u": "Yes", + "no-u": "No", + "special-u": "Special", + "touch-u": "Touch", + "miracle-rank-u": "Miracle Rank", + "ranged-u": "Ranged", + "invoke-trait-u": "Invoke Trait", + "enhance-attribute-u": "Enhance Attribute", + "augment-skill-u": "Augment Skill", + "targets-u": "Targets", + "impale-size-u": "Impale Size", + "effects-u": "Effects", + "whisper-rolls-to-gm-u": "Whisper Rolls to GM", + "magic-skills-u": "Magic Skills", + "other-skills-u": "Other Skills", + "spectral-combat-u": "Spectral Combat", + "spirit-abilities-u": "Spirit Abilities", + "spells-u": "Spells", + "miracles-u": "Miracles", + "show-name-in-roll-templates-u": "Show Name in Roll Templates", + "rolled-u": "Rolled", + "roll-initiative-u": "Roll Initiative", + "components-u": "Components", + "disabled-u": "Disabled", + "enabled-u": "Enabled", + "ablation-points-u": "Ablation Points", + "focus-points-u": "Focus Points", + "fortune-points-u": "Fortune Points", + "precision-points-u": "Precision Points", + "swiftness-points-u": "Swiftness Points", + "ablation-u": "Ablation", + "focus-u": "Focus", + "fortune-u": "Fortune", + "precision-u": "Precision", + "swiftness-u": "Swiftness", + "use-setting-default-u": "Use Setting Default", + "background-u": "Background", + "display-campaign-settings-u": "Display Campaign Settings", + "hit-u": "Hit", + "status-u": "Status", + "monster-island-u": "Monster Island", + "initiative-roll-u": "Initiative Roll", + "running-jump-u": "Running Jump", + "standing-jump-u": "Standing Jump", + "paralell-designator-u": "Paralell Designator", + "paralell-type-development-u": "Paralell Type/Development", + "apply-dependencies-penalty-u": "Apply Dependencies Penalty", + "rites-u": "Rites", + "thennla-u": "Thennla", + "classic-fantasy-u": "Classic Fantasy", + "race-u": "Race", + "class-u": "Class", + "arcane-magic-u": "Arcane Magic", + "divine-magic-u": "Divine Magic", + "arcane-casting-u": "Arcane Casting", + "arcane-knowledge-u": "Arcane Knowledge", + "casting-class-u": "Casting Class", + "magic-user-u": "Magic-User", + "bard-u": "Bard", + "disbelieve-u": "Disbelieve", + "known-u": "Known", + "cantrips-u": "Cantrips", + "school-u": "School", + "reversible-u": "Reversible", + "actions-u": "Actions", + "xp-u": "XP", + "mp-u": "MP", + "cost-reduction-u": "Cost Reduction", + "apply-penalty-u": "Apply Penalty", + "piety-u": "Piety", + "channel-u": "Channel", + "arcane-magic-enabled-u": "Arcane Magic Enabled", + "divine-magic-enabled-u": "Divine Magic Enabled", + "name-display-description-u": "Show character name in the roll template. Useful if you need to hide a characters true identity.", + "roll-display-description-u": "Rolls are only shown to the GM and the player making the roll.", + "setting-description-u": "Sets the default sheet options and mechanics to match the rules as presented in the setting's source book. Individual options may be overridden below.", + "luck-points-rank-description-u": "Add the character's Rank to their total Luck Points.", + "magic-points-enabled-description-u": "Magic Points are a character attribute.", + "power-points-enabled-description-u": "Power Points are a character attribute.", + "prana-points-enabled-description-u": "Prana Points are a character attribute.", + "tenacity-enabled-description-u": "Tenacity is a character attribute.", + "fire-rate-enabled-description-u": "Show fire rate in ranged weapons", + "boating-standard-description-u": "Boating is listed as a standard skill.", + "status-standard-description-u": "Status is listed as a standard skill.", + "superstition-standard-description-u": "Superstition is listed as a standard skill.", + "dependencies-enabled-description-u": "Enable the Dependencies mechanics.", + "arcane-magic-enabled-description-u": "Enables the Arcane Magic section of the sheet.", + "divine-magic-enabled-description-u": "Enables the Divine Magic section of the sheet.", + "folk-magic-enabled-description-u": "Enables the Folk Magic section of the sheet.", + "animism-enabled-description-u": "Enables the Animism section of the sheet.", + "spirits-have-tenacity-description-u": "Spirits have Tenacity as an attribute.", + "mysticism-enabled-description-u": "Enables the Mysticism section of the sheet.", + "sorcery-enabled-description-u": "Enables the Sorcery section of the sheet.", + "theism-enabled-description-u": "Enables the Theism section of the sheet.", + "conditions-u": "Conditions", + "psionics-u": "Psionics", + "discipline-u": "Discipline", + "discipline-talents-u": "Discipline Talents", + "max-active-talents-u": "Max Active Talents", + "humanoid-u": "Humanoid", + "custom-u": "Custom", + "health-and-armor-u": "Health & Armor", + "personal-u": "Personal", + "short-u": "Short", + "long-u": "Long", + "multiversal-u": "Multiversal", + "self-u": "Self", + "line-of-sight-u": "Line of Sight", + "same-paralell-u": "Same Paralell", + "any-paralell-u": "Any Paralell", + "instantaneous-u": "Instantaneous", + "talent-u": "Talent", + "lasting-u": "Lasting", + "mythras-psionics-enabled-u": "Mythras Psioics Enabled", + "default-hit-location-table-u": "Default Hit Location Table", + "default-hit-location-table-for-npcsu": "Default Hit Location Table for NPCs", + "hit-locations-description-u": "Set default hit location table for new characters.", + "npc-hit-locations-description-u": "Set default hit location table for new NPCs.", + "roman-magic-u": "Roman Magic", + "cursing-u": "Cursing", + "curse-u": "Curse", + "prediction-u": "Prediction", + "divination-u": "Divination", + "affects-u": "Afects", + "impact-u": "Impact", + "individual-u": "Individual", + "group-u": "Group", + "city-u": "City", + "necromancy-u": "Necromancy", + "minor-u": "Minor", + "life-altering-u": "Life Altering", + "death-u": "Death", + "question-dead-u": "Question Dead", + "summon-lemur-u": "Summon Lemur", + "pharmacy-u": "Pharmacy", + "concocte-potion-u": "Concocte Potion", + "small-animal-u": "Small Animal", + "medium-animal-u": "Medium Animal", + "large-animal-u": "Large Animal", + "shape-shifting-u": "Shape Shifting", + "create-salve-skins-u": "Create Salve/Skins", + "change-time-u": "Change Time", + "theology-u": "Theology", + "mythic-rome-u": "Mythic Rome", + "power-u": "Power", + "sphere-u": "Sphere", + "arc-u": "Arc", + "first-u": "First", + "second-u": "Second", + "third-u": "Third", + "ms-psionics-enabled-u": "M-Space Psionics Enabled", + "roman-magic-enabled-u": "Roman Magic Enabled", + "none-u": "None", + "simplified-combat-enabled-u": "Use the optional simplified combat rules from M-Space.", + "system-u": "System", + "hit-points-u": "Hit Points", + "wounds-u": "Wounds", + "conflict-pool-u": "Conflict Pool", + "extended-conflict-resolution-enabled-u": "Extended Conflict Resolution Enabled", + "home-world-u": "Home World", + "m-space-u": "M-Space", + "power-points-u": "Power Points", + "show-reduced-description-u": "Display a result for high skills reduced down to 100 in the roll templates.", + "extended-conflict-enabled-description-u": "Use the extended conflict resolution system from M-Space & Odd Soot.", + "simplified-combat-enabled-description-u": "Use the optional simplified combat rules from M-Space & Odd Soot", + "roman-magic-enabled-description-u": "Enables the Roman magic section of the sheet for magic as used in Mythic Roman.", + "ms-psionics-enabled-description-u": "Enables the Psionics section of the sheet per M-Space rules.", + "mythras-psionics-enabled-description-u": "Enables the Psionics section of the sheet per Mythras rules.", + "rolls-show-101-reduced-u": "Rolls Show 101+ Reduced", + "circles-u": "Circles", + "npc-weapon-size-note-u": "Force for ranged weapons", + "weapon-u": "Weapon", + "skills-u": "Skills", + "block-description-u": "Location passively blocked", + "cult-u": "Cult", + "circle-u": "Circle", + "rabble-underling-u": "Rabble/Underling", + "unit-name-u": "Unit Name", + "unit-type-u": "Unit Type", + "commander-u": "Commander", + "formation-u": "Formation", + "default-sheet-type-u": "Default Sheet Type", + "type-description-u": "Set default sheet type. Good to change this to NPC once all your PCs are made.", + "encounter-generator-json-u": "Encounter Generator JSON", + "json-importer-u": "JSON Importer", + "spirit-init-u": "Spirit Init", + "sheet-u": "Sheet", + "instructions-u": "Instructions", + "json-step-one-u": "Visit the Enouncter Generator at http://skoll.xyz/mythras_eg/", + "json-step-two-u": "Find your desired enemy and click to visit the template page.", + "json-step-three-u": "Note the number at the end of the URL.", + "json-step-four-u": "Go to this url but replace #### with the number noted in step three: http://skoll.xyz/mythras_eg/generate_enemies_json/?id=####", + "json-step-five-u": "Paste the contents of the page into the textarea above.", + "json-step-six-u": "Go back to the Sheet tab to enjoy your imported character.", + "json-note-one-u": "Once you have generated JSON for one enemy you may simply refresh the page to generate a new one.", + "unit-traits-u": "Unit Traits", + "multiplier-u": "Multiplier", + "strength-u": "Strength", + "frontage-u": "Frontage", + "depth-u": "Depth", + "command-u": "Command", + "competency-u": "Competency", + "morale-u": "Morale", + "armor-points-u": "Armor Points", + "repair-mod-u": "Repair Mod", + "speed-u": "Speed", + "seaworthiness-u": "Seaworthiness", + "penalty-short-u": "Pen", + "condition-u": "Condition", + "ship-shape-u": "Ship Shape", + "seaworthy-u": "Seaworthy", + "battered-u": "Battered", + "swamped-u": "Swamped", + "sinking-u": "Sinking", + "crew-u": "Crew", + "capacity-u": "Capacity", + "dimensions-u": "Dimensions", + "hull-type-u": "Hull Type", + "utility-u": "Utility", + "galley-u": "Galley", + "transport-u": "Transport", + "small-u": "Small", + "large-u": "Large", + "huge-u": "Huge", + "colossal-u": "Colossal", + "enormous-u": "Enormous", + "beyond-colossal-u": "Beyond Colossal", + "captain-u": "Captain", + "ship-name-u": "Ship Name", + "armament-u": "Armament", + "beyond-enormous-u": "Beyond Enormous", + "due-to-ship-condition-u": "due to ship condition", + "skill-modifier-u": "Skill Modifier", + "temp-armor-all-u": "Temp Armor (All)", + "temp-hp-all-u": "Temp HP (All)", + "build-u": "Build", + "npc-view-u": "NPC View", + "help-macros-u": "Help/Macros", + "json-note-four-u": "After import some fields may require additional work for full functionality. For example, misc skills the importer couldn't identify, will be recorded as professional skills. These may need to be re-located if they are not, in fact, professional skills. In addition, professional skills will be logged with no base value. All points will be allocated to experience. You may wish to set the base characteristics to ensure characteristic modifiers work on these skills. If so, remember to deduct the new base value from the experience field. Spells and other magic powers will also require further configuration so their roll button will present accurate information. As a general rule, anything with it's details section open, after import, could be further configured. This additional work is at the GMs discretion and is likely not needed for most NPCs.", + "spirit-values-u": "Spirit Values", + "affiliations-u": "Affiliations", + "affiliation-u": "Affiliation", + "mythic-constantinople-u": "Mythic Constantinople", + "affiliations-enabled-u": "Affiliations Enabled", + "affiliations-enabled-description-u": "Use affiliations from Mythic Constantinople.", + "max-devotional-pool-based-on-u": "Max Devotional Pool Based On", + "max-devotional-pool-based-on-description-u": "Max devotional pool calculated per Cult Rank or POW.", + "vehicle-u": "Vehicle", + "stats-u": "Stats", + "systems-u": "Systems", + "terrestrial-u": "Terrestrial", + "spaceship-u": "Spaceship", + "roll-u": "Roll", + "hits-u": "Hits", + "hull-u": "Hull", + "structure-u": "Structure", + "rate-u": "Rate", + "ponderous-u": "Ponderous", + "sluggish-u": "Sluggish", + "slow-u": "Slow", + "mediocre-u": "Mediocre", + "gentle-u": "Gentle", + "moderate-u": "Moderate", + "rapid-u": "Rapid", + "fast-u": "Fast", + "fleet-u": "Fleet", + "cargo-compartment-u": "Cargo Compartment", + "communications-u": "Communications", + "controls-u": "Controls", + "repulsorlift-u": "Repulsorlift", + "passengers-u": "Passengers", + "power-core-u": "Power Core", + "sensors-u": "Sensors", + "avionics-u": "Avionics", + "hold-u": "Hold", + "hangar-bay-u": "Hangar Bay", + "hyperdrive-u": "Hyperdrive", + "reactor-core-u": "Reactor Core", + "sublight-drive-u": "Sublight Drive", + "ships-and-shield-walls-u": "Ships and Shield Walls", + "ground-u": "Ground", + "liquid-u": "Liquid", + "flight-u": "Flight", + "space-u": "Space", + "regular-u": "Regular", + "terrain-u": "Terrain", + "walker-u": "Walker", + "burrower-u": "Burrower", + "surface-motor-u": "Surface, Motor", + "surface-sail-u": "Surface, Sail", + "sub-u": "Sub", + "wings-u": "Wings", + "anti-grav-u": "Anti-grav", + "rotor-blades-u": "Rotor Blades", + "hover-craft-u": "Hover Craft", + "gas-bag-u": "Gas Bag", + "handling-u": "Handling", + "hyperspace-u": "Hyperspace", + "app-u": "App", + "apps-u": "Apps", + "module-u": "Module", + "modules-u": "Modules", + "equip-pack-u": "Equip Pack", + "loadout-u": "Loadout", + "pack-u": "Pack", + "mount-vehicle-u": "Mount/Vehicle", + "camp-u": "Camp", + "homebase-u": "Homebase", + "streamlined-u": "Streamled", + "attributes-and-modules-u": "Attributes & Modules", + "engines-u": "Engines", + "maneuvering-u": "Maneuvering", + "total-modules-u": "Total Modules", + "cockpit-u": "Cockpit", + "bridge-u": "Bridge", + "sickbay-u": "Sickbay", + "crew-quarters-u": "Crew Quarters", + "passenger-quarters-u": "Passenger Quarters", + "cargo-hold-u": "Cargo Hold", + "lab-u": "Lab", + "open-space-u": "Open Space", + "hanger-bay-u": "Hanger Bay", + "self-repair-u": "Self-Repair", + "escape-pod-u": "Escape Pod", + "tractor-beam-u": "Tractor Beam", + "extra-sensors-u": "Extra Sensors", + "robot-arm-u": "Robot Arm", + "rescue-utilities-u": "Rescue Utilities", + "airlock-u": "Airlock", + "storage-u": "Storage", + "environment-u": "Environment", + "lift-gas-u": "Lift Gas", + "visual-size-sails-up-u": "Visual Size (Sails Up)", + "size-rating-u": "Size Rating", + "solar-system-u": "Solar System", + "worlds-u": "Worlds", + "sub-sector-u": "Sub Sector", + "hex-u": "Hex", + "star-type-u": "Star Type", + "planets-u": "Planets", + "habitable-u": "Habitable", + "starports-u": "Starports", + "astroid-belt-u": "Astroid Belt", + "after-the-vampire-wars-u": "After the Vampire Wars", + "mythras-u": "Mythras", + "vehicle-type-option-description-u": "Type of vehicle mechanics to use.", + "stash-u": "Stash", + "import-from-encounter-generator-u": "Import from Encounter Generator", + "rear-right-leg-u": "Rear Right Leg", + "rear-left-leg-u": "Rear Left Leg", + "mid-right-leg-u": "Mid Right Leg", + "mid-left-leg-u": "Mid Left Leg", + "fore-right-leg-u": "Fore Right Leg", + "fore-left-leg-u": "Fore Left Leg", + "front-right-leg-u": "Front Right Leg", + "front-left-leg-u": "Front Left Leg", + "cephalothorax-u": "Cephalothorax", + "hindquarters-u": "Hindquarters", + "forequarters-u": "Forequarters", + "body-u": "Body", + "tail-u": "Tail", + "right-wing-u": "Right Wing", + "left-wing-u": "Left Wing", + "thorax-u": "Thorax", + "dorsal-fin-u": "Dorsal Fin", + "right-fin-u": "Right Fin", + "left-fin-u": "Left Fin", + "trunk-u": "Trunk", + "right-pincer-u": "Right Pincer", + "left-pincer-u": "Left Pincer", + "metathorax-u": "Metathorax", + "prothorax-u": "Prothorax", + "tail-tip-u": "Tail Tip", + "mid-end-length-u": "Mid End-length", + "fore-end-length-u": "Fore End-length", + "rear-mid-length-u": "Rear Mid-length", + "mid-mid-length-u": "Mid Mid-length", + "fore-mid-length-u": "Fore Mid-length", + "rear-fore-length-u": "Rear Fore-length", + "mid-fore-length-u": "Mid Fore-length", + "tentacle-1-u": "Tentacle 1", + "tentacle-2-u": "Tentacle 2", + "tentacle-3-u": "Tentacle 3", + "tentacle-4-u": "Tentacle 4", + "tentacle-5-u": "Tentacle 5", + "tentacle-6-u": "Tentacle 6", + "tentacle-7-u": "Tentacle 7", + "tentacle-8-u": "Tentacle 8", + "long-tentacle-1-u": "Long Tentacle 1", + "long-tentacle-2-u": "Long Tentacle 2", + "arachnid-u": "Arachnid", + "biped-u": "Biped", + "centaurid-u": "Centaurid", + "decapoda-u": "Decapoda", + "decapodiform-u": "Decapodiform", + "dorsal-finned-aquatic-u": "Dorsal Finned Aquatic", + "draconic-u": "Draconic", + "insect-u": "Insect", + "octopodiform-u": "Octopodiform", + "pachyderm-u": "Pachyderm", + "quadruped-u": "Quadruped", + "serpentine-u": "Serpentine", + "tailed-arachnid-u": "Tailed Arachnid", + "tailed-biped-u": "Tailed Biped", + "tailed-quadruped-u": "Tailed Quadruped", + "winged-biped-u": "Winged Biped", + "winged-insect-u": "Winged Insect", + "winged-quadruped-u": "Winged Quadruped", + "npc-decrecation-warning-u": "Notice! The NPC sheet will be deprecated in the next version. It will be replaced with mook sheet and other accompanying features. To prepare you should copy your NPC stats to the main character sheet.", + "character-info-u": "Character Info", + "languages-u": "Languages", + "calculate-effictive-armor-enc-as-quarter-u": "Calculate effective ENC from armor as 1/4 actual", + "folk-magic-range-u": "Folk Magic Range", + "folk-magic-skill-u": "Folk Magic Skill", + "folk-magic-skill-divided-by-five-u": "Folk Magic Skill / 5", + "fae-powers-u": "Fae Powers", + "fata-u": "Fata", + "pow-metres-u": "POW Metres", + "pow-times-ten-metres-u": "POW x 10 Metres", + "max-simultaneous-powers-u": "Max Simultaneous Powers", + "one-minute-u": "1 Minute", + "intensity-minutes-u": "Intensity x Minutes", + "intensity-times-five-minutes-u": "Intensity x 5 Minutes", + "intensity-times-ten-minutes-u": "Intensity x 10 Minutes", + "intensity-hours-u": "Intensity x Hours", + "fae-powers-enabled-description-u": "Enables the Fae Powers section of the sheet.", + "folk-magic-range-description-u": "Sets the range of Folk Magic spells with the ranged tag.", + "cult-rank-u": "Cult Rank", + "broken-u": "Broken", + "skirmish-u": "Skirmish", + "line-u": "Line", + "phalanx-u": "Phalanx", + "circle-square-u": "Circle/Square", + "wedge-u": "Wedge", + "tortoise-u": "Tortoise", + "known-languages-u": "Known Languages", + "linguistics-enabled-u": "Linguistics Enabled", + "linguistics-u": "Linguistics", + "linguistics-enabled-description-u": "Use the Linguistics skill instead of individual Language skills.", + "mooks-u": "Mooks", + "form-u": "Form", + "spirit-attributes-u": "Spirit Attributes", + "material-u": "Material", + "spirit-u": "Spirit", + "fly-u": "Fly", + "powers-u": "Powers", + "species-fly-u": "Species Fly", + "species-swim-u": "Species Swim", + "calculated-u": "Calculated", + "set-2-u": "Set 2", + "set-3-u": "Set 3", + "reach-enabled-description-u": "Enable weapon reach.", + "action-points-chars-option-description-u": "Action Points are calculated from characteristics or set to a static value.", + "sink-u": "Sink", + "float-u": "Float", + "herculean-skill-modifier-u": "Herculean Skill Modifier", + "herculean-mod-description-u": "Is herculean difficulty 1/10th or 1/5th standard skill value.", + "mythras-imperative-u": "Mythras Imperative", + "no-penalty-u": "No Penalty", + "combat-u": "Combat", + "right-rear-leg-u": "Right Rear Leg", + "left-rear-leg-u": "Left Rear Leg", + "no-activities-possible-u": "No Activities Possible", + "compact-u": "Compact", + "professional-u": "Professional", + "matter-u": "Matter", + "mind-u": "Mind", + "sense-u": "Sense", + "cleric-u": "Cleric", + "druid-u": "Druid", + "paladin-u": "Paladin", + "ranger-u": "Ranger", + "pow-meters-u": "POW x Meters", + "pow-times-ten-meters-u": "POW x 10 Meters", + "base-skill-u": "Base Skill", + "talents-u": "Talents", + "disciplines-u": "Disciplines", + "stored-u": "Stored", + "equipped-u": "Equipped", + "double-base-healing-rate-u": "Double Base Healing Rate", + "character-u": "Character", + "report-a-bug-u": "Report a Bug", + "contact-sheet-author-u": "Contact Sheet Author", + "mythras-roll20-forum-u": "Mythras Roll20 Forum", + "upgrade-notice-u": "If your sheet values are not correct after upgrading to v2.0, click here", + "battle-units-enabled-u": "Battle Units Enabled", + "battle-units-enabled-description-u": "Enable the battle unit sheet type", + "spirits-mechanics-enabled-u": "Spirit Mechanics Enabled", + "spirit-mechanics-enabled-description-u": "Enable support for creatures which lack a physical body", + "add-one-tenth-athletics-u": "Add 1/10 Athletics", + "athletics-bonus-u": "Athletics Bonus", + "worlds-united-u": "Worlds United", + "cha-plus-half-pow-u": "CHA + half POW", + "con-plus-half-pow-u": "CON + half POW", + "calculate-with-u": "Calculate with", + "superpowers-u": "Superpowers", + "agony-and-ecstasy-u": "Agony & Ecstasy", + "activation-u": "Activation", + "boost-u": "Boost", + "boosts-u": "Boosts", + "limitations-u": "Limitations", + "the-soot-u": "The Soot", + "the-soot-is-a-standard-skill-u": "The Soot is a Standard Skill", + "the-soot-standard-description-u": "The Soot is listed as a standard skill.", + "strangeness-u": "Strangeness", + "strangeness-is-a-standard-skill-u": "Strangeness is a Standard Skill", + "strangeness-standard-description-u": "Strangeness is listed as a standard skill.", + "peculiarity-u": "Peculiarity", + "peculiarities-u": "Peculiarities", + "and-peculiarities-u": "& Peculiarities", + "peculiarities-enabled-u": "Peculiarities Enabled", + "peculiarities-enabled-description-u": "Enable the Peculiarities mechanics.", + "os-magic-enabled-u": "Odd Soot Magic Enabled", + "os-magic-enabled-description-u": "Enables the Magic section of the sheet per Odd Soot rules.", + "odd-soot-u": "Odd Soot", + "work-songs-enabled-u": "Work Songs Enabled", + "work-songs-enabled-description-u": "Enables Works Songs per Thennla: Sorandib. Appears in the Folk Magic section.", + "work-song-u": "Work Song", + "work-songs-u": "Work Songs", + "alchemy-enabled-u": "Alchemy Enabled", + "alchemy-u": "Alchemy", + "artifice-u": "Artifice", + "gnosis-u": "Gnosis", + "extended-task-rounds-u": "Extended Task Rounds", + "max-complexity-u": "Max Complexity", + "artifice-enabled-u": "Artifice Enabled", + "artifice-enabled-description-u": "Enables Artifice per Thennla: Sorandib.", + "alchemy-enabled-u": "Alchemy Enabled", + "alchemy-enabled-description-u": "Enables Alchemy per Thennla: Sorandib.", + "known-techniques-u": "Known Techniques", + "craft-alchemy-u": "Craft (Alchemy)", + "tradition-techniques-u": "Tradition Techniques", + "alchemical-tradition-u": "Alchemical Tradition", + "mundane-intensity-u": "Mundane Intensity", + "formula-u": "Formula", + "formulas-u": "Formulas", + "magical-u": "Magical", + "mundane-u": "Mundane", + "tradition-u": "Tradition", + "traditions-u": "Traditions", + "ten-minutes-u": "10 Minutes", + "social-conflict-enabled-u": "Social Conflict Enabled", + "social-conflict-enabled-description-u": "Use social conflict rules from the Mythras Companion.", + "social-conflict-u": "Social Conflict", + "confidence-u": "Confidence", + "social-damage-u": "Social Damange", + "social-initiative-u": "Social Initiative", + "resolution-pool-u": "Resolution Pool", + "composure-u": "Composure", + "integrity-u": "Integrity", + "resolve-u": "Resolve", + "attack-skill-u": "Attack Skill", + "defense-skill-u": "Defense Skill", + "attack-u": "Attack", + "defense-u": "Defense", + "resolution-pools-u": "Resolution Pools", + "pool-u": "Pool", + "resource-u": "Resource", + "passively-blocked-u": "Passively Blocked", + "hit-location-u": "Hit Location", + "d10-location-u": "d10 Location", + "d20-location-u": "d20 Location", + "d10plus10-location-u": "d10+10 Location", + "ship-location-u": "Ship Location", + "vehicle-location-u": "Vehicle Location" +}