- O3D (static meshes)
- Figure out face flags (transparency?)
- SKA/MBR/MDL/... (skeleton-based animations and meshes)
- Figure out format!
- CDF (rooms)
- How to map Trap / Monster IDs
- SPT (scripts)
- Write parser/interpreter for scripts
- Review PSX/Android port UIs and decide on what to use
- Got to keep in mind that Darkstone Web could run on Desktop, Mobile, Tablet, etc.