Unit Tests needed for Godot Motion Matching to combine multiple Godot advanced features correctly #26
GeorgeS2019
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Working 8th Sept 2024 version: new UI Sorry for the poor gif, not easy to do it right |
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I agree that seeting up testing would be good to do at some point, especially as the API stabilizes a bit. As for 4.4, do you know of features that could be useful for this project? The addition of |
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This project has the potential to unit and integrating test if multiple advanced godot 4.4.x features could be correctly combined together.
The project needs to provide unit and integrating tests ( if possible, in GDscript and c#) to check if certain features are correctly implemented and that such new features implemented do not cause regression, as part of CI/CD delivery.
In time, all the advanced features that need to be combined into this project (partially listed here https://github.com/users/GuilhermeGSousa/projects/2) will be more explicitly defined.
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