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Revive Teammates Modular

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Usage

Download the archive and unpack it

  • In addons\amxmodx\configs\plugins-rt.ini comment out unnecessary modules
  • Configure modules. (Settings are located in addons\amxmodx\configs\rt_configs)
  • Compile the plugins (how to compile?)
  • Place files from the archive on the server according to the hierarchy of the archive

Cvars

rt_bonus.cfg
Cvar Def Var Min Var Max Var Description
rt_weapons weapon_* - - What weapons should be given to the player after resurrection(no more than 6)(otherwise standard from game.cfg)
rt_weapons_maps weapon_* - - What weapons should be given to the player after resurrection on 'awp_' maps(no more than 6)(otherwise standard from game.cfg)
rt_revive_health 0.0 0.0 - How much more health to add after resurrection
rt_planting_health 0.0 0.0 - How much more health to add after planting
rt_health 100.0 1.0 - The number of health of the resurrected player
rt_armor_type 2 0 2 0 - do not issue armor, 1 - bulletproof vest, 2 - bulletproof vest with helmet
rt_armor 100 0 - Number of armor of the resurrected player
rt_frags 1 0 - Number of frags for resurrection
rt_restore_death 0 0 1 Remove the death point of a dead player after resurrection
rt_core.cfg
Cvar Def Var Min Var Max Var Description
rt_revive_time 3.0 1.0 - Duration of the player's resurrection(in seconds)
rt_revive_antiflood 3.0 1.0 - Duration of anti-flood resurrection(in seconds)
rt_corpse_time 30.0 0.0 - Duration of a corpse's life (in seconds). If you set it to 0, the corpse lives until the end of the round.
rt_search_radius 64.0 1.0 - Search radius for a corpse
rt_force_fwd_mode 0 0 1 Execute forwards more often. Set this to 1 if 'rt_no_move 1' didn't work properly.
rt_effects.cfg
Cvar Def Var Min Var Max Var Description
rt_spectator 1 0 1 Automatically observe the resurrecting player
rt_notify_dhud 1 0 1 Notification above the timer(DHUD)
rt_revive_dhud_colors 0 255 0 - - DHUD's colors at resurrection
rt_revive_dhud_coords -1.0 0.8 - - DHUD's coordinates at resurrection
rt_planting_dhud_colors 255 0 0 - - DHUD's colors at planting
rt_planting_dhud_coords -1.0 0.8 - - DHUD's coordinates at planting
rt_revive_glow #5da130 - - The color of the corpse being resurrected(HEX)
rt_planting_glow #9b2d30 - - The color of the corpse being planted(HEX)
rt_corpse_sprite sprites/rt/corpse_sprite2.spr - - Resurrection sprite over a corpse. To disable the function, leave the cvar empty
rt_sprite_scale 0.15 0.1 0.5 Sprite scale
rt_planting.cfg
Cvar Def Var Min Var Max Var Description
rt_explosion_damage 255.0 1.0 - Explosion damage
rt_explosion_radius 200.0 1.0 - Explosion radius
rt_max_planting 3 1 - Maximum number of planting corpses per round
rt_restrictions.cfg
Cvar Def Var Min Var Max Var Description
rt_access - - - Access flags for resurrection/planting
rt_max_revives 3 1 - Maximum number of resurrections per round
rt_max_spawns 2 1 - Maximum number of spawns per player per round
rt_no_fire 1 0 1 Block shooting during resurrection/planting
rt_bomb 1 0 1 You cannot resurrect/plant if there is a bomb
rt_duel 1 0 1 You can't resurrect/plant if there are 1x1 left
rt_survivor 0 1 1 You cannot resurrect/plant if there is 1 live player left in one of the teams
rt_min_round 1 1 - From which round is resurrection/planting available
rt_no_move 1 0 2 Unable to move during resurrection/planting. 0 - allowed, 1 - not allowed, 2 - allowed, but close to corpse
rt_revive_cost 0 0 - Cost of resurrection
rt_planting_cost 0 0 - Cost of planting
rt_wins_domination 5 0 - Prohibition of resurrection/mining for the dominant team(consecutive wins)
rt_remaining_time 30.0 0.0 - Prohibition resurrection/planting if there is little time left until the end of the round
rt_sounds.cfg
Cvar Def Var Min Var Max Var Description
rt_sound_radius 250.0 1.0 - The radius in which to count the nearest players
rt_nearby_players 0 0 2 Play the resurrection/landing sound for nearby players. 0 - off, 1 - only ending sounds, 2 - all sounds
rt_timer.cfg
Cvar Def Var Min Var Max Var Description
rt_timer_type 1 0 1 0 - HUD, 1 - bartime(orange line)
rt_revive_hud_colors 0 255 0 - - HUD's colors at resurrection
rt_revive_hud_coords -1.0 0.6 - - HUD's coordinates at resurrection
rt_planting_hud_colors 255 0 0 - - HUD's colors at planting
rt_planting_hud_coords -1.0 0.6 - - HUD's coordinates at planting
rt_sounds.ini
[revive_start]
rt/revive_start.wav

[revive_loop]
rt/revive_loop.wav

[revive_end]
rt/revive_end.wav

[plant_start]
rt/plant_start.wav

[plant_loop]
rt/plant_loop.wav

[plant_end]
rt/plant_end.wav