Enabling Player Hitbox with emulator? #8
Replies: 12 comments 18 replies
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I wasn't aware of that. Thanks for bringing this to my attention. I will look into it. Thanks for your fix for the vulnerability btw. Much appreciated. |
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I'll see what I can do. |
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While thinkering with this I've noticed console error that says: As for the blank place in corner, I'm looking into it but there's no ETA on that. |
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That config.xml file also contains an error as far as I can see.
That line makes no sense in xml terms. It should either be bullets /bullets or tartet /target. |
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Those are problems with Stormtrooper's original code, and unrelated to Ruffle. |
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There is no "xml" folder anywhere in the www/upload filesystem. I'd say there are errors there that Stormtrooper never got around to fixing. I'll fix the location in the script. Putting that config.xml file in the root web folder is not the answer. |
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Unfortunately on testing the hitbox still doesn't show. |
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There was a path problem. I've almost got it working. |
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The hitbox shows, but the only mod I run that has hit location data is TFC and there may be a problem with the mod code. The hitbox shows but it doesn't show any data. Do you mind testing the fixes I just committed please? |
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We can safely say that hitbox is fully enabled in your fork now. |
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Flash hitbox is now properly emulated as of May 1, 2023. |
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cheers Rosenstein |
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Have you tought about using Flash Player emulator for player hitboxes as "temporary" fix until somebody ports .swf file to HTML5? It's still WIP, but easy to use and works in every browser/device.
All you need is 1 line of code under
<div id="s-hitbox" class="ps-table-inner">
in ..\themes\*\player.html after extracting files from archive in proper dir, and one .htaccess file for setting up web server to serve .wasm files correctlyBeta Was this translation helpful? Give feedback.
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