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Fix typos
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gortnarj committed Apr 23, 2019
1 parent 2736605 commit 568a35b
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4 changes: 2 additions & 2 deletions docs/documentation/interface.md
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Expand Up @@ -10,7 +10,7 @@ The interface of VMT Editor is split into three basic parts:

The _Parameters_ tab is where the most of the main functionality of the VMT Editor lies.

?> How to use it is covered in [Material Creation](mmaterial.md).
?> How to use it is covered in [Material Creation](material.md).

### Shader

Expand All @@ -22,7 +22,7 @@ On the left side of the parameter groups are the previews of the textures curren

There's also a preview of masks that are used for reflection or specular, even if they're located in alpha channels of other textures.

You can enlarge the preview by clikcing on it and close it by right clicking.
You can enlarge the preview by clicking on it and close it by right clicking.

!> VMT Editor does not support previewing textures inside game package files.

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8 changes: 8 additions & 0 deletions docs/documentation/theme.css
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Expand Up @@ -79,6 +79,14 @@ a[disabled] {
cursor: not-allowed;
opacity: 0.6;
}
a {
text-decoration: none;
transition: color .3s ease;
}
.markdown-section a:hover {
color: #000;
transition: color .2s ease;
}
kbd {
border: solid 1px #ccc;
border-radius: 3px;
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