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Cell.cpp
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Cell.cpp
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/*
* File: Cell.cpp
* Author: Emre OZGUN
*
*Implemantation of Cell class
*/
#include <iostream>
#include "Cell.h"
//Namespace of the game
namespace ConnectFourGame
{
using std::ostream;
using std::istream;
Cell::Cell() : position(0),rowNum(0),type(Empty)
{
//Empty implemantation
}
Cell::Cell(char position, int rowNum,Celltype type) : position(position),rowNum(rowNum),type(type)
{
//Constructor take three parameter(Cell position,Cell row number and Cell type)
}
//Assignment operator of class with all members
Cell & Cell::operator = (const Cell &rightSideObje)
{
this->position = rightSideObje.position;
this->rowNum = rightSideObje.rowNum;
this->type = rightSideObje.type;
return *this;
}
/*get and sets of data members */
int Cell::getPosition() const
{
return position;
}
Celltype Cell::getType() const
{
return type;
}
void Cell::setPosition(char position)
{
this->position = 'a' + position;
}
void Cell::setType(Celltype type)
{
this->type = type;
}
}