From 5a97b0495e599988701c290078d07c72e89a5522 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=94=D0=BC=D0=B8=D1=82=D1=80=D0=B8=D0=B9=20=D0=A1=D0=B0?= =?UTF-8?q?=D0=BB=D1=8C=D0=BD=D0=B8=D0=BA=D0=BE=D0=B2?= Date: Fri, 7 Aug 2020 19:02:46 +0300 Subject: [PATCH] added video demo updated readme --- README.md | 13 +++++++++---- 1 file changed, 9 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index af8e4c5..c045b22 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,9 @@ This is cross platform native module for [Godot Engine](https://github.com/godotengine/godot) v3 for control apps and games over WiFi or ADB. -If you are developing on a non-touch device, this module is the best way to quickly test touch input or mobile sensors data. +If you are developing on a non-touch device, this module is the best way to quickly test touch input or test mobile sensors data. + +[Video Demonstration](https://youtu.be/LbFcQnS3z3E) ## Donations @@ -37,7 +39,7 @@ scons p=windows tools=yes godot_remote_no_default_resources=no godot_remote_disa ## Download Mobile App -Currently this is a module and it's need to be compiled as part of engine but precompiled example of mobile client app based on this module can be found here: +Currently this is a module and it's need to be compiled as part of engine but precompiled mobile client app based on this module can be found here: [Google Play](https://play.google.com/store/apps/details?id=com.dmitriysalnikov.godotremote) @@ -48,13 +50,16 @@ Currently this is a module and it's need to be compiled as part of engine but pr To open settings menu you need to touch the screen with 5 fingers at once. Then you'll see this: + ![Settings](Images/Screenshots/mobile_settings.png) ### Custom client -If you don't want to use my client app or can't use it, you can check the [example client project](examples/simple_client) and build your own client. +If need to support other platforms or you need a specific version of module integrated to the client app, you can build client from source code placed [here](godot_remote_client). + +If you don't want to use my client app you can check the [example client project](examples/simple_client) and build your own client. -Or you can donate me some money with request to buy iPhone :-) +Or you can donate me some money with request to buy iPhone and adapt a client for it 🙂 ## API Reference