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DriveRed.java
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DriveRed.java
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package org.firstinspires.ftc.teamcode;
import org.firstinspires.ftc.teamcode.libs.*;
import com.qualcomm.robotcore.robot.Robot;
import com.qualcomm.hardware.rev.RevBlinkinLedDriver;
import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
import com.qualcomm.robotcore.eventloop.opmode.TeleOp;
import com.qualcomm.robotcore.hardware.HardwareMap;
import com.qualcomm.robotcore.eventloop.opmode.LinearOpMode;
import org.firstinspires.ftc.robotcore.external.navigation.VuforiaLocalizer;
import org.firstinspires.ftc.robotcore.external.tfod.TFObjectDetector;
import com.qualcomm.robotcore.hardware.Gyroscope;
import com.qualcomm.robotcore.hardware.DcMotor;
import com.qualcomm.robotcore.hardware.Servo;
import org.firstinspires.ftc.robotcore.external.hardware.camera.WebcamName;
import org.firstinspires.ftc.robotcore.external.ClassFactory;
import java.util.concurrent.Callable;
@TeleOp
public class DriveRed extends Drive {
@Override
public void runPowerShots(){
// start shooter
(new TimedAutoTask(new Runnable() { public void run() {
//hardwareInterface.setShooterRPM(RobotConfig.RPMInts[1]);
hardwareInterface.runShooter(1);
}}, opModeActiveCallable, "Shoot", telemetry, 1400)).run();
// drive diagonally to shooting spot
if (runningPowerShots) autoNav.goForTime(750, 0, 1, 0, 0.5f);
// open the shooter gate
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.setPusherPosition(0.2f);
}}, opModeActiveCallable, "Gate down", telemetry, 250)).run();
// push rings into the shooter -- shoot!
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.fullIntake();
}}, opModeActiveCallable, "Shoot", telemetry, 100)).run();
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.setPusherPosition(-1);
}}, opModeActiveCallable, "Wait", telemetry, 600)).run();
// stop shooting
hardwareInterface.stopIntake();
// bump up shooter power
hardwareInterface.runShooter(2);
// drive diagonally to shooting spot
if (runningPowerShots) autoNav.goForTime(750, 0, 1, 0, 0.5f);
// open the shooter gate
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.setPusherPosition(0.2f);
}}, opModeActiveCallable, "Gate down", telemetry, 250)).run();
// push rings into the shooter -- shoot!
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.fullIntake();
}}, opModeActiveCallable, "Shoot", telemetry, 100)).run();
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.setPusherPosition(-1);
}}, opModeActiveCallable, "Wait", telemetry, 600)).run();
// stop shooting
hardwareInterface.stopIntake();
// drive diagonally to shooting spot
if (runningPowerShots) autoNav.goForTime(700, 0, 1, 0, 0.5f);
// open the shooter gate
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.setPusherPosition(0.2f);
}}, opModeActiveCallable, "Gate down", telemetry, 250)).run();
// push rings into the shooter -- shoot!
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.fullIntake();
}}, opModeActiveCallable, "Shoot", telemetry, 1000)).run();
// stop shooting
hardwareInterface.setPusherPosition(-1);
hardwareInterface.stopIntake();
hardwareInterface.stopShooter();
runningPowerShots = false;
}
@Override
public void runPowerShotsInPlace(){
hardwareInterface.runShooter(1);
//// Back up a few inches.
////autoNav.goForTime(500, -1, 0, 0, 0.4f);
// Go diagonally backward and to the right from the wall to our shooting spot.
autoNav.goForTime(1500, 0.1f, -1, 0.03f, -0.6f);
// Rotate clockwise to line up the first shot.
autoNav.goForTime(1800, 0, 0, 1, -0.14f);
// Wait for the shooter to get up to speed
while(!hardwareInterface.shooterReady()){
try{java.lang.Thread.sleep(1);}
catch (Exception e){}
}
// open the shooter gate
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.setPusherPosition(0.2f);
}}, opModeActiveCallable, "Gate down", telemetry, 250)).run();
// push rings into the shooter -- shoot!
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.fullIntake();
}}, opModeActiveCallable, "Shoot", telemetry, 100)).run();
// Now that the first ring has been shot, slow the shooter down for the next 2 shots.
hardwareInterface.runShooter(2);
// Close the gate.
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.setPusherPosition(-1);
}}, opModeActiveCallable, "Wait", telemetry, 600)).run();
// Rotate clockwise to line up the second shot.
autoNav.goForTime(500, 0, 0, 1, -0.14f);
// open the shooter gate
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.setPusherPosition(0.2f);
}}, opModeActiveCallable, "Gate down", telemetry, 250)).run();
// push rings into the shooter -- shoot!
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.fullIntake();
}}, opModeActiveCallable, "Shoot", telemetry, 100)).run();
// Close the gate.
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.setPusherPosition(-1);
}}, opModeActiveCallable, "Wait", telemetry, 600)).run();
// Rotate clockwise to line up the third shot.
autoNav.goForTime(550, 0, 0, 1, -0.12f);
// open the shooter gate
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.setPusherPosition(0.2f);
}}, opModeActiveCallable, "Gate down", telemetry, 250)).run();
// push rings into the shooter -- shoot!
(new TimedAutoTask(new Runnable() { public void run() {
hardwareInterface.fullIntake();
}}, opModeActiveCallable, "Shoot", telemetry, 100)).run();
// Stop shooting.
hardwareInterface.setPusherPosition(-1);
hardwareInterface.stopIntake();
hardwareInterface.stopShooter();
// We are done running the Power Shots, don't do it again!
runningPowerShots = false;
}
}