Releases: Exiled-Team/EXILED
Releases · Exiled-Team/EXILED
8.9.6
What's Changed
Additions
- DangerTypeExtensions by @IkaOverride in #2625
Fixes
- Slowness Effect Fix by @IkaOverride in #2618
- CommonExtensions.GetRandomValue by @Jesus-QC in #2622
- Danger fixes and additions by @IkaOverride in #2625
- Version bump by @Misfiy in #2627
Full Changelog: 8.9.5...8.9.6
8.9.5
What's Changed
Additions
Fixes
- Fix strange version when built with CI by @Misaka-ZeroTwo in #2611
- Fix two crashes in RoomBlackout.cs by @IkaOverride in #2612
Full Changelog: 8.9.4...8.9.5
8.9.4 - SCP:SL 13.5.0
Fixes
Changes (non-breaking)
- Command missing member by @BoltonDev in #2600
- Optimize CI by @Misaka-ZeroTwo in #2606
- Docs update by @Misaka-ZeroTwo in #2607
Full Changelog: 8.8.1...8.9.4
8.9.3
Don't use this version except if your are running on experimental
branch
What's Changed
- Create README-ไทย.md , GettingStarted-ไทย.md by @AkaiShuichiX in #2552
- Create README-KR.md by @Cocoa2219 in #2525
- Hotfixes on README-BR.md by @Firething in #2519
- Experimental 0d40879f by @Misfiy in #2587
New Contributors
- @AkaiShuichiX made their first contribution in #2552
Full Changelog: 8.9.2...8.9.3
8.9.2
Don't use this version except if your are running on experimental
branch
Additions
- None
Fixes
- Fixed a bug when all PD exists lead to death by @louis1706
Full Changelog: 8.9.1...8.9.2
8.9.1
Don't use this version except if your are running on experimental
branch
Additions
EffectType.FogControl
by @louis1706EffectTypeExtension.SetFogType(FogControl, FogType)
by @louis1706
Fixes
Scp106Attacking
causing error fixed by @louis1706
Full Changelog: 8.9.0...8.9.1
8.9.0
Don't use this version until next SCP:SL release, except if your are running on experimental
branch
What's Changed
- Added new support to PrimitiveFlags
- Easy way to Goto AppData by @Veslydev in #2394
- Update docs.yml to not use exiled.Host by @louis1706 in #2436
- German localization by @foxyfoxts in #2443
- Fix Player::Inventory & Fix a NW Bug where OnAdded get call after OnRemoved by @louis1706 in #2458
- Revert "Fix Player::Inventory & Fix a NW Bug where OnAdded get call after OnRemoved" by @NaoUnderscore in #2505
- Fix Map.Explode by @louis1706 in #2504
- Create README-FR.md by @Robocnop in #2484
- Fix FlashBang Showing hitmarker with flash when it's should not by @louis1706 in #2526
[Exiled::Events]
Fix BlinkingRequest event by @BoltonDev in #2522
New Contributors
- @Veslydev made their first contribution in #2394
- @foxyfoxts made their first contribution in #2443
- @Robocnop made their first contribution in #2484
Full Changelog: 8.8.1...8.9.0
8.8.1
Fixes
- Fixed base game bug occurring when there are more than 20 or 25 player SCP spawns, causing glitching out of the map. - Contributed by @Misfiy in #2474
- Fixed an issue where API
MirrorExtensions::ChangeAppearance
would return a NullReferenceException when attempting to change the appearance of a dead player to a human one. - Contributed by @louis1706 in #2486 - Fixed API
Map.Explode(Vector3, ProjectileType)
not correctly exploding for projectiles other than grenades and flashbangs. - Contributed by @louis1706 in #2482 - Fixed event
Scp914.UpgradingInventoryItem
not being correctly registered with DynamicPatching. - Contributed by @louis1706 in #2455 - Fixed event
Scp079.Recontained
not being correctly registered with DynamicPatching. - Contributed by @louis1706 in #2476 - Fixed event
Player.Hurting
not correctly returning the value whenIsAllowed
was false. - Contributed by @louis1706 in #2476 - Fixed event
Scp173OldGate
being locked open and never being considered FullyOpen by our API. - Contributed by @BoltonDev in #2492
Additions
Changes (non-breaking)
- None
8.8.0
Fixes
- Fix IsStatic for Primitive that use
Primitive::Create(PrimitiveSettings)
by @louis1706 - Fix NW Issue https://trello.com/c/CzPD304L/5983-networking-blackout-is-not-synchronized-for-the-new-players by @FUTURE-SL
- Fix NW Issue https://trello.com/c/cUwpZDLs/5003-config-teamrespawnqueue-in-configgameplay-is-not-working-as-expected @louis1706
- Fix NW Issue https://trello.com/c/6Nz7Isjm/4637-scp096-easily-breaking-opened-doors by @louis1706
Additions
- Add
Player::GetProcessedData(ArraySegment<string>, int, out string[], bool)
by @Misfiy - Add
Player::GetProcessedData(ArraySegment<string>, int)
by @Misfiy - Add NW GamePlayConfig
respawn_target_multiplier: 0.75
by @louis1706
Changes (non-breaking)
- None
8.7.3
Fixes
- Fix SpawningRagdoll Property wasn't working
- Fix SearchingPickup overwritten the value for SearchingTime of NWAPI
Additions
- None
Changes (non-breaking)
- None