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- About the Build Panel
- General Build Options
- Publish from the Command Line
- Custom Project Build Process
- Build Process with FAQ
- Publish to the Web
- Publish to Native
- Publish to Mini Games
- Publish to Alipay Mini Games
- Publish to ByteDance Mini Games
- Publish to Cocos Play
- Publish to Huawei Quick Games
- Publish to OPPO Mini Games
- Publish to vivo Mini Games
- Publish to Baidu Mini Games
- Publish to Xiaomi Quick Games
- Publish to WeChat Mini Games
- Open Data Context
- Publish to LinkSure Mini Games
- Publish to QTT Mini Games
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- AudioSource
- MeshRenderer
- SkinnedMeshRenderer
- Camera
- DirectionalLight
- SphereLight
- SpotLight
- Animation
- Billboard
- Line
- ParticleSystem
- BoxCollider
- SphereCollider
- RigidBody
- UI Component Reference
- UI Renderer Component
- UI Basic Component
- Canvas Reference
- UITransform Reference
- Widget Reference
- Button Reference
- Layout Reference
- EditBox Reference
- ScrollView Reference
- ScrollBar Reference
- ProgressBar Reference
- LabelOutline Reference
- Toggle Reference
- ToggleContainer Reference
- Slider Reference
- PageView Reference
- PageViewIndicator Reference
- UIMeshRenderer Reference
- UIOpacity Reference
- BlockInputEvents Reference
- WebView Reference
- VideoPlayer Reference
- SafeArea Reference
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Scripting Guide and Event Mechanism
- Script Creation
- Scripting Basics
- Language Support
- ccclass
- Attributes
- Access Node and Other Components
- Common Node and Component Interface
- Life Cycle Callbacks
- Create and destroy nodes
- Load and switch scenes
- Loading Assets
- Scheduler
- Component
- Component Execution Order
- Event Mechanism
- Plugin script
- Logging
- Deprecated APIs