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[Bug]: Rotation of DebugDraw3D.DrawBox() draws a warped/flattened box. #38
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Godot version
v4.2.1.stable.mono.official [b09f793f5]
DebugDraw3D version
1.3.1
On which operating systems the error occurs
Windows
Using which renderers the error occurs
No response
Issue description
Applying rotation to DrawBox3D() results in unexpected deformation/warping of the box.
Video:
DrawBox3DRotationBug.mp4
Steps to reproduce
You will see that the box is warped and no longer a rectangle.
Expected Result
The box should be rotated and still rectangular, the same way that a BoxMesh would be.
Minimal reproduction project
DrawBox3DBug.zip
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