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cmake.windows.yml
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name: Generate Windows Installer
on:
push:
branches: [ kronos-cmake_ci ]
pull_request:
branches: [ kronos-cmake_ci ]
workflow_dispatch:
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally
# well on Windows or Mac. You can convert this to a matrix build if you need
# cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
- name: Install Qt
uses: jurplel/install-qt-action@v3
with:
version: '5.15.2'
modules: 'all'
- name: Download SDL2
shell: pwsh
run: |
Invoke-WebRequest -OutFile SDL2.zip -Uri https://github.com/libsdl-org/SDL/releases/download/release-2.30.8/SDL2-devel-2.30.8-VC.zip
- name: Install SDL2
shell: pwsh
run: |
Expand-Archive -Force SDL2.zip .\
mv SDL2-2.30.8 ${{github.workspace}}/SDL2
rm SDL2.zip
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
env:
sdl2lib_DIR: ${{github.workspace}}\SDL2
sdl2_DIR: ${{github.workspace}}\SDL2\cmake
run: |
cmake -S ${{github.workspace}}/yabause -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DYAB_IS_WIP=ON
- name: Build
# Build your program with the given configuration
run: |
echo "Compiling"
cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --target package
#- name: Test
#working-directory: ${{github.workspace}}/build
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
#run: ctest -C ${{env.BUILD_TYPE}}
- name: Prepare package
id: rename
shell: bash
run: |
SHORT_SHA=$(echo ${{ github.sha }} | cut -c 1-7)
NAME=$(find build/ -maxdepth 1 -iname "kronos-*.exe")
mv $NAME kronos-win64-$SHORT_SHA.exe
echo "ReleaseFile=kronos-win64-$SHORT_SHA.exe" >> "$GITHUB_ENV"
echo "ArtifactName=kronos-win64-$SHORT_SHA" >> "$GITHUB_ENV"
- name: Binary upload
uses: actions/upload-artifact@v4
with:
name: ${{env.ArtifactName}}
path: ${{env.ReleaseFile}}