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fix: 🐛 create 'unpacked-mods' if missing when symlinking #117

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KANAjetzt
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closes #112

@KANAjetzt KANAjetzt added bug Something isn't working 3.x labels Nov 30, 2024
@KANAjetzt KANAjetzt added this to the 3.x - v0.1.4 milestone Nov 30, 2024
@KANAjetzt KANAjetzt requested a review from Qubus0 November 30, 2024 09:09
@KANAjetzt KANAjetzt self-assigned this Nov 30, 2024
@KANAjetzt KANAjetzt modified the milestones: 3.x - v0.1.4, 3.x - v0.2.0 Nov 30, 2024
@KANAjetzt KANAjetzt linked an issue Nov 30, 2024 that may be closed by this pull request
@KANAjetzt KANAjetzt added this pull request to the merge queue Dec 1, 2024
Merged via the queue into GodotModding:development with commit 6203cf1 Dec 1, 2024
@KANAjetzt KANAjetzt deleted the fix_create_unpacked_dir_symlink branch December 1, 2024 18:35
KANAjetzt added a commit that referenced this pull request Dec 8, 2024
* feat: ✨ added `ModToolInterfaceButtonWithHint` (#118)

* feat: ✨ added `ModToolInterfaceButtonWithHint`

and hints for 'Export Mod', 'Connect existing Mod', 'Link existing Mod' button.

* fix typo

* fix: 🐛 create 'unpacked-mods' if missing when symlinking (#117)

closes #112

* refactor: 🔥 remove 7zip check (#124)
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Sim Link does not check if mods-unpacked dir exists
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