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.gitlab-ci.yml
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stages:
- build
- package
windows_x64_release_opengl:
stage: build
script: "buildscripts\\build.sh Release x64 --gfxapi=opengl"
tags:
- windows
- vs2015
windows_x64_debug_opengl:
stage: build
script: "buildscripts\\build.sh Debug x64 --gfxapi=opengl"
tags:
- windows
- vs2015
windows_x64_release_d3d11:
stage: build
script: "buildscripts\\build.sh Release x64 --gfxapi=d3d11"
tags:
- windows
- vs2015
windows_x64_debug_d3d11:
stage: build
script: "buildscripts\\build.sh Debug x64 --gfxapi=d3d11"
tags:
- windows
- vs2015
linux_deb_gcc_release:
image: gitlab.euclideon.com:4567/docker-images/dev-xenial:v5
stage: build
script: "buildscripts/build.sh Release x64"
tags:
- linux
- docker
linux_deb_gcc_debug:
image: gitlab.euclideon.com:4567/docker-images/dev-xenial:v5
stage: build
script: "buildscripts/build.sh Debug x64"
tags:
- linux
- docker
linux_deb_clang_release:
image: gitlab.euclideon.com:4567/docker-images/dev-xenial:v5
stage: build
script: "buildscripts/build.sh ReleaseClang x64"
tags:
- linux
- docker
linux_deb_clang_debug:
image: gitlab.euclideon.com:4567/docker-images/dev-xenial:v5
stage: build
script: "buildscripts/build.sh DebugClang x64"
tags:
- linux
- docker
#linux_rpm_gcc_release:
# image: gitlab.euclideon.com:4567/docker-images/dev-centos7:v3
# stage: build
# script: "buildscripts/build.sh Release x64"
# tags:
# - linux
# - docker
#
#linux_rpm_gcc_debug:
# image: gitlab.euclideon.com:4567/docker-images/dev-centos7:v3
# stage: build
# script: "buildscripts/build.sh Debug x64"
# tags:
# - linux
# - docker
#
#linux_rpm_clang_release:
# image: gitlab.euclideon.com:4567/docker-images/dev-centos7:v3
# stage: build
# script: "buildscripts/build.sh ReleaseClang x64"
# tags:
# - linux
# - docker
#
#linux_rpm_clang_debug:
# image: gitlab.euclideon.com:4567/docker-images/dev-centos7:v3
# stage: build
# script: "buildscripts/build.sh DebugClang x64"
# tags:
# - linux
# - docker
macosx_x64_release_opengl:
stage: build
script: "buildscripts/build.sh Release x64 --gfxapi=opengl"
tags:
- osx
macosx_x64_debug_opengl:
stage: build
script: "buildscripts/build.sh Debug x64 --gfxapi=opengl"
tags:
- osx
macosx_x64_release_metal:
stage: build
script: "buildscripts/build.sh Release x64 --gfxapi=metal"
tags:
- osx
macosx_x64_debug_metal:
stage: build
script: "buildscripts/build.sh Debug x64 --gfxapi=metal"
tags:
- osx
#ios_x64_release:
# stage: build
# script: "buildscripts/build.sh Release x86_64 ios"
# tags:
# - osx
#
#ios_x64_debug:
# stage: build
# script: "buildscripts/build.sh Debug x86_64 ios"
# tags:
# - osx
#
#ios_arm64_release:
# stage: build
# script: "buildscripts/build.sh Release arm64 ios"
# tags:
# - osx
#
#ios_arm64_debug:
# stage: build
# script: "buildscripts/build.sh Debug arm64 ios"
# tags:
# - osx
emscripten_wasm32_release:
image: gitlab.euclideon.com:4567/docker-images/emscripten-bionic:v3
stage: build
script: "buildscripts/build.sh Release wasm32 Emscripten"
tags:
- linux
- docker
emscripten_wasm32_debug:
image: gitlab.euclideon.com:4567/docker-images/emscripten-bionic:v3
stage: build
script: "buildscripts/build.sh Debug wasm32 Emscripten"
tags:
- linux
- docker
package_windows:
stage: package
script: "buildscripts\\package.sh"
only:
- master
- tags
tags:
- windows
- vs2015