diff --git a/HitsoundTweaks/Properties/AssemblyInfo.cs b/HitsoundTweaks/Properties/AssemblyInfo.cs index 2e8a819..c9bc9c1 100644 --- a/HitsoundTweaks/Properties/AssemblyInfo.cs +++ b/HitsoundTweaks/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("1.0.0")] -[assembly: AssemblyFileVersion("1.0.0")] +[assembly: AssemblyVersion("1.0.1")] +[assembly: AssemblyFileVersion("1.0.1")] diff --git a/HitsoundTweaks/manifest.json b/HitsoundTweaks/manifest.json index 0824eca..32be1c8 100644 --- a/HitsoundTweaks/manifest.json +++ b/HitsoundTweaks/manifest.json @@ -3,7 +3,7 @@ "id": "HitsoundTweaks", "name": "HitsoundTweaks", "author": "GalaxyMaster", - "version": "1.0.0", + "version": "1.0.1", "description": "Adds more configurability to hitsounds, and fixes several base game bugs to make them more reliable and consistent.", "gameVersion": "1.21.0", "dependsOn": {