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Releases: Dinorush/Brute4

v1.2.2

17 Feb 00:12
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Bug Fixes

  • Fixes the invalid damage source ID crash

v1.2.1

25 Jan 02:12
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Quad Rocket

  • Zoom in/out time: 0.1s > 0.15s

Miscellaneous

  • Set to be RequiredOnClient in mod.json
  • Unified indentation as tabs

v1.2

23 Jan 19:40
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Quad Rocket

  • Titan damage: 350 > 400
  • Explosion titan damage: 300 > 350
  • Normal fire projectile speed: 2400 > 3000
  • ADS movement speed reduction: 25% > 15%

Grenade Launcher

  • Explosion Titan Damage: 350 > 300
  • Cooldown: 7s > 10s

Ammo Swap

  • Subexplosions: 6 > 8
  • Subexplosion spawn rate: 2/0.35s > 2/0.5s

Dome Shield

  • Health: 2000 > 2500
  • Cooldown: 8s > 6s
  • Takes titan damage (rather than pilot damage)
  • Takes 2.5x melee damage
  • Also takes melee damage if the user is punched
  • Does not block rodeo/OOB/titanfall damage
  • Color changes with health
  • Shows hitmarkers when damaged

Cluster Barrage

  • Renamed to Barrage Core
  • Subexplosions: 5 > 6
  • Subexplosion spawn rate: 1/0.15s > 1/0.25s

Miscellaneous

  • Overcore is no longer removed after core 1
  • Quad Rocket/Ammo Swap use keyvalues now, should be more compatible with other mods

v1.1

21 Jan 03:32
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Mod

  • Changed name to follow common format
  • Added ConVars to control which chassis Brute4 can be given to

Quad Rocket

  • Can no longer fire in the middle of ADSing
  • Normal fire projectile speed: 2000 > 2400

Dome Shield

  • No longer blocks dashing
  • No longer slows by 10%
  • Breaks upon dashing

Bug Fixes

  • Should actually run now
  • Changed a few method calls that could cause conflicts for other mods
  • Dome Shield no longer disappears immediately if used after calling in a titan with Dome Shield
  • Ammo Swap no longer disables Dome Shield during startup