Releases: GodotVR/godot_openxr
Releases · GodotVR/godot_openxr
Automatic build for changeset 2c003d6
This is an automated build for changeset 2c003d6
Automatic build for changeset 130f0b3
This is an automated build for changeset 130f0b3
Automatic build for changeset cce2f05
This is an automated build for changeset cce2f05
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This is an automated build for changeset ca05f6e
Automatic build for changeset b805499
This is an automated build for changeset b805499
Automatic build for changeset be6c2a6
This is an automated build for changeset be6c2a6
Automatic build for changeset 978d76b
This is an automated build for changeset 978d76b
Automatic build for changeset 5c6f2a8
This is an automated build for changeset 5c6f2a8
Godot OpenXR 1.1.0-alpha
Test release with support for Quest
Works best on a Godot 3.x build with PR godotengine/godot#51780 applied
Known issues:
- finger tracking is broken
Godot OpenXR 1.0.3
- Copy loader dll in place when compiling
- Added mesh based hand scenes using Valve OpenXR hand meshes
- Updated to OpenXR 1.0.18
- Added action and interaction profile for thumbstick/joystick click, using button index 14
JOY_VR_PAD
.