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This repository has been archived by the owner on May 6, 2021. It is now read-only.
The way the system is setup right now it is a purely mathematical decision if you want to buy individual bullets or whole magazines. This is not engaging, the optimal choice is always obvious.
If bulletPrice*bulletsPerMagazine>magazinePrice buy the magazine, otherwise buy individual bullets. Per the current progression table and shop prices, this holds up until level 26 where bulletsPerMagazine becomes one. Even someone bad at math can do the comparison correctly here.
The text was updated successfully, but these errors were encountered:
I partially agree there... except !shop 1 saves you the !reload command compared to !shop 2, making it more useful when you have to react quickly when competing with other hunters and speed matters.
This functional difference is a neat detail imho, although indeed it doesn't really matter in the higher levels anymore, as !shop 1 is strictly superior in any case then...
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The way the system is setup right now it is a purely mathematical decision if you want to buy individual bullets or whole magazines. This is not engaging, the optimal choice is always obvious.
If
bulletPrice*bulletsPerMagazine>magazinePrice
buy the magazine, otherwise buy individual bullets. Per the current progression table and shop prices, this holds up until level 26 wherebulletsPerMagazine
becomes one. Even someone bad at math can do the comparison correctly here.The text was updated successfully, but these errors were encountered: