2020_11_14_TimeThread #13
EloiStree
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Time thread is a unity package that allows to subscribe to time channel or time past in your game.
Instead of creating InvokeRepeat or Update check everywhere in your code. Just create a methode that can be called by outside script and call that method from the TimeThreadFrequence.
If you like more code call and not UnityEvent call, there is delegate where you can subscribe to.
Source Code: http://gitlab.com/EloiStree/2020_11_14_TimeThread
Link to copy in package manager: http://gitlab.com/EloiStree/2020_11_14_TimeThread.git
Pre-Mortem Video of the code:
https://youtu.be/4Ye8KZ7qdJo
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