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December 13, 2024 06:35 1h 7m 44s
Some more fixes
Build #687: Pull request #666 opened by DragonJoker
December 12, 2024 22:29 1h 4m 43s fixes
December 12, 2024 22:29 1h 4m 43s
Warning fixes.
Build #686: Commit 907b82e pushed by DragonJoker
December 12, 2024 10:36 1h 4m 19s development
December 12, 2024 10:36 1h 4m 19s
Cscn scene import
Build #685: Pull request #665 opened by DragonJoker
December 12, 2024 07:37 1h 4m 46s cscn_scene_import
December 12, 2024 07:37 1h 4m 46s
November 25, 2024 15:04 20m 17s
Implemented vertex pulling
Build #683: Pull request #663 synchronize by DragonJoker
November 25, 2024 14:42 19m 57s vertex_pulling
November 25, 2024 14:42 19m 57s
Implemented vertex pulling
Build #682: Pull request #663 opened by DragonJoker
November 22, 2024 23:04 19m 34s vertex_pulling
November 22, 2024 23:04 19m 34s
Debug: Removed unused debug output parameters.
Build #681: Commit 333be71 pushed by DragonJoker
November 20, 2024 22:34 1h 9m 37s development
November 20, 2024 22:34 1h 9m 37s
Lighting model rework
Build #680: Pull request #662 synchronize by DragonJoker
November 20, 2024 21:21 36m 4s lighting_model_rework
November 20, 2024 21:21 36m 4s
Lighting model rework
Build #679: Pull request #662 synchronize by DragonJoker
November 20, 2024 17:13 1h 4m 10s lighting_model_rework
November 20, 2024 17:13 1h 4m 10s
Lighting model rework
Build #678: Pull request #662 opened by DragonJoker
November 20, 2024 16:46 29m 31s lighting_model_rework
November 20, 2024 16:46 29m 31s
BRDF: Implemented Disney diffuse and specular BRDF.
Build #677: Commit 1e1e667 pushed by DragonJoker
November 1, 2024 14:30 20m 41s development
November 1, 2024 14:30 20m 41s
Anisotropic specular
Build #676: Pull request #653 synchronize by DragonJoker
November 1, 2024 13:37 19m 59s anisotropic_specular
November 1, 2024 13:37 19m 59s
Anisotropic specular
Build #675: Pull request #653 synchronize by DragonJoker
November 1, 2024 12:52 18m 58s anisotropic_specular
November 1, 2024 12:52 18m 58s
Anisotropic specular
Build #674: Pull request #653 opened by DragonJoker
November 1, 2024 12:19 19m 50s anisotropic_specular
November 1, 2024 12:19 19m 50s
October 31, 2024 17:24 1h 4m 58s
Customisable brdf
Build #672: Pull request #652 synchronize by DragonJoker
October 31, 2024 16:54 19m 28s customisable_brdf
October 31, 2024 16:54 19m 28s
Customisable brdf
Build #671: Pull request #652 synchronize by DragonJoker
October 31, 2024 16:35 19m 45s customisable_brdf
October 31, 2024 16:35 19m 45s
Customisable brdf
Build #670: Pull request #652 synchronize by DragonJoker
October 31, 2024 15:59 14m 31s customisable_brdf
October 31, 2024 15:59 14m 31s
Customisable brdf
Build #669: Pull request #652 opened by DragonJoker
October 31, 2024 15:47 12m 44s customisable_brdf
October 31, 2024 15:47 12m 44s
Import: Added a way to disable imported images compression.
Build #668: Commit 6aebbd2 pushed by DragonJoker
October 26, 2024 15:51 33m 18s development
October 26, 2024 15:51 33m 18s
More default textures
Build #667: Pull request #650 synchronize by DragonJoker
October 26, 2024 14:15 20m 2s more_default_textures
October 26, 2024 14:15 20m 2s
More default textures
Build #666: Pull request #650 opened by DragonJoker
October 26, 2024 11:51 33m 15s more_default_textures
October 26, 2024 11:51 33m 15s
String: Removed spurious conversion functions.
Build #665: Commit b3152a9 pushed by DragonJoker
October 25, 2024 07:22 1h 6m 21s development
October 25, 2024 07:22 1h 6m 21s
Default textures
Build #664: Pull request #648 synchronize by DragonJoker
October 25, 2024 05:55 1h 1m 54s default_textures
October 25, 2024 05:55 1h 1m 54s