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index.js
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function computerPlay(){
console.log("Entered Computer Play");
var choice = Math.random(3) * 3;
console.log(choice);
if(choice <=1){
return "Rock"
}
if(choice > 1 && choice <= 2){
return "Paper"
}
if(choice > 2){
return "Scissors"
}
}
function userPlay(){
let pick = prompt("Rock, Paper, or Scissors");
pick.toLowerCase();
if(pick == "rock"){
return "Rock";
}
if(pick == "paper"){
return "Paper";
}
if(pick == "scissors"){
return "Scissors";
}
else{
console.log(pick)
console.log("Those are not proper choices.");
userPlay()
}
}
function playRound(playerSelection, computerSelection){
console.log("Entered Play Round")
if(playerSelection == computerSelection ){
return "Round Tied"
}
if(playerSelection == "Rock" && computerSelection == "Paper"){
return "Computer wins!"
}
if(playerSelection == "Rock" && computerSelection == "Scissors"){
return "Player wins!"
}
if(playerSelection == "Paper" && computerSelection == "Rock"){
return "Player wins!"
}
if(playerSelection == "Paper" && computerSelection == "Scissors"){
return "Computer wins!"
}
if(playerSelection == "Scissors" && computerSelection == "Rock"){
return "Computer wins!"
}
if(playerSelection == "Scissors" && computerSelection == "Paper"){
return "Player wins!"
}
}
function game(){
var count = 0;
var cWins = 0;
var pWins = 0;
while(count <= 4){
var pSelect = userPlay();
var cSelect = computerPlay();
console.log(pSelect);
console.log(cSelect);
var win = playRound(pSelect,cSelect);
console.log(win);
if(win == 'Computer wins!'){
cWins+=1;
}
else{
pWins+=1;
}
}
if(cwins > pWins){
console.log("Computer wins!");
}
else{
console.log("Player wins!");
}
}
game();