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SecureGame.cs
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SecureGame.cs
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using System;
using System.Windows.Forms;
namespace SecureGameGuard
{
public class SecureGame
{
public static bool Start = false;
public static bool Disconect = false;
public static int CloseTime = 4000;
public static MainUI GameGuard;
public static NotifyIcon notify;
public static void Initialize()
{
try
{
GameGuard = new MainUI();
StartGameSecure();
}
catch (Exception ex)
{
MessageBoxAutoClosing.Show(ex, "Error", 10000);
}
}
public static void Initialize(int closetime)
{
try
{
CloseTime = closetime;
GameGuard = new MainUI();
StartGameSecure();
}
catch (Exception ex)
{
MessageBoxAutoClosing.Show(ex, "Error", 10000);
}
}
public static void Exit()
{
if (Start)
{
Disconect = false;
GameGuard.Close();
}
else
{
MessageBoxAutoClosing.Show("No iniciado nada que parar", "Error", 5000, MessageBoxAutoClosingButtoms.OK, MessageBoxAutoClosingIcon.Error);
}
}
private static void StartGameSecure()
{
GameGuard.Show();
while (GameGuard.Visible)
{
System.Windows.Forms.Application.DoEvents();
}
Start = true;
}
}
}