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If you add more than 1 event a second to the SDK, the SDK will eventually sort threads until Roblox forces a time out #38

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Quenty opened this issue Mar 25, 2019 · 2 comments

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@Quenty
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Quenty commented Mar 25, 2019

If you add more than 1 event a second to the SDK, the SDK will eventually sort threads until Roblox forces a time out

This causes high pings and errors

@the1schwartz
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If your game ends up sending that many events on average (over a very long period of time) then maybe you are not using the SDK in the way it was intended. We could add a warning on the documentation regarding this.

@the1schwartz
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Is this fixed with the latest fixes?

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