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Wiremod input and outputs
This list below will tell you about the functionalities of the Wiremod input and outputs of the radio entity. Keep in mind that it is not a tutorial, so it requires some of knowledge of Wiremod in general. If you are new to Wiremod, you should become familiar with the basic mechanics of Wiremod first. I also recommend to know some stuff about E2 as well.
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Stream URL [STRING]
- Set's the wire stream, press the wire icon or use the play input to play it.
- It's an URL. See FAQ for more details.
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Play [NORMAL]
- Plays a stream when on 1 or greater else stop playing.
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Pause [NORMAL]
- Pauses the stream when on 1 or greater else resume.
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Mute [NORMAL]
- Mute the stream when on 1 or greater else unmute.
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Volume [NORMAL]
- Set the Volume.
- Takes 0-1.
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Radius [NORMAL]
- Sets the maximum distance of being audible.
- Takes 0-5000.
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Loop Mode [NORMAL]
- When set to 0 the song will stop at the end.
- When set to 1 the song loops indefinitely.
- When set to 2 the playlist loops indefinitely.
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Time [NORMAL]
- Sets the playback time position to the given value in seconds.
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3D Sound [NORMAL]
- Enable 3D sound on 1 or greater. It's on by default.
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Disable Display [NORMAL]
- Disable the GUI display on 1 or greater. It's enabled by default.
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Disable User Input [NORMAL]
- Disable user input via GUI on 1 or greater. It's enabled by default.
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Disable Spectrum Visualizer [NORMAL]
- Disable rendering the spectrum Visualization on 1 or greater. It's enabled by default.
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Play Previous [NORMAL]
- Play previous item of the current playlist when triggered.
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Play Next [NORMAL]
- Play next item of the current playlist when triggered.
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Master Radio [ENTITY] (For synchronizing radios)
- Set the master radio entity to synchronize from.
- See section "Connecting radios together".
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Play [NORMAL]
- Returns 1 when in playing mode or 0 when not.
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Pause [NORMAL]
- Returns 1 when in pause mode or 0 when not.
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Stopped [NORMAL]
- Returns 1 when in stop mode or 0 when not.
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Muted [NORMAL]
- Returns 1 when the stream is muted or 0 when not.
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Volume [NORMAL]
- Returns its volume, it goes from 0 to 1.
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Radius [NORMAL]
- Returns its maximum distance of being audible.
- Gives 0-5000.
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Loop Mode [NORMAL]
- Returns 0 when the song stops at the end.
- Returns 1 when the song loops indefinitely.
- Returns 2 when the playlist loops indefinitely.
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Loops Song [NORMAL]
- Returns 1 when the song loops indefinitely.
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Loops Playlist [NORMAL]
- Returns 1 when the playlist loops indefinitely.
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Playlist Item Count [NORMAL]
- Returns count of current playlist items.
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Playlist Pos [NORMAL]
- Returns position of the current playlist item.
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Playlist Names [ARRAY]
- Returns array of playlist item names.
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Playlist URLs [ARRAY]
- Returns array of playlist item URLs.
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Time [NORMAL]
- Returns the playback time position as seconds.
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Length [NORMAL]
- Returns the stream length as seconds.
- A value of -1 means endless stream.
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Ended [NORMAL]
- Returns 1 when the stream has ended.
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3D Sound [NORMAL]
- Returns 1 when the 3D sound is on.
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Stream Name [STRING]
- Returns the name of the stream.
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Stream URL [STRING]
- Returns the URL of the stream.
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Error [NORMAL]
- Returns the error code for the server side stream.
- Returns 1001 if Advanced Outputs are disabled.
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Error Text [STRING]
- Returns the error as a string.
- Returns "Advanced outputs are disabled" if Advanced Outputs are disabled.
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This Radio [ENTITY] (For synchronizing radios)
- Returns the radio entity for synchronizing.
- See section "Connecting radios together".
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Advanced Outputs [NORMAL]
- It returns 1 if you can use the outputs below (called "Advanced Outputs"), otherwise returns 0.
- Only active when enabled via the Streamradio tool.
- It will be always off when GM_BASS3 is not installed on the server.
- It is off when the count of radios with advanced outputs enabled exceed the ConVar
sv_streamradio_max_spectrums
.
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Playing [NORMAL]
- Returns 1 when playing serverside or 0 when not.
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Loading [NORMAL]
- Returns 1 when loading serverside or 0 when not.
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Meta Tags [ARRAY]
- This is disabled at the moment (WIP)
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Codec [ARRAY]
- Returns an array of 2 numbers and a string.
- The first number is the sample rate, second is the sample size and the string is the format.
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Spectrum [ARRAY]
- Returns an array of 128 numbers, these go from 0 to 1. This is the FFT sound spectrum.
- The first value of the array is set to "Standby mode: Connect to this Output to activate it." when it is not connected.
- In the GMod Wiki there are some tips for further processing FFT data.
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Sound level [NORMAL]
- Returns the sound level, it goes from 0 to 1.
- In the GMod Wiki there are some tips for further processing the sound level value.
The radio entity supports Wirelinks, including the entity:wirelink() function in E2.
You can connect radios (and so speakers as well) to other radios/speakers by using the "Master Radio" input.
Usage:
- Connect "Master Radio" to "This Radio", no need for additional connections.
- Connections can be done via a gateway like as an E2 as well. Wiremod mechanics apply.
- While it is synchronizing its states are always set as same as the master states
- While it is synchronizing you can not change the stream nor change its playing state manually or via Wiremod.
- Disconnect this input to disable synchronization again.
- Connecting a non-radio or an invalid entity disables the synchronization.
- Creating a cycle or a connection to itself disables the synchronization for all involved radios.
- The volume, radius and 3D sound are not synchronized by intention and can still be changed.
It is an optional binary module for server (Advanced Wiremod Outputs) and client.
Usage:
Whitelisting and security: