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modify a gameobjects transform ingame then apply those changes to the scene
same as with properties
copy and pasting the value, which sucks
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The text was updated successfully, but these errors were encountered:
Maybe not a bad idea, I'll think about it
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What can't you do?
modify a gameobjects transform ingame then apply those changes to the scene
How would you like it to work?
same as with properties
What have you tried?
copy and pasting the value, which sucks
Additional context
No response
The text was updated successfully, but these errors were encountered: