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Underlays #184

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seisatsu opened this issue Oct 9, 2017 · 3 comments
Open

Underlays #184

seisatsu opened this issue Oct 9, 2017 · 3 comments
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@seisatsu
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seisatsu commented Oct 9, 2017

Put an easy method in the API for placing an image underneath everything else. This can make for some cool effects or special effects, and a slowly moving underlay was a hallmark of many areas in Yume Nikki.

@seisatsu seisatsu added this to the Alpha-future milestone Oct 9, 2017
@seisatsu seisatsu self-assigned this Oct 9, 2017
@seisatsu
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Actually, the easiest way to do this would be to put an entity the size of the window on a layer beneath everything else. Then it could be animated. So, I'll set this as blocking on window-sized (or arbitrary-sized) entities, and then implement it into Stageshow.

@seisatsu seisatsu modified the milestones: Alpha-0.0.12, Alpha-future Oct 20, 2017
@pmer
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pmer commented Oct 20, 2017

Are underlays supposed to stay in place when the map scrolls?

Or any other interesting properties that overlays have?

@seisatsu
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Hm, that could be hard with entities after all.

Ideally then underlays will be exactly like overlays except drawn first.

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