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And I want to clarify that I will not be able to fix this by updating the library for Godot 4.0, because the fix was made to the Godot core. Maybe it was/will be cherry-picked in some Godot 4.0.x
Godot version
4.0.3.stable.mono
DebugDraw3D version
current
On which operating systems the error occurs
Windows
Using which renderers the error occurs
Vulkan
Issue description
Getting this:
E 0:00:03:0013 root.gd:11 @ draw_gizmos(): Condition "_subdivision.x > 1024 * 1024" is true.
<C++ Source> src\debug_geometry_container.cpp:602 @ DebugGeometryContainer::draw_grid_xf()
root.gd:11 @ draw_gizmos()
root.gd:23 @ _process()
Steps to reproduce
Minimal reproduction project
https://github.com/skooter500/miniature-rotary-phone
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