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Brotato uses a custom version of ModLoader that has support for loading from Steam Workshop folders.
We should implement their work, so that Brotato can be updated to use the latest version of ModLoader without needing custom edits.
The modified version of ModLoader is attached, decompiled from the current Brotato PCK (v0.8.0.0-beta). It's based on version 4.1.
ModLoader-v4.1--Blobfish-Edit.zip
The text was updated successfully, but these errors were encountered:
I have also made a set of files for easy comparison, see this ZIP:
ModLoader-Version-Compare.zip
If you have a diff app, compare these folders. Comments were removed because the decompiler also strips them.
I've also made a diff report HTML, so you can see the results immediately:
ModLoader-Diff.zip
Sorry, something went wrong.
When we do this, it'd be cool to get the disabling stuff sorted too for the same major release, as that was specifically requested by Brotato players:
get_steam_app_id
Closed by #148 🤘
ithinkandicode
Successfully merging a pull request may close this issue.
Brotato uses a custom version of ModLoader that has support for loading from Steam Workshop folders.
We should implement their work, so that Brotato can be updated to use the latest version of ModLoader without needing custom edits.
The modified version of ModLoader is attached, decompiled from the current Brotato PCK (v0.8.0.0-beta). It's based on version 4.1.
ModLoader-v4.1--Blobfish-Edit.zip
The text was updated successfully, but these errors were encountered: