An open source competitive multiplayer game by Double Trouble Games and USPGameDev ~ 2018-2022
This game was made for a game jam (https://github.com/uspgamedev/sharktron), under the group USPGameDev.
Now, it is under further development by the Double Trouble Games group.
Open the project using Godot Engine v3.5.1 or go to the release page and download the latest version.
The game was developed by the Double Trouble Games team, at the time composed of:
- Ricardo Lira da Fonseca (@rilifon)
- André Ferrari Moukarzel (@Detril)
- Arthur Vieira Barbosa (@ArthurTui)
- Luiz Felipe Moumdjian Girotto (@LuizGyro)
- Livia Maki Yoshikawa (@Makiyoshi)
- Marina de Novaes Benedicto (@Mariip)
- Rodrigo Passos (@passosteps)
Special Thanks to our most dedicated collaborators:
- Joseph Michael Ware (@Zibetnu)
Originally made using Godot Engine v3.0.6(now ported to Godot 3.5.X).
Github ~ https://github.com/DoubleTroubleGames/hooksharks
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program (right here). If not, see https://www.gnu.org/licenses/.