A library for using the official Battlerite API from NodeJS
npm install --save battlerite.js
const bjs = require('battlerite.js');
const client = new bjs.Client('your-token-here');
// Get the last 5 matches by the player 'Foo'
client.searchMatches({playerNames: 'Foo'}, 5).then(matches => {
console.log('Got matches:', matches);
// Get telemetry data for the first match
client.getMatchTelemetry(matches[0]).then(telemetry => {
console.log('Got telemetry:', telemetry);
});
});
Get the player specified by id
Get the players specified by ids
(array of player IDs)
Get the players specified by names
(array of player names)
Search matches using the specified filters. Available filters:
- playerIds
Player id or array of player Ids - playerNames
Player name or array of player names - teamNames
Team name or array of team names - gamemode
Game mode or array of game modes. Available modes:casual
,ranked
,battlegrounds
- fromDate
JS Date object or ISO-8601 string. Date to start searching from (defaults to 4 weeks ago). - toDate JS Date object or ISO-8701 string. Date to end searching at (defaults to current date).
amount
specifies the amount of matches to return. Every 5 matches results in a new API request that counts against your rate limit.
Note that bulk scraping matches is prohibited by the Battlerite API terms of use.
Loads telemetry data for the given Match.
A list of types/entities can be found in the documentation