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It looks like this image has been downsampled with nearest-neighbor filtering. This means that a lot of depth pixels are missing from this version. If you downsample with another technique that preserves that information, then it should be pretty dense at this resolution.
It may be a dumb question, but how do you actually load the ground truth depth map? The depth maps I downloaded are a set of .JPG files that can not be loaded(not a JPEG file: starts with 0x18 0x0a).
The images are not actually JPEGs, their filenames just match the original JPEGs to indicate that they correspond to each other (in hindsight that was a bad decision since several people got mislead by that). The ETH3D documentation describes the actual format in the last paragraph of the training data description here: https://www.eth3d.net/documentation#format-of-multi-view-data-training-data
I loaded the depth map and got the result like this:
![DSC_0286](https://user-images.githubusercontent.com/18275776/68834339-e2814480-06f8-11ea-81c7-148f13707b99.png)
Why is it so sparse and how can I get the dense version?
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