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I looked a bit into it, and internally it seems to work fine as it loads the file and takes up the memory for it, but it never frees it.
I noticed that the GarrysMod::Lua::Libraries::File::AsyncCycle function is missing, so I'm guessing that this is the reason why it doesn't call the callback and free the memory.
The menu state isn't meant to be used, but some might want to do something in it and file.AsyncRead can become really useful.
Details
file.AsyncRead doesn't work in the Menu State. Tested on all Branches
Steps to reproduce
Output:
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