Nuestro juego gira en torno a una crítica del funcionamiento de la sociedad actual, a través de la invención de una sociedad ficticia formada por animales y gobernada por superhéroes.
Utilizamos el contraste entre una estética cartoon, divertida y aparentemente inocente, con la presencia de temas adultos y un humor ácido y crudo.
La mecánica de Oh my Ghost!, se basa en la posesión de cuerpos para conseguir habilidades usadas en combates por turnos característicos en los RPG combinada con la estética e inspiración de los cómics tradicionales americanos.
- Emma Calero (Animation - Characters Designer) | Github
- Bernat Cifuentes (UI - Level Designer) | Github
- Aina Cuffí (Scenery Designer - Animation) | Github
- Rafael Esquius (Tecinal Artist) | Github
- Alexandra Enache (Graphic Designer - Music Designer - Scenery Designer - Animation) | Github
- Addaia Ferres (Music Designer - Character Designer - Animation) | Github
- Marc Gil (Animation - Characters Designer) | Github
- Marc Gimenez (Scenery Designer - Animation - Graphic Designer) | Github
- Pau Hernández (Level Designer - UI) | Github
- Ferran Llobet (Gameplay Programmer) | Github
- Pau Mena (Scrum Master - Gameplay Programmer - Music Designer - Website Designer) | Github
- Edgar Mesa (Scrum Master - Gameplay Programmer - Music Designer - Website Designer) | Github
- Eric Palomares (Level Designer - Gameplay Programmer) | Github
- Roger Puchol (Gameplay Programmer) | Github
- Erika Sánchez (Animation - Graphic Designer - Scenery Designer) | Github
- Ana Clara Sousa (Scrum Master - Animation - Character Designer) | Github
- Gemma Zahinos (Scrum Master - Animation - Character Designer) | Github
- GDD: GDD Dumbell Games Oh my Ghost
- TDD: TDD Dumbell Games Oh my Ghost
- Production Plan:
- Gant Chart: Gantt Chart Dumbell Games Oh my Ghost
- Risk and contingency list: Risk and contingency list Dumbell Games Oh my Ghost
- Available Resources: Available resources Dumbell Games Oh my Ghost
- Pitch Presentation: Pitch Presentation Dumbell Games Oh my Ghost