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FConfg.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Updater.cfg;
namespace Updater
{
public partial class FConfg : Form
{
readonly Config cnf = new Config();
public FConfg()
{
InitializeComponent();
txt_directory.Text = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\.minecraft";
}
private void Btn_open_Click(object sender, EventArgs e)
{
using (FolderBrowserDialog fb = new FolderBrowserDialog())
{
fb.SelectedPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\.minecraft";
if (fb.ShowDialog() != DialogResult.OK) return;
cnf.MinecraftDirectory = fb.SelectedPath;
txt_directory.Text = fb.SelectedPath;
}
}
private void Btn_save_Click(object sender, EventArgs e)
{
if(string.IsNullOrEmpty(cnf.MinecraftDirectory))
{
cnf.MinecraftDirectory = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData) + "\\.minecraft";
Config.Write("Config.dat", cnf);
}
else
{
Config.Write("Config.dat", cnf);
}
this.Hide();
Updater u = new Updater();
u.Show();
}
}
}