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Implement Blobfish's Edits (Workshop Support) #106

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ithinkandicode opened this issue Feb 11, 2023 · 3 comments · Fixed by #148
Closed

Implement Blobfish's Edits (Workshop Support) #106

ithinkandicode opened this issue Feb 11, 2023 · 3 comments · Fixed by #148
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@ithinkandicode
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Brotato uses a custom version of ModLoader that has support for loading from Steam Workshop folders.

We should implement their work, so that Brotato can be updated to use the latest version of ModLoader without needing custom edits.

The modified version of ModLoader is attached, decompiled from the current Brotato PCK (v0.8.0.0-beta). It's based on version 4.1.

ModLoader-v4.1--Blobfish-Edit.zip

@ithinkandicode ithinkandicode changed the title Implement Blobfish's Edits Implement Blobfish's Edits (Workshop Support) Feb 11, 2023
@ithinkandicode ithinkandicode added the enhancement New feature or request label Feb 11, 2023
@ithinkandicode
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I have also made a set of files for easy comparison, see this ZIP:

ModLoader-Version-Compare.zip

If you have a diff app, compare these folders. Comments were removed because the decompiler also strips them.

  • BEFORE: mod_loader--4.1-nocomments+fixes
  • AFTER: mod_loader--brotato

I've also made a diff report HTML, so you can see the results immediately:

ModLoader-Diff.zip

@ithinkandicode
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When we do this, it'd be cool to get the disabling stuff sorted too for the same major release, as that was specifically requested by Brotato players:

@ithinkandicode ithinkandicode added this to the Brotato Update milestone Feb 26, 2023
@ithinkandicode ithinkandicode self-assigned this Feb 27, 2023
@ithinkandicode ithinkandicode linked a pull request Feb 27, 2023 that will close this issue
@ithinkandicode
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Closed by #148 🤘

@ithinkandicode ithinkandicode modified the milestones: Brotato Update, v6.0.0 Mar 25, 2023
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