Add weighted logic to collision hands (#695) #685
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# Workflow to automatically lint gdscript code | |
name: gdlint on push | |
on: | |
[push, pull_request] | |
jobs: | |
gdlint: | |
name: gdlint scripts | |
runs-on: ubuntu-latest | |
steps: | |
# Check out the repository | |
- name: Checkout | |
uses: actions/checkout@v4 | |
# Ensure python is installed | |
- name: Set up Python | |
uses: actions/setup-python@v4 | |
with: | |
python-version: '3.10' | |
# Install gdtoolkit | |
- name: Install Dependencies | |
run: | | |
python -m pip install --upgrade pip | |
python -m pip install 'gdtoolkit==4.*' | |
# Lint the godot-xr-tools addon | |
- name: Lint Godot XR Tools | |
run: | | |
gdlint addons/godot-xr-tools |