diff --git a/protocol/src/main/java/org/geysermc/mcprotocollib/protocol/codec/MinecraftCodec.java b/protocol/src/main/java/org/geysermc/mcprotocollib/protocol/codec/MinecraftCodec.java index a16a53c6a..d31b18ea6 100644 --- a/protocol/src/main/java/org/geysermc/mcprotocollib/protocol/codec/MinecraftCodec.java +++ b/protocol/src/main/java/org/geysermc/mcprotocollib/protocol/codec/MinecraftCodec.java @@ -216,9 +216,9 @@ public class MinecraftCodec { public static final PacketCodec CODEC = PacketCodec.builder() - .protocolVersion((1 << 30) | 221) + .protocolVersion((1 << 30) | 222) .helper(MinecraftCodecHelper::new) - .minecraftVersion("24w45a") + .minecraftVersion("24w46a") .state(ProtocolState.HANDSHAKE, MinecraftPacketRegistry.builder() .registerServerboundPacket(ClientIntentionPacket.class, ClientIntentionPacket::new) ) diff --git a/protocol/src/main/java/org/geysermc/mcprotocollib/protocol/data/game/entity/type/EntityType.java b/protocol/src/main/java/org/geysermc/mcprotocollib/protocol/data/game/entity/type/EntityType.java index 03f18534e..18474d900 100644 --- a/protocol/src/main/java/org/geysermc/mcprotocollib/protocol/data/game/entity/type/EntityType.java +++ b/protocol/src/main/java/org/geysermc/mcprotocollib/protocol/data/game/entity/type/EntityType.java @@ -33,7 +33,6 @@ public enum EntityType { COMMAND_BLOCK_MINECART, COW, CREAKING, - CREAKING_TRANSIENT, CREEPER, DARK_OAK_BOAT, DARK_OAK_CHEST_BOAT, diff --git a/protocol/src/main/java/org/geysermc/mcprotocollib/protocol/data/game/level/sound/BuiltinSound.java b/protocol/src/main/java/org/geysermc/mcprotocollib/protocol/data/game/level/sound/BuiltinSound.java index ef58607b3..5bf03a1e9 100644 --- a/protocol/src/main/java/org/geysermc/mcprotocollib/protocol/data/game/level/sound/BuiltinSound.java +++ b/protocol/src/main/java/org/geysermc/mcprotocollib/protocol/data/game/level/sound/BuiltinSound.java @@ -1337,7 +1337,6 @@ public enum BuiltinSound implements Sound { BLOCK_SPAWNER_STEP("block.spawner.step"), BLOCK_RESIN_BREAK("block.resin.break"), BLOCK_RESIN_FALL("block.resin.fall"), - BLOCK_RESIN_HIT("block.resin.hit"), BLOCK_RESIN_PLACE("block.resin.place"), BLOCK_RESIN_STEP("block.resin.step"), BLOCK_RESIN_BRICKS_BREAK("block.resin_bricks.break"),