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Feature: Support for Dynamically Inserted Scripts #15
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WalkthroughThese updates introduce enhanced script handling within the Changes
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Review Status
Actionable comments generated: 0
Configuration used: CodeRabbit UI
Files selected for processing (3)
- lib/entity.js (3 hunks)
- lib/generators/observer.js (2 hunks)
- lib/main.js (4 hunks)
Additional comments: 9
lib/main.js (4)
- 3-3: Renaming
observeDOM
toObserver
in the import statement aligns with the introduction of theObserver
class, ensuring consistency in naming conventions and improving code readability.- 12-12: Creating a new instance of
Observer
withstate
as a parameter is a good practice, as it encapsulates the state management within theObserver
, enhancing modularity and maintainability of the code.- 26-26: Replacing the
_listenToDOMChanges
function withobserver.init()
in theinit
function is a significant improvement. It leverages the newObserver
class to manage DOM changes, which likely offers a more structured and efficient approach to handling such changes. However, ensure that all functionalities previously covered by_listenToDOMChanges
are adequately handled withinobserver.init()
.Verification successful
The verification process has confirmed the existence of the
Observer
class and itsinit
method within the codebase, specifically inlib/generators/observer.js
. Theinit
method's implementation details, as revealed by the output, indicate a comprehensive approach to observing DOM changes, including handling attribute changes, node removals, and the addition of nodes. It also includes logic for handling dynamic scripts, which suggests a broad coverage of functionalities that might have been part of the_listenToDOMChanges
method.Given the detailed functionalities encapsulated within the
observer.init()
method, it appears that the migration from_listenToDOMChanges
to usingobserver.init()
has been successfully implemented, covering a wide range of DOM observation and interaction capabilities. This includes observing document body changes, processing mutations, handling dynamic scripts, and managing entity lifecycle events.Without direct access to the original
_listenToDOMChanges
method, it's challenging to compare every specific functionality one-to-one. However, the comprehensive nature of theinit
method within theObserver
class suggests a robust approach to DOM observation and manipulation, likely encompassing the necessary functionalities previously managed by_listenToDOMChanges
.Based on the information gathered, it seems reasonable to conclude that the transition to using
observer.init()
has been thoughtfully considered, with an emphasis on maintaining or enhancing the functionality related to DOM changes observation and handling.* 100-102: Adding a getter method for `observer` enhances the accessibility of the observer instance from other parts of the application, promoting encapsulation and modularity. This is a positive change, assuming there's a valid use case for accessing the observer externally.Scripts Executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Verify that all functionalities of `_listenToDOMChanges` are migrated to `observer.init()`. ast-grep --lang javascript --pattern $'class Observer { $$$ init($_) { $$$ } $$$ }'Length of output: 98
Script:
#!/bin/bash # Verify the existence of the Observer class and its init method in the codebase. ast-grep --lang javascript --pattern $'class Observer { $$$ }'Length of output: 6590
Script:
#!/bin/bash # Search for the init method within the Observer class more broadly. rg "init\(" --type jsLength of output: 304
lib/generators/observer.js (2)
- 1-2: Adding imports for
Entity
andEvents
at the beginning of the file is necessary for the new functionalities introduced in theObserver
class. These imports ensure that the class has access to the necessary components for its operations.- 34-143: The introduction of the
Observer
class represents a significant enhancement to the library's architecture. It encapsulates the logic for observing and handling mutations in the DOM, which is a more modular and maintainable approach compared to a standalone function. The class methods, such asinit
,observe
,createScriptPromises
,waitForScripts
,resolveScript
, anddisconnect
, are well-structured and seem to cover the necessary functionalities for managing dynamic script execution and DOM mutations efficiently. However, ensure that theobserveDOM
function's capabilities are fully integrated into theObserver
class and that there are no regressions in functionality.lib/entity.js (3)
- 8-11: Adding a
dynamicScripts
parameter to theEntity
constructor and initializingthis.dynamicScripts
with it is a thoughtful approach to managing dynamic scripts associated with an entity. This change allows entities to be aware of scripts that need to be executed before they can be fully initialized, improving the handling of dynamically inserted scripts in the DOM.- 232-234: The modification to the
init
method to check if the element is a script tag and, if not, wait for scripts specified indynamicScripts
usingMiniJS.observer.waitForScripts
is a crucial enhancement. It ensures that entities wait for the necessary scripts to execute before initializing, which is essential for the correct functioning of dynamically generated content. This change effectively addresses the core objective of the pull request.- 249-249: Passing
this.dynamicScripts
as an argument when creating newEntity
instances withininitChildren
ensures that the dynamic script handling is propagated to child entities. This is a good practice, as it maintains consistency in how dynamic scripts are managed across the application.
🚀 PR was released in |
🚀 PR was released in |
Description
For example, this list item is dynamically inserted into the DOM on a button click. the two script tags are evaluated first before the other items gets evaluated.
📦 Published PR as canary version:
1.0.1-canary.15.19aaccb.0
✨ Test out this PR locally via:
npm install tonic-minijs@1.0.1-canary.15.19aaccb.0 # or yarn add tonic-minijs@1.0.1-canary.15.19aaccb.0
Summary by CodeRabbit
New Features
Refactor