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ClientboundLoginDisconnectPacket not fully read #4049
Comments
Can you try reproducing the issue with BungeeCord instead of whatever BOTFILTER is? |
Yes, probably, but not right now. Now I can only say one thing. I poked |
I removed all the old plugins, and installed the Velocity + Limbo build. Well, Geyser has been updated with Floodgate. Everything worked. |
Describe the bug
Starting from some point they can't connect. I don't know which one. But for sure less than two weeks and updating the geyser did not help.
To Reproduce
HubConnector
Expected behaviour
The client will connect to the server
Screenshots / Videos
No response
Server Version and Plugins
Proxy:
BOTFILTER 1.8.X-1.20.X
(there is no/version
command.)Game servers:
There is also another server in the bungee. Unlikely, but maybe for some reason it can accept the connection.
Geyser Dump
https://dump.geysermc.org/sDIIu5b71b3Xsvbg3xSXOAj6Aw9GKiU9
Geyser Version
2.1.2-SNAPSHOT (git-master-505c065)
Minecraft: Bedrock Edition Device/Version
1.20, Bedrock
Additional Context
I've been using the plugin for about three weeks. But one day (today), after restarting the server, I will not be able to connect the mobile client. Initially I thought that the problem was in the
HubConnector
, but even after removing and cleaning it did not help. I thought that the problem was that I was adding another server to the bunge and I configured it incorrectly, but disabling it didn't help either. As far as I understand, the player does not go beyond the Proxy at all.The text was updated successfully, but these errors were encountered: