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Release Candidate 37 (TBD)

Release Candidate 36 (20 Dec 2023)

Additions

  • Added e2e testing to PRs to better ensure compatibility
  • Added compatibility to 1.20+
  • Added rainbow armor
  • Added grace periods to radiation
  • Added cherry log to android woodcutter
  • Added blackstone recipes to Grindstone and Ore Crusher (#3912)
  • Added Enchanted Golden Apple recipe (suggestion #2147 from punished_Garett) (#3591)
  • Added new flags for timings (#3246)
  • Added yaw to GPS Waypoints
  • (API) Add MultiBlockCraftEvent (#3928)
  • (API) Add TalismanActivateEvent (#4045)

Changes

  • Changed the radiation system
  • Removed backwards compatibility
  • (API) Improve performance for clearAllBlockInfoAtChunk
  • Change Energized GPS Transmitter values to follow the pattern of previous tiers (#3915)
  • Allowed the sword of beheading to drop piglin heads
  • Improvements to BlockStorage handling (#3911)
  • Moved builds to https://blob.build

Fixes

  • Fix #3444
  • Fix #3507
  • Fix possible enchantment duplication
  • Fix Different Time of Pan Recipes
  • Fix some of the reported blocks not working (#3848)
  • Fix Soulbound Runes not working (#3932)
  • Fix #3836
  • Fix unable to craft soulbound backpack with woven backpack with id (#3939)
  • Fix getting radiated when not supposed to
  • Fix geo miner voiding resources
  • Fix sensitive blocks attached to sf blocks not dropping (1.19+)
  • Fix breaking sf block with not unlocked item duping contents (#3976)
  • Fix the case of SlimefunItem#itemhandlers
  • Fix taking damage on head collision while wearing elytra cap (#3760)
  • Fix heads showing as steve (#4027)
  • Fix grappling hook not working due to bat dying (#3926)
  • Fix freezer material
  • Fix auto update
  • Fix rate limiting issues (#4042)
  • Fix orebfuscator plugin with blocks when gold panning (#3921)

Release Candidate 35 (07 Jul 2023)

Additions

  • Added sounds.yml file to configure sound effects for Slimefun
  • Added preview builds to the repo, PRs will now have a build which testers can use
  • (API) Added SlimefunBlockBreakEvent and SlimefunBlockPlaceEvent events for plugins/addons to implement
  • (API) Added an efficient way to clear BlockStorage within a chunk - BlockStorage.clearAllBlockInfoAtChunk
  • (API) Added DistinctiveItem, a way to distinguish your item with more than just ID
  • (API) Added ExternallyInteractable, a way for addons to define "interactions" for blocks

Changes

  • Moved all sound effects to the new sound system

Fixes

  • Fixed recipe shift in multiblocks when items are disabled (#3286)
  • Fixed backpack dupe within cargo (#3379)

Release Candidate 34 (20 Jun 2023)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#34

Additions

  • Added "Cobbled Deepslate -> Gravel" recipe to the Grind Stone
  • Added "Cobbled Deepslate -> Sand" recipe to the Ore Crusher
  • (API) Added EnergyNet#getGenerators()
  • (API) Added EnergyNet#getCapacitors()
  • (API) Added EnergyNet#getConsumers()
  • Added Bamboo as a fuel type for Tier 1 Androids
  • Added "Basalt -> Blackstone" recipe to the Grind Stone
  • Added a way to automate salt with the Ore Washer
  • Added compatibility for Minecraft 1.20

Changes

  • Removed 1.14.* and 1.15.* support
  • The Climbing Pick now also works on:
    • Calcite
    • Deepslate
    • Dripstone blocks
    • Smooth Basalt
    • Tuff
    • Clay
    • Skulk
  • Lumber Axe no longer works when shifting

Fixes

  • Fixed #3741
  • Fixed #3724
  • Fixed #3462
  • Fixed #3758
  • Fixed #3701
  • Fixed #3361
  • Fixed #3254
  • Fixed #3443
  • Fixed #3511
  • Fixed #3524
  • Fixed #3657
  • Fixed #3768
  • Fixed #3414

Release Candidate 33 (07 Jan 2023)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#33

Additions

  • (API) Added Tinted Glass to "GLASS_BLOCKS" tag
  • (API) Added "WOOL_CARPETS" tag (for compatibility across MC 1.19/1.18 tags)
  • Added a new language: Persian
  • Added a new language: Romanian
  • (API) Added a method for item groups to allow addons to choose if they want to allow items from other addons
  • Added a new option to Eletric Gold Pans: "override-output-limit"
  • Added "Mud -> Clay" recipe to the Auto Drier
  • Added a third tier for Freezers
  • Added Glow Berry Juice

Changes

  • Tree Growth Accelerators can now actually cause the Tree to fully grow (1.17+ only)
  • Slimefun now requires Java 16
  • "Connected / Not connected" messages for cargo nodes are now sent via the actionbar
  • "/sf stats" can no longer be used if researching is disabled
  • "/sf research" can no longer be used if researching is disabled
  • Removed the Hercules Pickaxe from Slimefun
  • If CS-CoreLib is present, Slimefun will disable itself (previously it would just error)

Fixes

  • Fixed #3597
  • Fixed an issue related to "Bee Wings"
  • Fixed #3573
  • Fixed "round-robin" mode for cargo networks being very unreliable
  • Fixed #3664
  • Fixed #3651
  • Fixed #3677
  • Fixed #3705
  • Fixed BlockPlacer being able to place disabled items

Release Candidate 32 (26 Jun 2022)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#32

Additions

  • Added Organic Food for Seagrass
  • Added Organic Fertilizer for Seagrass
  • Added compatibility for Minecraft 1.19

Changes

  • Removed support for ChestTerminal

Fixes

  • Fixed #3445
  • Fixed #3504
  • Fixed #3534
  • Fixed #3538
  • Fixed #3548
  • Fixed an issue with machines being placed below y=0

Release Candidate 31 (14 Mar 2022)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#31

Additions

  • Added Armored Jetpack
  • Added Cocoa Beans as a fuel type for the Bio-Generator
  • Added Beetroots and Beetroot seeds as fuel types for the Bio-Generator
  • Added small and big dripleaves as fuel types for the Bio-Generator
  • Added Glow Berries as a fuel type for the Bio-Generator
  • Added Glow Lichen as a fuel type for the Bio-Generator
  • Added Spore Blossom as a fuel type for the Bio-Generator
  • Added a new item setting for Freezers to allow them to use a 9:1 "vanilla" ratio instead of 1:1 (1:1 by default, like before)
  • (API) Added PlayerProfile#hasUnlockedEverything() to check if a player has unlocked all researches
  • (API) Added Research#getUnlocalizedName()
  • Added support for the plugin "HuskTowns"
  • Added support for Minecraft 1.18.2
  • You can now pick up Slimefun blocks in creative mode using the middle mouse button
  • /sf search no longer shows items in hidden item groups (can be overidden by a config setting)
  • Fluid Pumps can now fill bottles with water
  • (API) Added Shulker boxes to ColoredMaterial enum

Changes

  • (API) BiomeMapParser is now public
  • (API) BiomeMap.fromJson now allows you to specify if you want the BiomeMap to be parsed leniently
  • Some translation updates

Fixes

  • Fixed #3390
  • Fixed research issues for vanilla items, e.g. Trident or Totem of Undying
  • Fixed #3368
  • Fixed #1315
  • Fixed #3400
  • Fixed rare issue where Slimefun would not load at all
  • Fixed #3429
  • Fixed "LogBlock" integration
  • Fixed "Lands" integration
  • Fixed #3133
  • Fixed #3483
  • Fixed #3469
  • Fixed #3476
  • Fixed #3487
  • Fixed #3336 (again)

Release Candidate 30 (31 Dec 2021)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#30

Additions

  • Added a ton of wiki links to the guide
  • (API) Added "GRAVITY_AFFECTED_BLOCKS" tag
  • (API) Added "Biome-Maps" for more in-depth GEO resource configuration (developers only for now)
  • (API) Added some utility methods for Biome-Maps
  • Added support for 1.18
  • Added Talisman of Farmer

Changes

  • GEO resource distributions have been slightly adjusted
  • Salt can now also generate in the Nether (as a GEO resource)

Fixes

  • Crimson and Warped Pressure Plates are now properly recognized as pressure plates
  • Fixed #3336
  • (API) Fixed Parachute constructor parameter being ignored
  • Fixed #3385
  • Fixed (Easter) Apple Pie recipe yielding (Christmas) Apple Pies

Release Candidate 29 (07 Nov 2021)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#29

Additions

  • Added support for deepslate ores and copper with the Hercules' Pickaxe
  • The Electric Crucible now also accepts Netherrack
  • The Electric Crucible now also accepts Stone
  • Added the ability to shift-click in the Cheat Sheet menu
  • Added the ability to break blocks normally with a Lumber Axe when sneaking
  • Added an option to allow Solar Generators to operate in "night-mode" in other dimensions
  • Added /sf debug <test case> (This allows server owners to get more in-depth logging which they can forward to developers for better bug/lag investigations)
  • Added an option to disable data backups on disable

Changes

  • Massive performance improvements for Cargo networks
  • (API) SolarGenerator has a new constructor to accept capacity

Fixes

  • Fixed #3218
  • Fixed #3241
  • Fixed #3248
  • Fixed #3273
  • Fixed an exploit regarding the Smithing Table
  • Fixed #3265
  • Fixed #3264
  • Fixed extreme knockback caused by the Explosive Bow
  • Fixed #3313
  • Fixed smithing table issue on 1.15 and lower

Release Candidate 28 (06 Sep 2021)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#28

Fixes

  • Fixed Metrics
  • Fixed some naming conventions and localization keys for RC-27

Release Candidate 27 (03 Sep 2021)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#27

Breaking Changes (API)

This RC brings a lot of breaking changes to the API. For more info on why we did this and what happened please refer to our PSA

  • Category has been renamed to ItemGroup.
  • All Category / ItemGroup variants have been relocated to io.github.thebusybiscuit.slimefun4.api.items.groups
  • The SlimefunItem class has been relocated to io.github.thebusybiscuit.slimefun4.api.items
  • The SlimefunItemStack class has been relocated to io.github.thebusybiscuit.slimefun4.api.items
  • The ItemHandler class has been relocated to io.github.thebusybiscuit.slimefun4.api.items
  • The RecipeType class has been relocated to io.github.thebusybiscuit.slimefun4.api.recipes
  • Research classes have been moved from io.github.thebusybiscuit.slimefun4.core.researching to io.github.thebusybiscuit.slimefun4.api.researches
  • The main class SlimefunPlugin was renamed to Slimefun
  • CS-CoreLib2 was removed and replaced by dough

Additions

  • A couple more items have their wiki page linked ingame now
  • Added Orebfuscator compatibility
  • You can now "sneak + left click" to only break one block at a time when using an explosive pickaxe or shovel
  • The luck effect from Enhanced Furnaces now also applies to Raw Ore
  • Locked items will now show the category in which they should be unlocked from
  • Added 4 "Amethyst Shard -> 1 Amethyst Block" recipe to Electric Press
  • Added 9 "Copper Ingot -> 1 Copper Block" recipe to Electric Press
  • Added 9 "Raw Iron -> 1 Raw Iron Block" recipe to Electric Press
  • Added 9 "Raw Gold -> 1 Raw Gold Block" recipe to Electric Press
  • Added 9 "Raw Copper -> 1 Raw Copper Block" recipe to Electric Press

Changes

  • Copper wire can no longer be placed down
  • Slimefun chains can no longer be placed down
  • (API) FlexCategories can now also appear in non-survival Slimefun guides
  • Display items from Ancient Altars should no longer despawn so easily/fast
  • Research message was modified to also show the category of the item

Fixes

  • Fixed #3164
  • Fixed #3177
  • Fixed unbreakable Flint and Steel still being damaged in Ignition Chambers
  • Fixed #2677
  • Fixed Auto-Disenchanter exploit using mcMMO's "super ability" tools
  • Fixed #3190
  • Fixed #3203
  • Fixed #3225
  • Fixed #3206
  • Fixed androids not respecting Worldborders
  • Fixed Ender Lumps showing an incorrect recipe in the guide

Release Candidate 26 (20 Jul 2021)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#26

Additions

  • Diamonds can now be ground into Carbon using a Grind Stone
  • Deepslate ores can now be doubled using an Ore Crusher
  • Tridents can now be crafted
  • The Industrial Miner can now mine up to the minimum world limit (previously only until y=0)
  • (API) Added SlimefunItemSpawnEvent and ItemSpawnReason
  • Added "Amethyst Block -> 4 Amethyst Shards" recipe to the Grind Stone
  • Added an option to the IndustrialMiner to configure if they can mine deepslate ores
  • (API) Added LimitedUseItem

Changes

  • The Industrial Miner now properly drops raw ores in 1.17+ instead of ore blocks

Fixes

  • Fixed #2966
  • Fixed Auto-Crafters bypassing the doLimitedCrafting gamerule
  • Fixed "Talisman of Anvil" having issues with off-hand items
  • Fixed #3136

Release Candidate 25 (20 Jun 2021)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#25

Additions

  • Added "4 Charcoal -> 1 Coal" recipe to the Compressor
  • Added a startup warning for when CS-CoreLib is still installed
  • (API) Added WeaponUseHandler
  • Added support for Minecraft 1.17
  • Added "Deepslate -> Lava" recipe to the Crucible
  • Added "Cobbled Deepslate -> Lava" recipe to the Crucible
  • Added "Tuff -> Lava" recipe to the Crucible
  • Added "Copper Ingot -> Copper Dust" recipe to the Ingot Pulverizer
  • Added Goats as a milk source for the Produce Collector
  • Added "Raw Iron -> Iron Dust" recipe to the Ore Crusher
  • Added "Raw Gold -> Gold Dust" recipe to the Ore Crusher
  • Added "Raw Copper -> Copper Dust" recipe to the Ore Crusher
  • Debug Fish can now read Slimefun Tags for vanilla blocks
  • The Icy Bow now gives a freezing effect on 1.17

Changes

  • (API) Removed SlimefunItem#getID() (renamed to SlimefunItem#getId())
  • (API) Removed AsyncGeneratorProcessCompleteEvent
  • (API) Removed AsyncMachineProcessCompleteEvent
  • (API) Removed AsyncReactorProcessCompleteEvent

Fixes

  • Fixed #3105
  • Fixed #3116

Release Candidate 24 (03 Jun 2021)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#24

Additions

  • (API) Added AsyncMachineOperationFinishEvent
  • The speed of the Ancient Altar can now be configured in the Items.yml file
  • The message "You do not have enough knowledge to understand this" now includes the name of the item you need to research.

Changes

  • (API) Refactored "Machine Process" API
  • (API) Deprecated AsyncGeneratorProcessCompleteEvent
  • (API) Deprecated AsyncMachineProcessCompleteEvent
  • (API) Deprecated AsyncReactorProcessCompleteEvent
  • Error-Reports now show the date and time they were generated at
  • Some performance optimizations to Cargo networks

Fixes

  • Fixed #3064
  • Fixed #2964
  • Fixed #2979
  • Fixed a permissions issue with /sf charge
  • Fixed #3053
  • Fixed #3075
  • Fixed recipe types showing missing string message
  • Fixed #3084
  • Fixed #3085
  • Fixed #3088
  • Fixed #3087
  • Fixed #3091
  • Fixed #3086
  • Fixed #3093
  • Fixed #3095

Release Candidate 23 (19 May 2021)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#23

Additions

  • Added "Quartz Block -> 4 Quartz" recipe to Grind Stone
  • Added "8 Coal Blocks -> 9 Carbon" recipe to Compressor
  • Added "8 Coal Blocks -> 9 Carbon" recipe to Carbon Press
  • Added "Magical Lump Tier 2 -> 4 Magical Lump Tier 1" recipe to Grind Stone
  • Added "Magical Lump Tier 3 -> 4 Magical Lump Tier 2" recipe to Grind Stone
  • Added "Ender Lump Tier 2 -> 4 Ender Lump Tier 1" recipe to Grind Stone
  • Added "Ender Lump Tier 3 -> 4 Ender Lump Tier 2" recipe to Grind Stone
  • Added Tier 2 Auto-Enchanter
  • Added Tier 2 Auto-Disenchanter
  • (API) Added AsyncAutoEnchanterProcessEvent
  • (API) Added Category#setTier() to modify a category's position in the guide
  • Added the ability to disable auto (dis)enchanting with a lore - use-ignored-lores & ignored-lores in Items.yml
  • Added an option to turn off the "researching animation" in the config.yml
  • Added the option to turn off the "researching animation" within your Slimefun Guide
  • Added Portable Teleporter

Changes

  • Renamed "Solar Panel" to "Photovoltaic Cell" to avoid confusions with solar generators
  • Photovoltaic Cells can no longer be placed
  • Batteries can no longer be placed
  • Tin Cans can no longer be placed
  • Magical Glass can no longer be placed
  • (API) Removed deprecated "SlimefunBlockHandler"
  • Removed Automated Crafting Chamber
  • Memory and performance improvements for Cargo and Energy networks

Fixes

  • Fixed #2987
  • Fixed #2989
  • Fixed #2977
  • Fixed #2999
  • Fixed #2593
  • Fixed #2937
  • Fixed #2927
  • Fixed #3007
  • Fixed #3012
  • Fixed #3013
  • Fixed #3027
  • Fixed #2978
  • Fixed #3041
  • Fixed #3036
  • Possibly fixed #2927
  • Fixed #3060

Release Candidate 22 (18 Apr 2021)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#22

Additions

  • Added Vanilla Auto-Crafter
  • Added Enhanced Auto-Crafter
  • Added "Smart-Filling" mode to Cargo Input nodes
  • Added "Netherite Ingot -> Netherite Block" recipe to Electric Press
  • Added "Slimeballs -> Slime Block" recipe to Electric Press
  • Added Armor Forge Auto-Crafter
  • Auto-Crafters can now be turned on and off
  • Added Produce Collector to automate Milk and Mushroom Stew
  • Added a new message when constructing a Multiblock successfully
  • Added Crafting Motor
  • Block Placers can now place down cake
  • Added support for the "FunnyGuilds" plugin
  • Added "magma cream -> slime ball" recipe to the Freezer
  • Added "2 magma blocks -> slime block" recipe to the Freezer
  • Added configurable enchantment level limit for both auto enchanter and auto disenchanter
  • (API) Added AutoEnchantEvent

Changes

  • Changed item order in guide for the Villager Rune and Nether Goo (All runes are now grouped together)
  • Ancient Pedestals can now be found under "Magical Gadgets"
  • Removed all functionality from the old Automated Crafting Chamber
  • Changed Cargo Motor texture
  • Lowered "Magma block -> Sulfate" recipe to only require 1 magma block
  • Small performance improvements

Fixes

  • Fixed #1161
  • Fixed #2862
  • Fixed #2887
  • Fixed items getting deleted when breaking enhanced furnaces
  • Fixed #2895
  • Fixed #2896
  • Fixed #2899
  • Fixed #2906
  • Fixed #2903
  • Fixed #2913
  • Fixed #2914
  • Fixed Auto-Crafters swallowing buckets when crafting cake
  • Fixed Multimeter not working on Auto-Crafters
  • Fixed #2650
  • Fixed Slimefun items applying damage to items with an unbreakable tag
  • Fixed #2930
  • Fixed #2926
  • Fixed Grappling Hook vanishing in creative mode
  • Fixed #2944
  • Fixed #2837
  • Fixed #2942

Release Candidate 21 (14 Mar 2021)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#21

Additions

  • Nether Wart Blocks can now be turned into Nether Warts using a Grind Stone
  • Added an option to allow Talismans to send their notifications via the Actionbar
  • (API) Added support for nested Categories
  • (API) Added ExplosiveToolBreakBlocksEvent
  • Added an option to enable/disable water in the nether via a crucible
  • /sf versions now shows the Java version and some useful tooltips

Changes

  • Deprecated Automatic Crafting Chamber
  • Performance Improvements and Optimizations for Cobblestone/Stone/Basalt generators and mining androids
  • Androids operating on a Cobblestone/Stone/Basalt generator now work faster
  • (API) Improvements to the BlockBreakHandler
  • (API) Deprecated SlimefunBlockHandler
  • (API) Improved ItemSetting API and error handling

Fixes

  • Fixed #2794
  • Fixed #2793
  • Fixed #2809
  • Fixed a small exception which gets thrown when Slimefun is disabled due to an invalid environment
  • Fixed #2810
  • Fixed #2804
  • Fixed #2817
  • Fixed exceptions with inventories not being printed using the logger of the addon that caused it
  • Fixed #2818
  • Fixed a duplication glitch with the Woodcutter Android
  • Fixed #2839
  • Fixed #2849
  • Fixed #2851
  • Fixed #2852
  • Fixed some issues with the Book Binder
  • Fixed #2805
  • Fixed #2861
  • Fixed #2856
  • Fixed #2876
  • Fixed #2877
  • Fixed #2878
  • Fixed Mining Androids being broken
  • Fixed #2883

Release Candidate 20 (30 Jan 2021)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#20

Additions

  • Added a new language: Bulgarian
  • Added a new language: Hebrew
  • (API) Added AsyncProfileLoadEvent
  • Added Talisman of the Wise
  • Added Book Binder
  • Added Tier 3 Electric Ore Grinder

Changes

  • Massive performance improvements to holograms/armorstands
  • Slimefun no longer requires CS-CoreLib to be installed

Fixes

  • Fixed elevator floor order
  • Fixed "block-explosions" (e.g. beds in Nether) not properly respecting explosion-resistant blocks
  • Fixed #2560
  • Fixed #2449
  • Fixed #2511
  • Fixed #2636
  • Fixed a threading issue related to BlockStates and persistent data
  • Fixed an error when the server was shutting down
  • Fixed #2721
  • Fixed #2662
  • Fixed #2728
  • Fixed some backpack opening issues
  • Fixed Infused Hopper picking up items with a max pickup delay
  • Fixed duplication issues related to holograms/armorstands
  • Fixed #2754
  • Fixed machines not respecting max size from inventories
  • Fixed #2761
  • Fixed #2460
  • Fixed #2760
  • Fixed #2771
  • Fixed placeholders that did not get loaded yet not having a label
  • Fixed #2679

Release Candidate 19 (11 Jan 2021)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#19

Additions

  • Added Bee Armor (1.15+ only)
  • (API) Added AndroidFarmEvent

Changes

  • Performance optimizations for Cargo networks
  • Removed an old version of bStats
  • General performance improvements
  • CraftBukkit is officially no longer supported, Slimefun will now be disabled on old builds of CraftBukkit
  • Removed the deprecated ItemManipulationAPI for BlockMenus
  • Removed the "Written Book" variant of the Slimefun Guide
  • The Elevator has an Inventory menu now

Fixes

  • Fixed a couple of compatibility issues with ItemsAdder
  • Fixed #2575
  • Fixed ghost blocks to some extent (ghost blocks will now drop and be replaced)
  • Fixed #2636 (hotfix)
  • Fixed #2647
  • Fixed #2664
  • Fixed #2655
  • Fixed /sf timings --verbose not working correctly
  • Fixed #2675

Release Candidate 18 (03 Dec 2020)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#18

Additions

  • The Smelters Pick now also works on Ancient Debris
  • (API) Added PlayerPreResearchEvent
  • Added a config option to disable network visualizations
  • (API) Added CoolerFeedPlayerEvent
  • Added a config option to delete excess cargo network items
  • Added an item setting to configure the Wind Staff velocity
  • Added an item setting to the Infused Hopper to toggle it with redstone
  • Added an item setting to prevent Reinforced Spawners from being changed by Spawn Eggs
  • Added 4 bricks -> 1 brick block recipe to the Electric Press

Changes

  • Removed 1.13 support
  • Cooling Units can no longer be placed down
  • Heating Coils can no longer be placed down
  • Electric Motors can no longer be placed down
  • Cargo Motors can no longer be placed down
  • Magnets can no longer be placed down
  • Electromagnets can no longer be placed down
  • Performance improvements to Cargo network visualizations
  • General performance improvements
  • Improved performance for radioactive items
  • Memory/GC improvements for the profiler
  • Performance improvements for the Fluid Pump
  • Removed EmeraldEnchants integration
  • Memory and performance improvements for ticking blocks

Fixes

  • Fixed #2448
  • Fixed #2470
  • Fixed #2478
  • Fixed #2493
  • Fixed a missing slot in the contributors menu
  • Fixed color codes in script downloading screen
  • Fixed #2505
  • Fixed contributors not showing correctly
  • Fixed #2469
  • Fixed #2509
  • Fixed #2499
  • Fixed #2527
  • Fixed #2519
  • Fixed #2517
  • Fixed Magician Talisman sometimes drawing invalid enchantments
  • Fixed id conflicts for external Enchantment sources (e.g. plugins) for the Magician Talisman settings
  • Fixed network visualizers spawning particles for other player heads
  • Fixed #2418
  • Fixed #2446
  • Fixed CoreProtect not recognizing Slimefun blocks getting broken
  • Fixed #2447
  • Fixed #2558
  • Fixed a duplication bug with the Block Placer
  • Fixed Slimefun Guide Settings showing "last activity" as a negative number
  • Fixed Armor Stands getting damaged/pushed by Explosive Bow
  • Fixed Sword of Beheading dropping Zombie/Skeleton Skulls from Zombie/Skeleton subvariants
  • Fixed #2518
  • Fixed #2421
  • Fixed #2574
  • Fixed color in android script downloading screen
  • Fixed #2576
  • Fixed #2496
  • Fixed #2585
  • Fixed #2583

Release Candidate 17 (17 Oct 2020)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#17

Additions

  • Added /sf charge
  • Added Energized Energy Capacitor
  • Added various new fuel types to the Coal Generator
  • Added a config option for Grappling Hooks to not be consumed on use
  • Added Talisman of the Caveman
  • You can now convert any gold ingot into gold dust with slightly less returns
  • Magical Zombie Pills now also work on Zombified Piglins
  • (API) Added SlimefunGuideOpenEvent
  • (API) Added "NotConfigurable" attribute to disable configurability
  • Added Elytra Cap
  • Added Planks to Sticks recipe to the Table Saw
  • Added "slimefun.gps.bypass" permission to open GPS devices anywhere
  • (API) Added custom tags for developers
  • The range of the Seeker Pickaxe is now configurable
  • Added Energy Connector
  • Blackstone can now be turned into lava using a Crucible
  • Basalt can now be turned into lava using a Crucible
  • Added "Tainted Sheep" (You can dye a Sheep using Strange Nether Goo)
  • Added mcMMO support/integration

Changes

  • Improved Auto-Updater (Multi-Threading and more)
  • General performance improvements
  • /sf cheat now shows seasonal categories all year through
  • GPS devices now require chest-access in that area to be used

Fixes

  • Fixed #2300
  • Fixed #2296
  • Fixed colors of Cheat Sheet Slimefun Guide
  • Fixed Cheat Sheet Slimefun Guide being unable to open the settings menu via shift + right click
  • Fixed #2320
  • Fixed some issues with ChestTerminal
  • Fixed #2325
  • Fixed Climbing Pick having no animation in creative mode
  • Fixed #2322
  • Fixed some cargo incompatibilities with overflowing inventories
  • Fixed #2353
  • Fixed #2359
  • Fixed #2356
  • Fixed #2358
  • Fixed #2360
  • Fixed #2351
  • Fixed #2357
  • Fixed Auto Enchanters being unaffected by speed modifications from addons
  • Fixed Auto Disenchanters being unaffected by speed modifications from addons
  • Fixed radioactive items still being radioactive when disabled
  • Fixed #2391
  • Fixed #2403
  • Fixed #2405
  • Fixed #2412
  • Fixed #2238
  • Fixed #2439
  • Fixed #2420
  • Fixed #2422
  • Fixed #2433
  • Fixed #2455
  • Fixed #2450
  • Fixed Steel Thrusters being used to milk cows
  • Fixed #2424
  • Fixed #2468
  • Fixed #2414
  • Fixed #2454
  • Fixed #2457
  • Fixed #2411
  • Fixed #2423
  • Fixed #2452
  • Fixed a dupe bug with mcMMO

Release Candidate 16 (07 Sep 2020)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#16

Additions

  • Added an option for Industrial Miners to mine Ancient Debris
  • Added a new language: Korean
  • (API) Added support for adding custom Piglin Barter drops
  • (API) Added BlockPlacerPlaceEvent
  • (API) Added ToolUseHandler
  • Added "Sand -> Sandstone" recipe to the Electric Press
  • Added "Red Sand -> Red Sandstone" recipe to the Electric Press
  • Industrial Miners can now also mine Gilded Blackstone
  • Added a config option to disable Players from burning when exposed to radiation
  • Added a config option to drop excess items when using /sf give
  • Added Strange Nether Goo
  • Added Villager Rune
  • Added Synthetic Shulker Shells
  • Added Climbing Pick
  • Added item breaking sounds to some slimefun tools

Changes

  • Performance improvement for Programmable Android rotations
  • Removed Gravel -> Flint recipe from the Grind stone
  • Performance improvements for miner talismans
  • Performance improvements for idling Enhanced Furnaces when using Paper
  • Performance improvements for Rainbow Blocks
  • Crafting a Rag now yields two items
  • Small performance improvements for Slimefun guides
  • Small performance improvements for Cargo networks
  • Small performance improvements for Miner Androids
  • Small performance improvements for all machines, especially Electric Smelteries
  • Small performance improvements for Holograms
  • Small performance improvements for Tree Growth Accelerators
  • Small performance improvements for Reactors
  • Electric machines now show their tier in the Inventory name too
  • Removed "Fuel efficiency" attribute for androids, since that was pretty much always at 1.0 anyway...
  • Performance improvements for energy networks
  • (API) Rewritten Block-Energy API
  • Removed "durability" setting from cargo nodes
  • Small performance improvements for radiation
  • Small performance improvements for Auto Disenchanters
  • Magnesium Salt in Magnesium-Salt generators now lasts longer

Fixes

  • Fixed Programmable Androids rotating in the wrong direction
  • Fixed #2176
  • Fixed #2164
  • Fixed #2147
  • Fixed #2179
  • Fixed Reinforced Spawners not working sometimes
  • Fixed Explosive Pickaxe not handling normal Shulker boxes correctly
  • Fixed #2103
  • Fixed #2184
  • Fixed #2183
  • Fixed #2181
  • Fixed #2180
  • Fixed #2122
  • Fixed #2168
  • Fixed #2203
  • Fixed #2205
  • Fixed #2209
  • Fixed #2217
  • Fixed Miner Talisman sending messages when drops were not even doubled
  • Fixed #2077
  • Fixed #2207
  • Fixed ChestTerminal timings showing up as cargo nodes
  • Fixed timings reports never arriving sometimes
  • Fixed #2138
  • Fixed #1951 (again)
  • Fixed Electric Press not working
  • Fixed #2240
  • Fixed #2243
  • Fixed #2249
  • Fixed #1022
  • Fixed #2208
  • Fixed Fluid Pump treating low-level fluids like stationary fluids
  • Fixed Fluid Pump not working on Bubble Columns
  • Fixed #2251
  • Fixed #2257
  • Fixed #2260
  • Fixed #2263
  • Fixed #2265
  • Fixed #2269
  • Fixed #2266
  • Fixed #2275
  • Fixed Multi Tools consuming hunger points when holding a Wind Staff in your off hand
  • Fixed Teleports getting stuck sometimes

Release Candidate 15 (01 Aug 2020)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#15

Additions

  • Added "Bone Block -> Bone meal" recipe to the Grind Stone
  • Added a Metrics module which allows us to release updates to metrics (bStats) independently from the main plugin
  • Added "Compressed Carbon -> Carbon" recipe to the Ore Crusher
  • Added "Carbon -> Coal" recipe to the Ore Crusher
  • Added an option to disable the message "Ignoring duplicate block"
  • Added Iron Golem Assembler
  • Added Reinforced Cloth
  • Added Bee protection to Hazmat Suit
  • Added Enchantment Rune
  • Added Tape Measure
  • Added a permission node for /sf debug_fish

Changes

  • Refactored and reworked the Generator API
  • Small performance improvements to Energy networks
  • Big performance improvements to Cargo networks when using ChestTerminal
  • Slight changes to /sf timings
  • Changed recipe of Hazmat Suits
  • Uranium can no longer be placed down
  • Huge performance improvements when using Paper
  • Optimized Cargo networks for Paper
  • Optimized Multiblocks for Paper
  • Optimized Enhanced Furnaces for Paper
  • Optimized Programmable Androids for Paper
  • General performance improvements for Talismans
  • General performance improvements for GPS Emergency Transmitters
  • General performance improvements for Infused Magnets
  • Ancient Altars now support for protection plugins
  • Ancient Pedestals now support for protection plugins

Fixes

  • Fixed Slimefun Armor sometimes not applying its effects
  • Fixed #2075
  • Fixed #2093
  • Fixed #2086
  • Fixed #1894
  • Fixed #2097
  • Fixed Wither Assembler requiring more items than it actually consumes
  • Fixed Metrics not updating automatically
  • Fixed #2143
  • Fixed #2145
  • Fixed #2151
  • Fixed old Talismans not working
  • Fixed Talismans sometimes not getting consumed properly
  • Fixed old Infused Magnets not working
  • Fixed old GPS Emergency Transmitters not working
  • Fixed #2156
  • Fixed #2165
  • Fixed #2162
  • Fixed #2166

Release Candidate 14 (12 Jul 2020)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#14

Additions

  • Added support for Minecraft 1.16
  • Added a starting sound for the Ancient Altar
  • Added config option to disable backwards compatibility and improve performance
  • Added ReactorExplodeEvent to the API
  • Compatibility mode status is now included in /sf versions
  • Added Nether Quartz Ore Crusher Recipe
  • Added a new language: Tagalog
  • Added Magical Zombie Pills
  • Added 1.13 compatibility to the Auto Drier
  • Added Corals to the fuel list for the Bio Generator
  • Added Clay -> Clay blocks recipe to the Electric Press
  • (1.16+) Slimefun guide can now show Smithing Table recipes
  • (1.16+) Added Nether Gold Ore recipe to the Ore Crusher
  • (1.16+) Added Gilded Blackstone recipe to the Ore Crusher
  • (1.16+) Added Shroomlights to the fuel list for the Bio Generator
  • (1.16+) Added Warped and Crimson Fungus to the fuel list for the Bio Generator
  • Added an AoE damage effect to the Explosive Bow
  • Added runtime deprecation warnings for ItemHandlers and Attributes used by Addons
  • Added a proper lag profiler
  • Added per-plugin lag info to /sf timings
  • Added Indonesian translations

Changes

  • Coolant Cells now last twice as long
  • Ticking blocks will now catch more errors caused by addons
  • Changed the texture for the Nuclear Reactor
  • Changed the texture for the Nether Star Reactor
  • Crafting Tin cans now produces 8 items instead of 4
  • Multi Tool lore now says "Crouch" instead of "Hold Shift"
  • Items which cannot be distributed by a Cargo Net will be dropped on the ground now instead of getting deleted
  • Slimefun no longer supports CraftBukkit
  • Item Energy is now also stored persistently via NBT
  • Performance improvements to GPS/GEO machines, especially Oil Pump and GEO Miner
  • Performance improvements for ticking blocks
  • Performance improvements to the Cargo Net
  • performance improvements to the Energy Net
  • Performance improvements to Rainbow Blocks
  • Performance improvements to Androids
  • performance improvements to Generators and Electric Machines
  • Cargo timings will now be attributed to the corresponding node and not the Cargo manager
  • Thunderstorms now count as night time for Solar Generators
  • Coolant Cells can no longer be placed on the ground
  • Crafting Nether Ice Coolant Cells now results in 4 items
  • Moved Soulbound Backpack to the "Magical Gadgets" Category

Fixes

  • Fixed #2005
  • Fixed #2009
  • Fixed a chunk caching issue for GEO resources
  • Fixed Infused Magnet working even if you haven't researched it
  • Fixed Rainbow blocks duplication glitch when timing the block break right
  • Fixed #1855
  • Fixed some issues with AsyncWorldEdit
  • Fixed some problems with unregistered or fake worlds
  • Fixed a rare concurrency issue with world saving
  • Fixed some contributors showing up twice
  • Fixed #2062
  • Fixed Grappling hooks disappearing when fired at Item frames or paintings
  • Fixed Grappling hooks not getting removed when the Player leaves
  • Fixed Grappling hooks making Bat sounds
  • Fixed #1959
  • Fixed Melon Juice requiring Melons instead of Melon Slices
  • Fixed Cargo networks not showing up in /sf timings
  • Fixed /sf timings reporting slightly inaccurate timings
  • Fixed concurrency-related issues with the profiling
  • Fixed #2066
  • Fixed Rainbow Glass Panes not properly connecting to blocks
  • Fixed Androids turning in the wrong direction
  • Fixed contributors losing their texture after restarts
  • Fixed "korean" showing up as "null"
  • Fixed an issue with moving androids getting stuck
  • Fixed Cargo nodes sometimes preventing chunks from unloading
  • Fixed #2081
  • Fixed a NullPointerException when Generators throw an Error Report

Release Candidate 13 (16 Jun 2020)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#13

Additions

  • Added Dried Kelp Blocks recipe to the Electric Press
  • Added Bone Blocks recipe to the Electric Press
  • Added thai translations
  • Added Industrial Miner
  • Added Advanced Industrial Miner
  • Added Cocoa Organic Food
  • Added Cocoa Fertilizer
  • Added a configurable limit to the Pickaxe of Vein Mining
  • Added Gold Ingot to Dust recipe to the Electric Ingot Pulverizer
  • Added Saddles to possible fishing loot for the Fishing Android
  • Added Name tags to possible fishing loot for the Fishing Android
  • Added Nautilus Shell to possible fishing loot for the Fishing Android
  • Added Bamboo to possible fishing loot for the Fishing Android

Changes

  • Removed Digital Miner
  • Removed Advanced Digital Miner
  • Dried Kelp Blocks can now be used in the Coal Generator
  • Crafting Organic Food/Fertilizer yields more output now
  • Organic Food (Melon) now uses Melon Slices instead of Melon blocks
  • The Seismic Axe now skips the first two blocks to clear your field of view
  • Auto Disenchanting is now a tiny bit faster
  • Small performance improvements
  • Dried Kelp Blocks can now be used as fuel for Tier 1 Androids
  • Androids now have a separate category in the Slimefun Guide
  • Android Interface recipes now require steel ingots
  • Changed and unified a couple of tooltips
  • Changed tooltip on jetpacks and jet boots to say "Crouch" instead of "Hold Shift"

Fixes

  • Fixed Ore Washer recipes showing up twice
  • Fixed #1942
  • Fixed a few memory leaks
  • Fixed #1943
  • Fixed Nuclear Reactors accepting Lava as coolant
  • Fixed #1971
  • Fixed #1976
  • Fixed #1988
  • Fixed #1985
  • Fixed a missing texture in the Android Script Editor
  • Fixed #1992
  • Possibly fixed #1951
  • Fixed tab completion for /sf give showing players instead of amounts
  • Fixed #1993
  • Fixed #1907
  • Fixed research fireworks still dealing damage sometimes

Release Candidate 12 (27 May 2020)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#12

Additions

  • Added Ukrainian translations
  • Added /sf backpack to restore lost backpacks
  • Added automated Unit Tests
  • Added WaypointCreateEvent
  • Added an option to call an explosion event when using explosive tools

Changes

  • Little performance improvements
  • Bandages, Rags and Splints will no longer be consumed if your health is full and you are not on fire
  • Player Profiles (researches and stuff) are now loaded completely asynchronously
  • The Infused Magnet can no longer be placed down
  • AncientAltar speed can now be changed internally (not available for server owners yet)
  • Finished Italian translations

Fixes

  • Fixed #1824
  • Fixed #1833
  • Fixed #1834
  • Fixed #1843
  • Fixed #1873
  • Fixed Electric Smeltery not prioritising recipes
  • Fixed #1851
  • Fixed #1891
  • Fixed #1893
  • Fixed #1897
  • Fixed #1908
  • Fixed #1903
  • Fixed Organic Food/Fertilizer not being recognized
  • Fixed #1883
  • Fixed #1829
  • Fixed some mojang.com connection errors
  • Fixed some very weird SkullMeta serialization problems in 1.15
  • Fixed #1914
  • Fixed file errors with PerWorldSettingsService
  • Fixed ChestTerminals deleting items from Cargo networks (TheBusyBiscuit/ChestTerminal#25)
  • Fixed #1926
  • Fixed #1933
  • Fixed random errors because of Mojang's new player heads backend (Why... Mojang... why?)
  • Fixed Butcher Androids doing incorrect amounts of damage
  • Fixed #1935

Release Candidate 11 (25 Apr 2020)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#11

Additions

  • Added GEOResourceGenerationEvent
  • Added AncientAltarCraftEvent
  • Added SlimefunGuide-Options API
  • Added ItemSettings API
  • Added 1.13 backwards compatibility
  • Added "Magma Cream to Magma Blocks" recipe to the Electric Press
  • Added "Magma Blocks to Sulfate" recipe
  • You can now search for items from within the book variant of the Guide
  • GEO Scans now support endlessly many different resources
  • Added Output Chest support to the Composter

Changes

  • Replaced GuideHandlers with FlexCategories
  • Removed support for old EmeraldEnchants versions
  • Updated the book variant of the guide to use the newer API
  • Removed internal /sf elevator command
  • Split whitelist.yml up into individual /world-settings/worldname.yml files
  • Performance improvements
  • Slimefun Guide runs much faster now and can better deal with many Categories and items
  • Lots of API improvements
  • Faulty addons are now identified more easily and will no longer break Slimefun's main content this quickly
  • You can no longer /sf give yourself a Multiblock
  • Addons have no longer access to Slimefuns default categories
  • Updated seasonal Categories to have better icons
  • Even more performance improvements
  • Changed Ignition Chamber Recipe
  • GEO Miner is now 2 seconds faster
  • All Generators will now stop consuming fuel if no energy is needed
  • /sf teleporter will now open your own Teleporter Menu if you specify no Player
  • Added counter-measures against Players who design Cargo networks in a way that intentionally lags out servers
  • API requests to Mojang are now spread across a longer time period to prevent rate-limits

Fixes

  • Fixed error message when clicking empty slots in the Slimefun Guide
  • Fixed #1779
  • Fixed localized messages not showing in the book guide
  • Fixed empty categories showing up when items inside were hidden
  • Fixed ghost pages showing up when too many categories were disabled
  • Fixed debug fish not showing the correct chunk timings
  • Fixed heads with missing permissions placing down
  • Fixed unpermitted items still showing up in the guide if researches are disabled
  • Fixed unpermitted items in the book guide triggering the search function
  • Fixed #1803
  • Fixed #1806
  • Fixed #1807
  • Fixed Coolers accepting non-Juice items
  • Fixed #1813
  • Fixed #1814
  • Fixed GEO Scanner being unable to deal with more than 28 different resources
  • Fixed #893
  • Fixed #1798
  • Fixed #1490
  • Fixed GPS Emergency Transmitters not working

Release Candidate 10 (28 Mar 2020)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#10

Additions

  • Added some new charts to bStats
  • Added a new language: Turkish
  • Multiblocks that use Fences or Trap doors now accept all wood types
  • Added Makeshift Smeltery
  • Added Tree Growth Accelerator
  • Added "Glass to Glass Panes" recipe to the Electric Press
  • Added "Snowballs to Snow blocks" recipe to the Electric Press
  • Added "Snow blocks to Ice" recipe to the Freezer
  • You can now use Cooked Salmon in an Auto Drier to craft Fish Jerky
  • The Lumber Axe can now strip logs too
  • The Slimefun Guide can now remember what page of a Category or Minecraft Item you were on

Changes

  • Removed some deprecated parts of the API
  • Internal clean up and further documentation
  • Changed Automatic Ignition Chamber to be a Dropper
  • Teleporters are now significantly faster
  • Item permissions have been moved to a separate permissions.yml file
  • Salt now only requires 2 blocks of Sand
  • Fireworks from researching no longer damages entities
  • Very slight performance improvements for Cargo networks
  • 4K-carat gold ingots can now be used in a workbench by default (overridden by Items.yml)
  • The project license is now included in every build
  • Moved EmeraldsEnchants integration from EmeraldEnchants to Slimefun

Fixes

  • Fixed some languages showing numbers larger than 100%
  • Fixed #1570
  • Fixed #1686
  • Fixed #1648
  • Fixed #1397
  • Fixed #1706
  • Fixed #1710
  • Fixed #1711
  • Fixed Slimefun Guide showing shaped recipes incorrectly
  • Fixed #1719
  • Fixed death waypoints not having the correct texture
  • Fixed Androids having no texture when moving
  • Fixed Androids not taking fuel from interfaces
  • Fixed #1721
  • Fixed #1619
  • Fixed #1768

Release Candidate 9 (07 Mar 2020)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#9

Fixes

  • Fixed Solar Generators not working

Release Candidate 8 (06 Mar 2020)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#8

Fixes

  • Fixed bStats Metrics not sending properly

Release Candidate 7 (06 Mar 2020)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#7

Additions

  • Added translations for Recipe Types
  • Added Rainbow Concrete
  • Added Rainbow Glazed Terracotta
  • Added more internal documentation

Changes

  • Researches now use their namespaced keys in the Researches.yml
  • A lot of API changes

Fixes

  • Fixed #1553
  • Fixed #1513
  • Fixed #1557
  • Fixed #1558
  • Fixed a translation not showing properly
  • Fixed #1577
  • Fixed #1597
  • Fixed disabled Slimefun Addons not showing under /sf versions
  • Fixed #1613

Release Candidate 6 (16 Feb 2020)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#6

Additions

  • Added a new language: Japanese
  • Added a new language: Swedish
  • Added a new language: Czech
  • Added a new language: Portuguese (Brazil)
  • Added a new language: Arabic

Changes

  • /sf research now uses namespaced keys instead of ids

Fixes

  • Fixed #1515
  • Fixed back-button in guide-settings not working via commands
  • Fixed #1516
  • Fixed magician talisman not being able to enchant books

Release Candidate 5 (09 Feb 2020)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#5

Additions

  • Added preset messages.yml files
  • Added user-configurable localization
  • Added many more options to the messages.yml
  • Added custom model data support for Languages
  • Added Grind Stone Recipes for Prismarine
  • Added String to the Bio Reactor
  • Added a config setting to limit how many Nodes a Network can have
  • Added support for Furnaces and Brewing Stands to Cargo Networks
  • Added Organic Food/Fertilizer for Dried Kelp
  • Added many more strings to the messages.yml
  • Added ability to translate messages for Players
  • Added the ability to translate Researches
  • Added StatusEffect API
  • Added translatability to categories
  • Added translatability to geo-resources

Changes

  • Removed Solar Array
  • A lot of internal cleanup
  • Performance improvements for GEO Miner and Oil Pump
  • General performance improvements
  • Changed Startup console message
  • Changed GEO-Resources API

Fixes

  • Fixed #1355
  • Fixed Localization mistakes
  • Fixed #1366
  • Fixed GitHub cache
  • Fixed #1364
  • Fixed Bio Reactor not accepting melons
  • Fixed Cargo Networks particles being broken
  • Fixed #1379
  • Fixed #1212
  • Fixed #114
  • Fixed #1385
  • Fixed #1390
  • Fixed #1394
  • Fixed #1313
  • Fixed #1396
  • Fixed Backpacks being placeable
  • Fixed wrong file encoding for translations
  • Fixed Minecraft recipes not showing correctly
  • Fixed #1428
  • Fixed #1435
  • Fixed #1438
  • Fixed Multi Tool functioning as unlimited Shears
  • Fixed #1383
  • Fixed Android Script Component textures

Release Candidate 4 (06 Jan 2020)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#4

Additions

  • Added 1.15 support (1.14 and 1.15 are both supported)
  • Added custom model support to Slimefun Guide and some Recipe Types
  • Added Nether Gold Pan
  • Added Iron Nuggets to Gold Pan drops
  • Added CS-CoreLib version to the guide info
  • Added AndroidMineEvent
  • Added Electric Press
  • Added Soulbound Trident
  • Added "Andesite, Granite and Diorite to Gravel" recipes to the Grinder
  • Added "nuggets to ingots and ingots to blocks" recipes to the Electric Press
  • Added Salt to the GEO - Miner
  • Added Magnesium Salt
  • Added Magnesium-powered Generator
  • Added "Gravel to Sand" recipe to the Grinder
  • Added config option for circuit board drops
  • Added player option to toggle research fireworks in the guide settings
  • Added Kelp Cookies
  • Added support for multiple recipes on vanilla items
  • Added a "Craft last" button to the Automated Crafting Chamber
  • Added more ore-doubling Recipes to the Ore Crusher
  • Added Addons to the guide settings

Changes

  • Revamped Guide Settings menu
  • Changed some Category icons
  • Changed Grappling Hook recipe
  • Searching the guide now shows the Category of the item
  • Contributors now also show their minecraft username (if possible)
  • Changed teleporter sounds
  • Electric Gold Pan now also supports Nether Gold Pan drops
  • More performance improvements
  • Improved Cargo performance
  • Removed Nether Drill
  • Tweaked Enhanced Furnace Recipes
  • Changed tooltips for Radiation
  • Oil Pump now shows its "Bucket -> Oil" recipe

Fixes

  • Fixed Research Titles
  • Fixed #1264
  • Fixed #1261
  • Fixed #1266
  • Fixed #1272
  • Fixed #1273
  • Fixed christmas items
  • Fixed Multi Tools
  • Fixed credits not showing all contributors
  • Fixed exception when viewing the second page of the credits
  • Fixed #1269
  • Fixed #1276
  • Fixed GEO-Miner dupes
  • Fixed Output Chest not working
  • Fixed #1281
  • Fixed #1280
  • Fixed a lot of issues with Crucibles
  • Fixed Grind Stone dupes
  • Fixed #1316
  • Fixed performance issues with Oil Pumps
  • Fixed #1318
  • Fixed #1298
  • Fixed #1325
  • Fixed #1295
  • Fixed MultiBlocks not accepting different fence types
  • Fixed #1337
  • Fixed Applie Pie ID mismatch
  • Fixed #1344
  • Fixed #1349
  • Fixed #1332
  • Fixed #1356 and maybe other concurrency issues
  • Fixed Ore Crusher's missing recipes
  • Fixed #1354

Release Candidate 3 (21 Nov 2019)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#3

Additions

  • Smeltery now shows some recipes in the guide
  • Added Sweet Berry Juice
  • MultiBlocks that require fences will now accept all types of wooden fences
  • Added craftable Totems of Undying
  • Added back some wiki-pages to the guide
  • Added support for all new minecraft recipes to correctly display in the guide
  • Added support for custom model data for items
  • Added Output Chest support to the Table Saw
  • Added Output Chest support to the Automated Panning Machine
  • Added Jerky recipes to the Auto-Drier
  • Added AutoDisenchantEvent
  • Added "Flint to Cobblestone" Recipe to the Compressor

Changes

  • Changed Ignition Chamber Recipe
  • /sf cheat no longer allows you to spawn in MultiBlocks
  • Removed Heavy Armor
  • Massive performance improvements with a new item-id system
  • Huge performance improvements with skippable tickers
  • Changed Elytra Scale Recipe
  • Revamped Reactor Access Port
  • Performance improvements for multi tools
  • Performance improvements for armor
  • Performance improvements for the Slimefun Guide

Fixes

  • Fixed Stone Chunk -> Cobblestone Recipe not working
  • Fixed #1145
  • Fixed #1157
  • Fixed #1180
  • Fixed Backpacks not working
  • Fixed /sf cheat not showing locked categories
  • Fixed #1200
  • Fixed #1196
  • Fixed #1153
  • Fixed some food items
  • Fixed multi tools not working
  • Fixed #1202
  • Fixed #1211
  • Fixed #1219
  • Fixed #1226
  • Fixed #1224
  • Fixed repair-cost getting wiped after disenchanting
  • Fixed GPS transmitters transmitting wrong locations
  • Fixed Ancient Altar allowing you to craft locked items

Release Candidate 2 (29 Sep 2019)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#2

Additions

  • Added GEO - Miner
  • Added more bStats Charts

Changes

  • Reworked MultiBlocks
  • Removed the Saw Mill

Fixes

  • Fixed Basic Machines not showing all recipes
  • Fixed #1129
  • Fixed #1130
  • Fixed Auto-Updater for stable builds

Release Candidate 1 (26 Sep 2019)

https://thebusybiscuit.github.io/builds/TheBusyBiscuit/Slimefun4/stable/#1

  • First "stable" release since over a year. Stable builds will NOT receive support for bug reports since they are technically outdated.