Releases: GodotNuts/GodotFirebase
Godot Firebase v5.2
This release includes the "once" functionality found in other Firebase implementations so that you can simply get what's at a specific place in the Realtime Database once-only, rather than having to listen to the changes.
Godot Firebase v5.1
Removed automatic caching from Firestore node to prevent the corruption bug that many people have been seeing.
Godot Firebase v4.8
Updated to remove automatic caching in the Firestore node to prevent the big corruption bug that people have been running into.
GodotFirebase-v5.0
This release targets the 4.x version of the GodotFirebase plugin. USE THIS IF YOU INTEND TO USE THE PLUGIN ON GODOT 4.x!
GodotFirebase-v4.7
Implemented a fix for an Android-specific bug, and have updated the error handling in firestore_task to be more robust.
What's Changed
- Fix dynamic links and harden firestore_task by @WolfgangSenff in #290
Full Changelog: godotfirebase-v4.6...godotfirebase-v4.7
GodotFirebase-v4.6
This small update has a large impact on your codebase when using Firestore! This will break it! Make sure for your error handler you switch to using the new signal (it's the same signal as before, but with more data). I'm hoping this helps people debug their workflows better.
What's Changed
- Refactor firestore_task for better error handling by @WolfgangSenff in #289
Full Changelog: godotfirebase-v4.5...godotfirebase-v4.6
godotfirebase-v4.5
Fix for a massive bug in the realtime database, specifically with the HTTPSSEClient, which had an unstable refactor that missed a part of an if-condition. As such, we now support realtime database streaming again! As well as patching.
Full Changelog: godotfirebase-v4.4...godotfirebase-v4.5
godotfirebase-v4.4
What's Changed
- fix dict2fields method by @fenix-hub in #284
- Fix .keys() bug by @WolfgangSenff in #286
Full Changelog: godotfirebase-v4.3...godotfirebase-v4.4
godotfirebase-v4.3
Fixes an issue with Firestore where it did not respect the dot notation for nested objects.
godotfirebase-v4.2
What's Changed
- Work-around for null body bug by @WolfgangSenff in #268
Full Changelog: godotfirebase-v4.1...godotfirebase-v4.2