It is a viewer and editor for Godot Engine's PCK files with the ability to extract content and create new packages. Supports Godot 3 and 4.
Also PCK Bruteforcer
is available as part of this project here.
Explore
existing PCK files (regular PCK or Embedded)Extract
content from a PCK fileCreate
new PCK files or embed the folder as PCK into any other filesPatch
PCK files and replace some of their contents with new files from the folderMerge
existing PCK into other filesChange
the version of existing PCKExtract
whole embedded PCKRemove
embedded PCKSplit
files with embedded PCK into two separate files- Supports encrypted Godot 4 PCK
- And also all these features are available via the
console
. Just writeGodotPCKExplorer.Console.exe -h
to get help. - This program is available in two versions:
UI
: Supports onlyWindows
and requires the installation of the.NET Desktop Runtime
Console
: SupportsWindows
,Linux
andmacOS
USDT-TRC20 TEw934PrsffHsAn5M63SoHYRuZo984EF6v
The binaries of the latest version are available on itch.io or on the Github Releases page.
Important
Starting from version 1.4.2, native
and dotnet
versions of the program have become available for download.
native
is a standalone program that does not require anything extra to run.
dotnet
is a program that requires .NET 8
to work. Its download should be prompted when you run .exe
files in Windows, if it has not been installed previously.
The .NET Desktop Runtime
is required to use the UI versions of the program.
On Linux and macOS, you just need to install the .NET Runtime
. Use the command dotnet GodotPCKExplorer.Console.dll [some arguments]
to run it.
.NET 8
is available here.
MIT license