Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

LittleBigPlanet: Severe graphical bugs! #24

Open
Instandhaltung opened this issue Aug 17, 2018 · 8 comments
Open

LittleBigPlanet: Severe graphical bugs! #24

Instandhaltung opened this issue Aug 17, 2018 · 8 comments
Labels
known issue Maybe someday will be fixed

Comments

@Instandhaltung
Copy link

Sadly I have to report glitches I encountered while playing LBP in native resolution. The particle(?) effects don't work anymore and cause artifacts. Pics below are from level 2.1. Maybe someone can confirm this. If this is replicable, I would consider deactivating this game by default for now.

img_20180817_152537
img_20180817_152523

@ChiSys
Copy link

ChiSys commented Aug 17, 2018

Have you tested other resolutions like 800x480

@Electry
Copy link
Owner

Electry commented Aug 17, 2018

Thanks for reporting, can confirm that particles cause these weird artifacts at native res. :/

@JuanD817
Copy link

Yep, it happens when i kill monsters

@Electry Electry added the known issue Maybe someday will be fixed label Aug 19, 2018
@adrianbass360
Copy link

Just discovered that there's an official marvel version of this game for the vita. Has anyone tried experimenting with the setting on this version to see if it works fine?

@Lenksi
Copy link

Lenksi commented Jun 17, 2020

Any know fix for this issue?

@noblereign
Copy link

image
image

Horrible gas does this. It looks like there's some sort of effect it uses that's still stuck at the default resolution

@RedmatterKronos
Copy link

Still happening to this very day. It's a real big shame

@CatsLover2006
Copy link

I think this might be a shader, that has it’s pixel position as a hardcoded multiple of the value sent to the GPU. Smaller resolutions that are closer to the game’s native cause minor visual offsets to the top left. That shader might need to be modified.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
known issue Maybe someday will be fixed
Projects
None yet
Development

No branches or pull requests

9 participants