-
-
Notifications
You must be signed in to change notification settings - Fork 43
/
Copy pathAlarm.cpp
207 lines (169 loc) · 5.33 KB
/
Alarm.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
//==============================================================================
//
// Alarm.cpp
//
// Copyright (C) 2013-2022 Greg Utas
//
// This file is part of the Robust Services Core (RSC).
//
// RSC is free software: you can redistribute it and/or modify it under the
// terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// RSC is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along
// with RSC. If not, see <http://www.gnu.org/licenses/>.
//
#include "Alarm.h"
#include "Permanent.h"
#include <chrono>
#include <ratio>
#include <sstream>
#include "AlarmRegistry.h"
#include "Algorithms.h"
#include "Debug.h"
#include "Log.h"
#include "Singleton.h"
#include "SteadyTime.h"
using std::ostream;
using std::string;
//------------------------------------------------------------------------------
namespace NodeBase
{
// Data that changes too frequently to unprotect and reprotect memory
// when it needs to be modified.
//
struct AlarmDynamic : public Permanent
{
// Initializes members.
//
AlarmDynamic() : status_(NoAlarm),
nextStatus_(NoAlarm), currStatusTime_(SteadyTime::GetInvalid()) { }
// The alarm's current status.
//
AlarmStatus status_;
// The level to which the alarm will be downgraded once DELAY has
// passed. It is the highest value set for the alarm during the
// delay.
//
AlarmStatus nextStatus_;
// The most recent time at which the alarm was at its current level.
//
SteadyTime::Point currStatusTime_;
};
//==============================================================================
//
//> The maximum length of an alarm's name.
//
constexpr size_t MaxNameSize = 12;
//> The maximum length of the string that explains an alarm.
//
constexpr size_t MaxExplSize = 48;
//------------------------------------------------------------------------------
fn_name Alarm_ctor = "Alarm.ctor";
Alarm::Alarm(c_string name, c_string expl, uint32_t delay) :
name_(name),
expl_(expl),
delay_(secs_t(delay))
{
Debug::ft(Alarm_ctor);
if(name_.size() > MaxNameSize)
{
Debug::SwLog(Alarm_ctor, "name length", name_.size());
}
if(expl_.size() > MaxExplSize)
{
Debug::SwLog(Alarm_ctor, "expl length", expl_.size());
}
dyn_.reset(new AlarmDynamic);
Singleton<AlarmRegistry>::Instance()->BindAlarm(*this);
}
//------------------------------------------------------------------------------
fn_name Alarm_dtor = "Alarm.dtor";
Alarm::~Alarm()
{
Debug::ftnt(Alarm_dtor);
Debug::SwLog(Alarm_dtor, UnexpectedInvocation, 0);
Singleton<AlarmRegistry>::Extant()->UnbindAlarm(*this);
}
//------------------------------------------------------------------------------
ptrdiff_t Alarm::CellDiff()
{
uintptr_t local;
auto fake = reinterpret_cast<const Alarm*>(&local);
return ptrdiff(&fake->aid_, fake);
}
//------------------------------------------------------------------------------
ostringstreamPtr Alarm::Create(c_string groupName, LogId id, AlarmStatus status)
{
Debug::ft("Alarm.Create");
auto now = SteadyTime::Now();
ostringstreamPtr log(nullptr);
if(status > dyn_->status_)
{
// Increase the alarm's level immediately.
//
SetStatus(status);
log = Log::Create(groupName, id, name_.c_str(), dyn_->status_);
}
else if(status == dyn_->status_)
{
// The alarm is still at its current level.
//
dyn_->nextStatus_ = NoAlarm;
dyn_->currStatusTime_ = now;
}
else
{
// After the delay has passed, decrease the alarm to the
// highest level recorded during the delay period.
//
if(status > dyn_->nextStatus_) dyn_->nextStatus_ = status;
if(now - dyn_->currStatusTime_ >= delay_)
{
SetStatus(dyn_->nextStatus_);
log = Log::Create(groupName, id, name_.c_str(), dyn_->status_);
}
}
return log;
}
//------------------------------------------------------------------------------
void Alarm::Display(ostream& stream,
const string& prefix, const Flags& options) const
{
stream << prefix << AlarmStatusSymbol(dyn_->status_) << SPACE;
stream << name_ << SPACE << '(' << expl_ << ')' << CRLF;
}
//------------------------------------------------------------------------------
void Alarm::Patch(sel_t selector, void* arguments)
{
Immutable::Patch(selector, arguments);
}
//------------------------------------------------------------------------------
void Alarm::SetStatus(AlarmStatus status)
{
Debug::ft("Alarm.SetStatus");
dyn_->status_ = status;
dyn_->nextStatus_ = NoAlarm;
dyn_->currStatusTime_ = SteadyTime::Now();
}
//------------------------------------------------------------------------------
void Alarm::Shutdown(RestartLevel level)
{
Debug::ft("Alarm.Shutdown");
// Clear an alarm during all restarts by using placement new to
// reset dyn_.
//
new (dyn_.get()) AlarmDynamic();
}
//------------------------------------------------------------------------------
AlarmStatus Alarm::Status() const
{
return dyn_->status_;
}
}