diff --git a/HitsoundTweaks/HitsoundTweaks.csproj b/HitsoundTweaks/HitsoundTweaks.csproj index f2fc344..f0f2839 100644 --- a/HitsoundTweaks/HitsoundTweaks.csproj +++ b/HitsoundTweaks/HitsoundTweaks.csproj @@ -31,8 +31,8 @@ bin\Release\ prompt 4 - none - false + embedded + true True diff --git a/HitsoundTweaks/Properties/AssemblyInfo.cs b/HitsoundTweaks/Properties/AssemblyInfo.cs index 81ebab8..a20ba87 100644 --- a/HitsoundTweaks/Properties/AssemblyInfo.cs +++ b/HitsoundTweaks/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("1.1.0")] -[assembly: AssemblyFileVersion("1.1.0")] +[assembly: AssemblyVersion("1.1.1")] +[assembly: AssemblyFileVersion("1.1.1")] diff --git a/HitsoundTweaks/manifest.json b/HitsoundTweaks/manifest.json index 835fe05..6a9e11f 100644 --- a/HitsoundTweaks/manifest.json +++ b/HitsoundTweaks/manifest.json @@ -3,7 +3,7 @@ "id": "HitsoundTweaks", "name": "HitsoundTweaks", "author": "GalaxyMaster", - "version": "1.1.0", + "version": "1.1.1", "description": "Adds more configurability to hitsounds, and fixes several base game bugs to make them more reliable and consistent.", "gameVersion": "1.21.0", "dependsOn": {