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Game.tscn
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Game.tscn
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[gd_scene load_steps=3 format=2]
[ext_resource path="res://Game.gd" type="Script" id=1]
[sub_resource type="CubeMesh" id=1]
size = Vector3( 20, 2, 20 )
[node name="Game" type="Spatial"]
script = ExtResource( 1 )
[node name="MeshInstance" type="MeshInstance" parent="."]
mesh = SubResource( 1 )
material/0 = null
[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 0.829281, 0.558831, 0, -0.558831, 0.829281, 0, 13.8755, 19.456 )
[node name="Player1Pos" type="Position3D" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, -7, 2, 0 )
[node name="Player2Pos" type="Position3D" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 2, 0 )
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 0.927001, -0.371426, 0.0520815, 0.0960859, 0.369413, 0.924284, -0.362543, -0.851808, 0.378135, 0, 23.3954, 0 )