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main.asm
36 lines (29 loc) · 1.25 KB
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main.asm
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.gba ; Set the architecture to GBA
.open "kp_patched.gba",0x08000000 ; Open input.gba for output.
; 0x08000000 will be used as the
; header size
; ROM expansion no more! It fits in 8 MB.
VERSION equ "1.1.1" ; entering a level overwrites lowercase ascii characters in VRAM -_-
;include all assembly files in here
;file paths are relative to armips.exe
.ifdef __DEBUG__
.warning "Debug flag is ON"
; .include "asm/debug.asm" deprecated, hook is now located in vwfalpha.asm like all the other hooks
.endif
.include "graphics/menu/menumacros.asm" ; avoid repeated defines
.include "multi/insertmulti.asm" ; should require no free space, so okay to put this anywhere?
.include "asm/customcode.asm"
.include "asm/vwfalpha.asm"
.include "graphics/learnmagic/binaries.asm"
.include "text/insertscripts.asm"
.include "text/ascii.asm"
.include "text/menu.asm"
.include "graphics/glyphs/glyphbinaries.asm"
.include "graphics/minigamesplashes/minigamesplashes.asm"
.include "graphics/minigamesplashes/overworldsplashes.asm"
.include "graphics/minigamesplashes/titlescreen.asm"
.include "graphics/overworldtitles/overworldtitles.asm"
.include "graphics/inlevel/inleveltext.asm"
.include "graphics/menu/1Pmenus.asm"
.include "graphics/fixed/fixedgraphics.asm"
.close