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GameOver.qml
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GameOver.qml
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import QtMultimedia 5.0
import QtQuick 2.5
Rectangle {
id: gameOver
property var score: 0
signal toMenu
anchors.centerIn: parent
width: parent.width * 0.75
height: 490
color: 'lightseagreen'
Rectangle {
anchors {
bottom: parent.top
horizontalCenter: parent.horizontalCenter
}
Text {
anchors {
bottom: parent.top
horizontalCenter: parent.horizontalCenter
}
text: 'Partie Terminée'
color: 'white'
font.family: 'Helvetica'
font.pixelSize: 28
font.bold: true
font.capitalization: Font.SmallCaps
}
}
GridView {
id: playedSongsGrid
focus: true
header: Row {
height: 32
Text {
text: 'Liste des chansons jouées'
color: 'white'
font.bold: true
font.pixelSize: 16
font.capitalization: Font.SmallCaps
width: gameOver.width / 2
}
Text {
text: 'Score : '+ score +'/10'
color: 'white'
font.bold: true
font.pixelSize: 16
font.capitalization: Font.SmallCaps
width: gameOver.width / 2 - 64
horizontalAlignment: Text.AlignRight
}
}
width: parent.width < 900 ? parent.width : 900
height: parent.height
anchors.horizontalCenter: parent.horizontalCenter
cellWidth: 180
cellHeight: 220
clip: true
delegate: Column {
width: parent.cellWidth - 10
height: parent.cellHeight
Image {
anchors.horizontalCenter: parent.horizontalCenter
source: imageBig
}
Column {
Text {
width: playedSongsGrid.cellWidth * 0.9
text: '« '+ title +' »'
elide: Text.ElideRight
}
Text {
width: playedSongsGrid.cellWidth * 0.9
text: artist
elide: Text.ElideRight
}
}
}
highlight: Rectangle { color: 'dodgerblue'; }
Keys.onReturnPressed: {
audioplayer.source = playedSongsGrid.model.get(playedSongsGrid.currentIndex).preview;
}
Keys.onBackPressed: { gameOver.toMenu() }
}
Audio {
id: audioplayer
autoPlay: true
}
function setModelForGrid(items) {
playedSongsGrid.model = items;
}
function setScore(score) {
gameOver.score = score;
}
function giveFocus() {
playedSongsGrid.forceActiveFocus();
}
}