diff --git a/HitsoundTweaks/HitsoundTweaks.csproj b/HitsoundTweaks/HitsoundTweaks.csproj
index f2fc344..f0f2839 100644
--- a/HitsoundTweaks/HitsoundTweaks.csproj
+++ b/HitsoundTweaks/HitsoundTweaks.csproj
@@ -31,8 +31,8 @@
bin\Release\
prompt
4
- none
- false
+ embedded
+ true
True
diff --git a/HitsoundTweaks/Properties/AssemblyInfo.cs b/HitsoundTweaks/Properties/AssemblyInfo.cs
index 81ebab8..a20ba87 100644
--- a/HitsoundTweaks/Properties/AssemblyInfo.cs
+++ b/HitsoundTweaks/Properties/AssemblyInfo.cs
@@ -31,5 +31,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("1.1.0")]
-[assembly: AssemblyFileVersion("1.1.0")]
+[assembly: AssemblyVersion("1.1.1")]
+[assembly: AssemblyFileVersion("1.1.1")]
diff --git a/HitsoundTweaks/manifest.json b/HitsoundTweaks/manifest.json
index 835fe05..6a9e11f 100644
--- a/HitsoundTweaks/manifest.json
+++ b/HitsoundTweaks/manifest.json
@@ -3,7 +3,7 @@
"id": "HitsoundTweaks",
"name": "HitsoundTweaks",
"author": "GalaxyMaster",
- "version": "1.1.0",
+ "version": "1.1.1",
"description": "Adds more configurability to hitsounds, and fixes several base game bugs to make them more reliable and consistent.",
"gameVersion": "1.21.0",
"dependsOn": {